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Old November 1, 2001, 21:34   #1
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HOTW2 Continues 2nd November 2001
Ok Ming close the last one,

Guys we hit the magic 500 posts mark !!!!
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Old November 1, 2001, 23:06   #2
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Thanks Ras... oh, and here is a link to the old thread to make things easier (surprised you didn't add one )

http://apolyton.net/forums/showthrea...&pagenumber=18
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Old November 2, 2001, 00:54   #3
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Thanks everyone and congratulations to Deity
Deity played the game brilliantly and props to him for that.

Thanks everyone else who contributed and made it fun. I will always think fondly of the game.

I'm working on a new civ project with chris and this gaia game will keep me busy with civ.

I hope to see you all on the battlefield when the time comes around next.

Peace
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Old November 2, 2001, 00:57   #4
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“It is said that all plans are perfect until they are executed, and that very well may be as most know after I assassinated our President Prometheus I took control of the government and pushed back the second Mongolian Wave.”

“However in the second Mongolian Wave many of our units went to the other side. However I made them pay I made them all pay, now east central Asia is a barren no mans land, so far four Mongolian cities have been destroyed, one more stands to be destroyed by barbarians and another by the Mongolian counter attack…. Which will eliminate the great wonders of the Olympics and Statue of Liberty. There is no Peace there is only destruction”

“As your sole leader I, General Tao will eliminate the Mongolian threat and push to I see the Atlantic, but first I will reestablish our capitol in this city of Beijing our ancient home, for what will soon restore Chinese Glory”

(Howitzer explosions are heard in the background as General Tao and his staff look confused)

“Whose Howitzers are those Sergeant?”

“Sir, they are under General Xin’s control sir, they fly the flag of the old Democracy”

“Xin huh, well we shall see how far he gets send our tanks to meet him.”

And thus the Chinese Civil war begins…

(OCC: In game terms… I am dropped right before the Mongol turn, the A.I. switches my government to Fundy and Mongolia bribes a few cities and takes out half of my Asian holdings. I counter attack in Fundy taking out a number of cities and units. And hence there we are


As far as ending the game I will leave that to you, we can play by E-mail if you want, or continue for a few hours each thrusday night, it is up to you'll)
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Old November 2, 2001, 03:39   #5
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I think we should keep playing it for an hour every week with just the required players online in any given week.

Just before the new diplo game start time.

EG, I have my next turn with ozzy online and he has his, then we save. Any other players around could still join in to watch the action then we can continue to play out Dame de Notre's vision...

Then the next week you'd just need (capo)/drake/Belinda/Raz.

Then Prom/deity/ozzy the week after...ad infinitum

It could work and give a really great ending.
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Old November 2, 2001, 04:42   #6
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Sorry for the quick ending guys, after a 12 hr night shift it is hard to sit through nothing happening. We really need to think what can be donr to limit end time turn lengths. Perhaps a limit on number of units. I dont know but over an hour on one persons turn is jsut too much.
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Old November 2, 2001, 09:11   #7
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I applaude the attempt at a solution deity, but that isn't what a diplo game is all about. Its about interaction and working together with all nations. Divided sessions or play by email is a reasonable solution for other games, but not this one.
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Old November 2, 2001, 13:21   #8
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I explained myself and my retarded antics in the new diplogame thread, I am a f*cking idiot guys, I admit it.

But Drake's right, you can't play a Diplogame PBEM. It just doesn't make any sense. We SHOULD have been prepared for this, but at the same time I think some concessions SHOULD be made by the players to keep it steady and interesting. Sure there is war going on but c'mon, this is supposed to be fun and if you're going to take an hour to move your troops thats really a little overkill, but then again what do I know? I am an ass.

So anyway, is everyone giving up or what? What's the concensus here?
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Old November 2, 2001, 14:25   #9
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I told everyone last night that I concede the win to australia. Since there is no chance at diplomacy or a chance for anyone to change the momentum of this blood thirsty group, the Zulus bow out. This game has been reduced to a land grabbing competion. The end of the game is in-evidable and everyone knows it. Why go through the motions?
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Old November 2, 2001, 14:41   #10
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Its sad you feel the need to surrender, I have enjoyed this particualr game the most ofm any but hav efound Deitys 2 hour turns are too much. I am not sure how other Diplo games end , was it Space? or conquest or just Power Graph... only conquest gives a real winner the others are irrelevant...

