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Old June 14, 2000, 18:54   #1
Tsar Grigori
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Road and RR Movement
How do you alter how many moves you get on Roads and RRs? Thanks if you can help.

Also, how do I change my Apolyton PW?
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Old June 14, 2000, 22:41   #2
shamrock
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You can't alter the "infinite" movement rate of railroads.

To alter the movement rate of roads, simply modify the first cosmic value in the rules.txt file. Note that the "road movement multiplier" also affects the max movement range, where max_movement*movement_multiplier < 127.

Hope that helps!
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Old June 15, 2000, 16:32   #3
N35t0r
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Of course, units with the "all as roads" flag toggled on will also move that much.

shamrock:
¿?
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Old June 15, 2000, 17:31   #4
Tsar Grigori
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Thanks guys. Now my job becomes more difficult--where do I alter the amount of movement on mountain terrain??
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Old June 15, 2000, 21:43   #5
Michael Daumen
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Go down to the Terrain section of rules.txt (after the units I think). The first number after each terrain type is the number of points required to enter the space. You can set this to zero if you want.
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Old June 16, 2000, 10:47   #6
N35t0r
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To zero?!


Tsar:

your Apolyton what?
password?
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Old June 16, 2000, 18:12   #7
Tsar Grigori
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Thanks for the help...I want to make the mountains unpassable--or something of the like...
Yes, my password--sorry about the acronym, I was in a bit of a hurry. Here I go with another question--
How do you get a civilization to use a particular city style? I set the default, but it won't cooperate. It's awfully frustrating.
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Old June 16, 2000, 18:33   #8
Sten Sture
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Tsar Grigori - at the bottom of this page is a link to the Scenario League, which is hosted by Apolyton. There are several very helpful written guides there that you may find interesting. Also, there is a Scenario League forum here at Apolyton that is similar to this "Creation" forum. Check it out!
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Old June 16, 2000, 20:30   #9
Michael Daumen
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Yep, only problem is that roads actually slow down movement!
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Old June 23, 2000, 00:18   #10
St Leo
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City Graphics Fix.

------------------
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