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Old October 23, 2001, 22:23   #61
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Quote:
Originally posted by Falconius
Holy Shi'ite! (with apologies to the Sunnis)

Great shots!

Anyone have any idea why the corruption in the "city screen" is so high. 564 gold out of 1105 going to corruption, and in a democracy. Phew!
i dont know, weird huh?
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Old October 23, 2001, 22:26   #62
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Quote:
Originally posted by Falconius
Anyone have any idea why the corruption in the "city screen" is so high. 564 gold out of 1105 going to corruption, and in a democracy. Phew!
From the map, the Romans are spread across half the globe, which means few cities are close to the capital, and if the Forbidden Palace was built early (and can't be rebuilt elsewhere? ) corruption would be high, though again, that does seem inordinately high. Maybe corruption is also higher in conquered cities until they get assimilated?
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Old October 23, 2001, 22:27   #63
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Sadly the editor doesn't support old scenarios made with Civ II but, given the additions to the game, that's not a huge criticism
Sorry to all the scenario guys, looks like you're at square one again.
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Old October 23, 2001, 22:27   #64
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Old October 23, 2001, 22:28   #65
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The screenshot "simple menus" has:
regular (3/3) pikeman 1.3.1/1

I gather 1.3.1 is adm. And one of the first 3's is hitpoints. Whats that other mess?
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Old October 23, 2001, 22:28   #66
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Image

Looks like the first screenshot of an army.
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Old October 23, 2001, 22:30   #67
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Originally posted by Alex 14
Image

Looks like the first screenshot of an army.
Is that a great leader holding the flag or what?
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Old October 23, 2001, 22:31   #68
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Proberly, hope it is - looks awsome.
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Old October 23, 2001, 22:31   #69
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Quote:
Originally posted by Alex 14
Someone update the news so its on Apolyton before it gets to Civ Fanatics
I tried, but the Newscript page seems to be down .

Quote:
How can you buy cities in Civ 2?? Maybee your thinking of Ctp2?
Easy, take a spy to a city and then you can get them to join your civ through monetary conquest (stirring up a riot).
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Old October 23, 2001, 22:33   #70
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Presumably "propaganda" has the same effect.
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Old October 23, 2001, 22:33   #71
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Quote:
Originally posted by Imran Siddiqui


I tried, but the Newscript page seems to be down .

Quote:
How can you buy cities in Civ 2?? Maybee your thinking of Ctp2?
Easy, take a spy to a city and then you can get them to join your civ through monetary conquest (stirring up a riot).


Thanks, i didnt know spies work on cities.
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Old October 23, 2001, 22:34   #72
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I dont like histographs much.
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Old October 23, 2001, 22:35   #73
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Quote:
Originally posted by HalfLotus
Is that a great leader holding the flag or what?
Firaxis Dan said that they're just army icons. The flag holder is not an actual unit, as much as showing the map that it's an army, not just a single unit.
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Old October 23, 2001, 22:36   #74
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Quote:
Originally posted by Alex 14
Image

Looks like the first screenshot of an army.
The Screen of the Week on Civ3.com showed an army on Friday
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Old October 23, 2001, 22:36   #75
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Quote:
Originally posted by SerapisIV


Firaxis Dan said that they're just army icons. The flag holder is not an actual unit, as much as showing the map that it's an army, not just a single unit.
interesting.
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Old October 23, 2001, 22:39   #76
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Apparently this page:

http://pc.ign.com/previews/12062.html

is now attempting to load a flash movie on my pc, anyone else noticed this?
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Old October 23, 2001, 22:40   #77
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PC.IGN
Mountains and jungles are also off limits to wheeled units unless they are traveling on a road
This is my favorite quote as it shows that a lot of work has been shown in giving the game strategy. Forests and mountain ranges really are natural barriers now.

Specifically, it makes scorched earth retreating behind a mountain range a viable defensive option. Damn cool.
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Old October 23, 2001, 22:42   #78
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Quote:
Originally posted by Alex 14
Apparently this page:

http://pc.ign.com/previews/12062.html

is now attempting to load a flash movie on my pc, anyone else noticed this?
Hasn't happened to me yet tonight, but PC.IGN has done that at random intervals to me before, they're just random advertisements, a good portion of which are about Civ3 though
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Old October 23, 2001, 22:42   #79
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This Image

Shows that Civ 3 will use a very sweet city governing system, that will compromize the governers dicesions.
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Old October 23, 2001, 22:43   #80
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Quote:
Originally posted by SerapisIV


This is my favorite quote as it shows that a lot of work has been shown in giving the game strategy. Forests and mountain ranges really are natural barriers now.

Specifically, it makes scorched earth retreating behind a mountain range a viable defensive option. Damn cool.
Good eye Serapis.
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Old October 23, 2001, 22:44   #81
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Originally posted by SerapisIV


Hasn't happened to me yet tonight, but PC.IGN has done that at random intervals to me before, they're just random advertisements, a good portion of which are about Civ3 though
Yeah, thats right IGN have those stupid ads.
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Old October 23, 2001, 22:44   #82
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quote:
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Mountains and jungles are also off limits to wheeled units unless they are traveling on a road
Didn't CTP have something like this too?
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Old October 23, 2001, 22:45   #83
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Didn't CTP have something like this too?
Not CTP2, i dont know about CTP1 though.
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Old October 23, 2001, 22:47   #84
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Where are the espionage options??
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Old October 23, 2001, 22:48   #85
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I think that theres enough info here to complete Kyller's leaders thru the ages, and the list of wonders (Sistine Chapel is in and it makes people happy)
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Old October 23, 2001, 22:49   #86
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Yeah so is great library - same effect as Civ2.
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Old October 23, 2001, 22:50   #87
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Quote:
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Where are the espionage options??
Little mention other then that cities can't be bought. Must not be that useful or incredibly toned down in strength as neither Civ3.com or any of the previews to date have mentioned it much.
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Old October 23, 2001, 22:52   #88
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oh well. Maybee that diplomacy screen is only for trade?

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Old October 23, 2001, 22:52   #89
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I'm wading through the screens now, but more leaders=really good!
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Old October 23, 2001, 22:54   #90
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Look at this.

Panzer's stats: 16/8/3... so it seems modern units are MUCH more powerful than ancient ones.
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