In diplo games though i thought it mattered not only who won , but who came 2nd, 3rd 4th etc...

Perhpas before you go you should cede your citys to Mali (if Bleinda keeps playing) same for capo !!
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Old November 2, 2001, 15:00   #11
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In diplo games though i thought it mattered not only who won , but who came 2nd, 3rd 4th etc...
Yes, everyones gotta play a role. I don't have a problem with that at all. I know the Zulus are a medicore nation and I am comfortable with that. Winning isn't really that important in a diplo game. But clealrly there are some that wanted to see a clear winner. That is fine. Deity flexed his muscles finally and beat me to a pulp. I concede the defeat. I concede everything in Africa as well, because I obviously cannot defend against any enemy who is blindly, hell bent on taking me out. I tried doing the diplomacy route raz. I honestly tried. But it has failed miserably....

Someone else should oversee the zulus genocide, I just can't do it.
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Old November 2, 2001, 16:41   #12
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Drake's right...
The POINT of the game isn't for there to be a winner, because it defeats the purpose. Diplomacy is not going to take over the world and diplomacy is not going to build a space ship. So to even say that these nations are ranked in any order is against the diplogame genre.

Even if Australia comes in and conquers everyone, he didn't win. Why not? Becuase there is not one winner in a diplogame, there is suppsed to be seven, and in this game that isn't occuring.
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Old November 2, 2001, 16:43   #13
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Come one guys, we can't just stop playing. I agree with you Drake this game has lost much of its character, and in many ways it has ceased to be a diplogame. This is dissapointing, but I would think all of you who have played in this game since February and have put your hearts into this game would want a more solid ending to it.

Everyone here knows that this is the best diplogame ever. But I feel that title won't be suitable if we just give up on it and the game falls apart like this. Other games have made it to the end, why not ours? In the history of diplogames I had hoped HOTW2 would rank at the very top, if we can't even finish the game then i feel it tarnishes this game and it cheapens the last year of devotion everyone has had for this game.

This game has been going since February! It is perhaps the longest Civ2 multiplayer game every played diplo and nondiplo alike. You all have played every week (mostly) and posted nearly daily, this game has been an obsession and a way of life since FEBRUARY. You can't just walk away from a game so close to being over now!

I know the game has changed, but there has to be some thing we can do so as not to tarnish this game's good reputation. Deity suggested we keep on fighting but limit conquest to three cities a turn perhaps, or impose a timer on the game.

My idea is that someone build the UN quick and we play it in game as bringing about World Peace. No one attacks for the rest of the game. Unit movement is cut to a strict minimum. When Deity isn't moving his 250 units around and Prom isn't moving dozens of caravans around the turns will go MUCH faster. We will all be at peace and we will follow the game out till its logical conclusion, the space race. We all just focus on building. Perhaps a three-way race for the stars, it should be pretty fun I think and quicker and it will give us a real end to the game not leave it in limbo like this.

Please consider it folks. My suggestion makes sense in character, it makes sense for our current prediciment and it preserves the quality and integrity of the game.
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Old November 2, 2001, 16:47   #14
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Thinking more about how the end game could work now.

Lets say we all freeze our borders. We've all gotten our ass kicked in by each other so no whining. Lets say Australia builds a ship on their own. Prom builds a ship on his own. And the rest of us band together to build a ship. I think it would be a darn good competition. Maybe Israel could build the ship for the "Western Coalition" and Drake, EU, Mali, and UAS could feed him cash to help him out. We would deffinatly have a fighting chance against the Australians and Chinese (who would be working individually) It would be a much quicker way to end, still be fun, still involve everyone, still be in character since we'd build the UN. It'd be perfect!
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Old November 2, 2001, 17:01   #15
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My idea is that someone build the UN quick and we play it in game as bringing about World Peace. No one attacks for the rest of the game.
Did you miss those posts I wrote ozzy?...I made a last attempt at this idea and no one was interested in making it work. Including yourself.

