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Old October 28, 2001, 19:01   #181
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Quote:
Originally posted by Urban Ranger
IMO some transformations should be allowed. These are: forests < - > plains, plains < - > grassland, jungle - > plains, and desert - > plains. On the other hand, I don't think one should be allowed to turn mountains into hills, and especially not plains/grassland into hills.
You people haven't been paying any attention at all have you?

Forests are not a terrain type anymore, not really. You get forests on grassland, forests on hills, forests up mountains, probably forsests on plains. Basicly like real life.
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Old October 28, 2001, 19:08   #182
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What about swamps? I haven't heard anything about swamps yet. Are they in? What are their characteristics?
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Old October 28, 2001, 20:20   #183
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Quote:
What about swamps? I haven't heard anything about swamps yet. Are they in? What are their characteristics?
Forests in water
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Old October 28, 2001, 20:44   #184
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BlueHooHoo: You know what we really need to know about: Is whether you can work all of the 21 tiles of a city or whether your citizens have to wait until their cultural borders extend 2 squares from the city centre.

This has been debated and misunderstood for ages now!

Thanks Blue!!!! Thanks for all of your excellent posts! I plan on doing the same for the European fans when I get my copy.
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Old October 28, 2001, 21:08   #185
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Quote:
Thanks Blue!!!! Thanks for all of your excellent posts! I plan on doing the same for the European fans when I get my copy.
You plan??? Better stop planning and just make it when time comes.
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Old October 28, 2001, 23:04   #186
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Ok, one question.

in the strat guide thread, the guy said that the great and small number were reversed, and now there are 24 grea wonders and 12 small. this doesn't seem right. can u confirm?
also, what is the status of the manhattan project?
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Old October 29, 2001, 00:14   #187
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there are a bunch of outstanding questoins in the strat guide thread actually. IF you have the time, it would be cool if you could read it and post the answers either here or there! but all in all, it doesnt REALLY matter tha much, wel get the game in 3 days, so... if you feel like playing civ3 instead, GO RIGHT AHEAD !
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Old October 29, 2001, 01:30   #188
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Do you think you could post any pics of leaders I don't have in my leaders thread?
I would especially like non-ancient pics of Hiawatha and Shaka
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Old October 29, 2001, 07:51   #189
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adaMada,

Benchmarks at Tom's Hardware show that Athlon beats P4 even at Quake, which is as "multimedia" as you get in games.
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Old October 29, 2001, 07:58   #190
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Quote:
Originally posted by Faboba
Forests are not a terrain type anymore, not really. You get forests on grassland, forests on hills, forests up mountains, probably forsests on plains. Basicly like real life.
So grassland is grass on plains?
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Old October 29, 2001, 08:02   #191
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I figure much like SMAC. I wonder if there will already be some forests on the map, before planted by your glorious Workers.
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Old October 29, 2001, 08:37   #192
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Blue can you post a title menu?
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Old October 29, 2001, 11:37   #193
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Hi People,

Thanks for all your positive comments, I'm just glad I can (try) and answer some of your questions.


SERAPISIV - Damn, no sign of Elvis yet. Surely he can't have left the building?

PETERK - The French are great, now my best friends in the game (took a lot of selling).....The Russians are now top of my hit list. I have noticed it can be quiet hard work hanging on to a foreign city once you've captured it. The local population resent it and start resisting. The only way to quell the resistors is to station powefull military units in the city - the more the better. I still manged to loose a couple back to their orignal owners (and lost the units staioned there at the same time).

AKRON - the strategic resources have been somewhat scarcer than others, luckily I have started in the US and control a fairly large amount of real estate, I can see that this wont always be the case. There are plenty of luxury resources on my world map that I can't get too (mainly in Africa). I'm currently not in a particularly strong bargaining position for them, too selfish to give away my advanced tech in exchange!

URBAN RANGER - you're right, my mistake, the other office PC is a P4 1.9Mhz, GeForce3, 512Mb RAM and XP, still runs surprisingly slowly. Dunno why, probably a set-up issue of some sort.

EL HILDAGO - There are only two maps included in the current version of the game these are Earth (standard and Huge). Rivers do not run in squares instead they run along the edges of squares, they don't give any movement bonus. The terrain types are the same as Civ2, except flood plains I think, can't recall them being in C2? The mountain types are identical game-play wise, just different graphically.

JASON BEAUDOIN - you can work any of the initial fat 'X' 21 city tiles, you don't have to wait for the cultural boundaries to expand, they are concurrent with the initial surrounding squares. This of course only works if other towns aren't too close to you etc..

DAINBRAMAGED13 - there are 10 small wonders and 24 great wonders. As I understand it ALL civs can build a small one but each great wonder is unique (only one each per game). The Manhattan project allows construction of nuke weapons by ALL civilizations.

MANKIND - here is the title menu.

I've probably missed a few questions, I'm sure you'll get much more info in a day or two!!!