I'm quite content to see the game end. By all intensive purposes it is over.
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Old November 2, 2001, 19:25   #16
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Just quickly, I'll post more later, but we must play on without drake. He's conceded as ONE player. We'll find a sub or run Zulus as AI as per EU.

ozzy's solution is good but a bit artificial. I offerred him peace in my last turn and I could have taken out many more cities but he came back and attacked!

I haven't spilt the character of the 'genre', I've added to it and capo and and all know it. This is a possibility in a diplo game.

Failed negotiations are a part of a 'diplo' game!!

WE play on, I'll be here at the normal time.

I'll discuss peace terms IF Saul regains power - I'll watch this threwad first - then maybe it becomes a SPACE RACE AND MAYBE OZZY CAN negotiate a deal as per above but in character and in gamme.....
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Old November 3, 2001, 02:15   #17
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30 min timer!
I'll agree to a 30 minute timer.
This will disadvantage me and minimise conquests but keep the integrity of the spirit and evolving characterisation of the natural game.... so it doesn't get too artificial.
As some compensation I think nukes be banned. This advantages me but also advanatges those that do build Spaceships if someone goes after their capital.
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Old November 3, 2001, 16:17   #18
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It's already artificial.....don't see how it can go from being artificial back to non-artificial.

If the game continues, I will show up for regular time on thursday to distribute all zulu holdings between allies. If only belinda is present, she'll get all the cities. If only Capo is present, he'll get all the cities. If they both are present, the holdings will be divided in half between the two.


Quote:
I haven't spilt the character of the 'genre', I've added to it and capo and and all know it. This is a possibility in a diplo game.
<i>added</i> to it????
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Old November 3, 2001, 19:55   #19
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Game is completely organic to this point...
Now, let's get this straight.

From memory, the recent spate of wars:

* Mali makes a PRE-EMPTIVE strike on WAAR after provocation

* WAAR, under ozzy leadership, decimates Mali in Africa AND takes their capital - how many cities in ONE turn was it? 10 or so?
So far this has all been OK?

* A few spats with the EU AI - Aussies would not have taken Bosporus IF Capo had showed up

* Aussies fear Zulu plans to attack

* China fears UAS (ozzy) plans to attack

* UAS attacks EU AI(?)

* Zulus take UAS city of Cusco

* Aussies make PRE-EMPTIVE strike and take 13 cities in South Am

* UAS (ozzy) attacks China

* China responds - MANY cities involved in conquest here on both sides

* Aussies support China - take 5 UAS cities; then lose three back to UAS and so on....

Now, how the hell am I the bad guy here???

ozzy made the biggest first blow I've ever heard of in a diplo game! Dame de Notre was inspired by this!

The stories and characterisation behind these wars is totally valid for ALL players.

Come on!

WE have all enriched the diplo genre and ozzy led the charge.

I'm really annoyed with this persistent theme from ozzy and drake that says my move was the one that spoilt the diplo genre. Get real... I'll set up a poll at CivFanatics...

http://forums.civfanatics.com/showth...&threadid=7783
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Old November 3, 2001, 21:31   #20
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ok so you guys have me totally confused
But maybe i really didn't undersatnd all the sacred holy rules of diplogaming to begin with :-)
so there's war -- that makes it NOT diplogame? c'mon there's ALWAYS war, and diplomacy doesn't always prevent, or end wars.
if the game has broken down I wouldn't say it was because Australia finally decided to start throwing his weight around he spent the last 500 years building up: though it IS rather depressing. I'd say more it was the continued presence of AI, who cannot be negotiated with in the normal fashion.
I'll be the first to admit I am not the greatest at posting every week or staying in any kind of character in the chat and stuff, but at least I was there. And if I couldn't give my civ away after taking the worst beating of anyone in the game, I don't see how the same person who wouldn't take my civ now can suddenly up and give his away. So what's the breakdown, diplo-wise? Because there's war everywhere? Hasn't the end of the world historically been perceived as coming about in that fashion anyway?
I mean, if you don't want to play anymore, that's one thing -- personally I can think of any number of other things to do on a Thursday night than sit around for three hours so I can get one 10-minute turn.
And deity has a point: to MY mind, the biggest no-no in diplo-gaming is to take a guy's capital city, for crying out loud: I believe capo and I both shared that fate at one time or another.
So:
capo's going to continue to be a noshow despite his best intentions, drake doesn't want to play anymore because he's all frustrated and Aussies are kicking everyone's ass around anyhow and taking forever to do it, to boot, so
what's the point? Just because you've spent 9 months on a game doesn't mean you have to beat a dead horse.
write up the epitaph and let it go
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Old November 4, 2001, 04:55   #21
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just a few points :

1. I have never seen an diplo rules stating no capital taking, nearly all real world wars involve attacks on capital, doesnt mean end of the nation as it hasnt in this game.

2. Also I havent seen any diplo rules prohibiting wars.

3. You all seem to think SS is a fair way to finish game. I dont, I hate it, it is the msot unreal way of finishing a game. If any one launched a SS I would be hoping all other nations would join in a war to get their capital.

4. As for Deitys wars and him comparing them to WAAR wars. So far every time we have conquered any citys, at conclusion of war we have negotiatied a settlement that has always seen a return of most citys. Deity so far has offered none back to Drake.

5. Drake has consistently called Deitys attacks out of Diplo style, I cant see why, if my nation was threatened by a world coalition I too would launch a full on attack agsint the two strongest partners of that coalition. DRake had not made much of a secret he Capo and Ozzy were planning a war on Australia, simply to stop Deity winning, not for Diplo reasons.!!!! Becuase none of them could give me a DIPLO reason for the attack I never joined them and simply informed Deity of the plans via Diplo style Character memos.

6. I hope Belinda continues to play as I will continue to show Fridays.

7. I also hope you didnt play with my nation as AI this week as I had to leave after 2.5 hrs of play and hadnt even finsihed Deitys turn yet. It is not fair to expect me after a night shif tto sit through tha tlong and then after informing all I had to go to play on ( I not sure what happened a s no one has posted the Save game yet)

8. Finally, unfortunaly I cant play this Friday as I working. If you dont allow me a week off or get a Real Sub, I wont be back. My civ has been through 25 years of Unrest due to you playing through with my subs dropping out the previous week and if this week you palyed with AI and next week, the WAAR will be as good as dead. So I cal lfor a week break to allow not only me to return , but all to rethink the actions taken recently and hopefully get all players back
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Old November 4, 2001, 13:13   #22
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ozzy made the biggest first blow I've ever heard of in a diplo game! Dame de Notre was inspired by this!

The stories and characterisation behind these wars is totally valid for ALL players.

Come on!

WE have all enriched the diplo genre and ozzy led the charge.

I'm really annoyed with this persistent theme from ozzy and drake that says my move was the one that spoilt the diplo genre. Get real... I'll set up a poll at CivFanatics...
I stated many times I think Ozzys move was a low blow and that it went too far as far as a diplo game is concerned....But it atleast had a valid in game reason, Mali attacked Israel first.

Aussies were not seriously threatened by any invasion from zulus, as they could see for themselves in their invasion. There was nothing in SA to attack with period! Sure we talked with others about possibly getting a coalition together to attack an ss if it came up in either China or Australia, but seeing how this never happened, there was not going to be an attack!

I honestly think that deity took ooc experiences and used them as a basis to take me out. He knows I had success in the monday dip game at taking out a much larger and better equipped nation, and I really felt that he feared the same fate. He offers to make peace with Mongolia after taking a few cities even though it is mongolia who attacked their ally, China for no reason and pose a much bigger threat than the zulus ever did. All the while, talks of destroying the African continent continue. No negotiation. No peace. Just a continued vendetta that obviously had no basis to start with!

Yeah, this "raised the bar" for future diplo games. If you're the biggest nation you should kill the smaller nations and destroy their chances asap.

Under this mentality, China and Israel would have been destroyed right off the bat. That would have made for a great diplo experience right? It would have "enriched" it?

Hell no. This turns diplo into war games. I don't think I'd ever play another game peacefully if we're using these "enriched" rules. I think I would destory everyone as fast as possible. Whats the point of playing peacefully if it isn't taken into account?