Cheers BHH
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Old October 29, 2001, 11:56   #194
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blue, thank you so much for posting!
did you use any colonies so far? does AI use them? are they any good, that is, is it really a good deal to build one instead of grabbing more land by building a city on top of that resource?
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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Old October 29, 2001, 12:05   #195
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Bluehoohoo thanks a lot!

[and why when i click on "new game" it's not working???? ]

[wow the serwer is very busy!!]
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Old October 29, 2001, 12:17   #196
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too bad he did not have the time to insert multiplayer button on that pic....that would just make the forum go mad
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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Old October 29, 2001, 12:18   #197
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Have we heard the last of BlueHooHoo? He hasn't been here for a while!
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Old October 29, 2001, 12:20   #198
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Doh!... spoke too soon! Hi Blue! How's it going?
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Old October 29, 2001, 13:23   #199
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LARUSSO - adding a multiplayer button would have been fun!!!! You sir, have a devious mind!

The colonies work really well; it can take an awful long time to build a road out to them though, especially if it's to some ore up in a mountain range .You need the road connecting them to get the benefit of the resource. But it’s cheaper and safer than building a new town. The AI can be pretty aggressive in acquiring new territory, it has colonies and towns springing up all over the place, the map (at least in my games) filled up very quickly.
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Old October 29, 2001, 13:25   #200
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Quote:
Originally posted by BlueHooHoo
SERAPISIV - Damn, no sign of Elvis yet. Surely he can't have left the building?
I've heard rumors of Groucho Marx being a replacement, is that true? Do each culture types have different pix for entertainer/scientist/tax etc, or are the constant between say the Zulus, the Japanese, and the Germans?

Thanks for all the info. You gonna be in the chat room any time soon?
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Old October 29, 2001, 13:30   #201
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Quote:
Originally posted by BlueHooHoo
The AI can be pretty aggressive in acquiring new territory, it has colonies and towns springing up all over the place, the map (at least in my games) filled up very quickly.
That was my impression from the screenshots I've seen - full map just after 0 A.D. That's going to create some friction between Civs. Does the AI city placement appear to make sense (relative to the sometimes bizarre city placements in Civ2)?

How about some more screens, please?
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Old October 29, 2001, 13:56   #202
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BlueHoo, can I have a Despotism pic?

If you press 'Load Scenario', what does happen? Any scenarios there?
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Old October 29, 2001, 14:17   #203
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Blue is it possible to show a pic of Gr Britian on the huge map in the editor? I think many of us are interested in seeing that.
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Old October 29, 2001, 14:25   #204
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BlueHooHoo

can you answer a few questions of mine please?

1. Could you post a picture of a tactical nuke like you did for the ICBM?

2. How much damage does an ICBM and a tactical nuke inflict on a city?

3. Does the ICBM hit as soon as you fire it or does it hit on the next turn?

4. How much does each wonder cost?

thank you!
i really hope you answer
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Old October 29, 2001, 14:59   #205
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Quote:
Originally posted by Comrade Tribune
If you press 'Load Scenario', what does happen? Any scenarios there?
During a chat on Saturday, Blue said that his version doesn't include any scenarios. However, that doesn't mean that the release version doesn't as he also didn't recieve a manual besides a pdf file, so he might be missing a few extras even though the game is totally complete
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Old October 29, 2001, 15:00   #206
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Quote:
The Rook:Blue is it possible to show a pic of Gr Britian on the huge map in the editor? I think many of us are interested in seeing that.
If he loads up the editor he would be able to position it perfectly & display a full mini-map. That would also show us if NewZealand & the SouthPole exist or not on the Huge Map via the min-map.
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Old October 29, 2001, 15:46   #207
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SERAPISIV - Elvis might be in the game after all!, the entertainers change with each age, I just haven't had time to get far enough.

KORN469 - Nuclear attack. You launch a nuclear attack in the same way as you target an air unit bombing mission. All units in the target square and adjacent squares are destroyed, regardless of their cultural allegiance (in other words everyone gets blown away). In addition, a bombed city is completely destroyed. The defence against most attacks is the small wonder SDI defence.

ROOK and PYRODREW - I loaded the huge map in the Editor, you don't get a view of the minimap and with the size of the screen grabs I can post, both islands just look like funny shaped greeny/brown blobs!

COMRADE TRIBUNE - I'll try and post Despotism when I get a bit of time
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Old October 29, 2001, 15:50   #208
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*oops, posted to quickly, can't delete*
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Old October 29, 2001, 17:57   #209
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Quote:
Originally posted by BlueHooHoo

ROOK and PYRODREW - I loaded the huge map in the Editor, you don't get a view of the minimap and with the size of the screen grabs I can post, both islands just look like funny shaped greeny/brown blobs!
Hmmm, well I guess I'll just have to wait until tomorrow.
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Old October 29, 2001, 18:07   #210
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Quote:
Originally posted by BlueHooHoo
In addition, a bombed city is completely destroyed.
Holy ****!
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