If smaller nations don't give up and "know their place" they get destroyed? Thats a diplo game huh? Err...ok

And about your poll? Who cares what people who don't play these games think? The people and this game and a selected few others ARE the diplo genre. Just ask them!
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Old November 4, 2001, 13:29   #23
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as i said to drake in a PM I do beleive Deity went too far in his attacks on Drake, and yes i think drake is right, Deity feared Drakes ability to win.

I know I played aggressive all game (not my usual form but I think it had to be done) but I always contrived an in game reason for war and usually negotiated by turns end a return of most citys (had to have some spoils of victory) I didnt do Ozzys smash and grab into africa. My biggest attack in one turn was 6 citys in Europe which all were given back. But i used those wars to get what I wanted , more land and more citys especially in the USA. and in the end it was a negotiated trade.

I not sure how other diplo games end or if they do end. I thought the main feature of playing diplo was the role playing in the threads here. obviously drake beleives that no one should be taken out of game and SS is only victory. I personally hate SS and dont beleive it indicates who is winner.


Well thats my 2c worth
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Old November 4, 2001, 22:22   #24
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drake and Raz, I made an in-game strategic decision to build up armies.
Zulus threatened SS destruction, so why would I go ahead with SS and wait for another civ to knock me down?

Raz, you can't have a world domination ending IF you can't capture and KEEP cities in the end game. I gave away lots of cities DURING the game.

All my decisions were based on the fact that we were at the end of the tech tree and nearing the end game. Be fair.

And the poll is for those that have been involved in and around the game.
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Old November 5, 2001, 09:06   #25
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Raz, afraid we did go thru your turn AI
Maybe it's not fair to you, but not fair to ME either to sit there all night and not even GET a turn because you can't stay awake long enough.
I don't have a prob with taking a week off: matter of fact, I've got a meeting I have to be at til about 8 CST anyhow, so I be late anyhow. Guess I'll see who's where doing what then
And when they all hollered at Oz to save, I saved: here's what I got
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Old November 5, 2001, 09:10   #26
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I'm done squabbling......

I just fear for future diplo games. Really, what is the point of being peaceful and trying to do the right thing? I imagine everyone will be much more aggressive and ruthless in hotw3 if and when it happens.

I'm not saying it won't be a good game, as I'm sure it will, but whether its going to be a diplo gmae I'm not sure.

Don't get me wrong, a war game is good fun, but not when the war game is being played under false pretenses (or a diplo game).

Bottom line: Perhaps Deity didn't go outside any boxes in the communities opinion, it just went outside the box of what I myself had thought a diplo game was. I've been playing them since last year on a regular basis and this whole time I thought I knew what the term "diplo game" meant......Perhaps I just need to re-adjust my thinking.

Anyway, let me know whether to show Thursday.
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Old November 5, 2001, 22:14   #27
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i have been really busy, and I will continue to be really busy the next two weeks, I deffinatly support taking a week off. I'll have to get a sub the following week.

Problem is we never decided on what the ending would be or could be. It seems many people have different ideas about what the end of the game is and should look like. Not everyone agrees on that and problems stem from that. Civ3 will fortunatly provide more options for winning the game, we'll have to decide which are good and which aren't and work that out prior to the beginning of the game.

I'll post more of my thoughts later, perhaps tommarrow.
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Old November 6, 2001, 12:55   #28
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After talking to several people and listening to a few non-biased opinions, I think I will come back and finish this thing. I still feel very strongly about this turning into something that it never should have been (IMO only), but it is still a decent game.

What first needs to be done however is determining what will indeed end this game. When will it be over? We need to either turn this into a conquest game and choose sides or make it an ac game and choose sides. The ambiguity about what the end game condition is needs to end. No more speculation. Lets get this crap in the open.

After we figure out how the game has to end, we will stick to it. If we want to turn this into a winner takes all conquest game, thats fine, we just need to lay it out on the table. Not just spring it

I may have whined like a b1tch about all this "was it ok, wasnt it ok" stuff, but I have been at this game for every session, and goddam it, as much as I would like to sever ties to this game I can't. I must see it through. I've never been a quitter.

I think we need to hold us all to that 1/2 hour time limit because it will force deity to move his slow ass a bit faster. Sitting around for 4 hours to play a 10 minute turn is very close to being un-bearable, it really is. This isn't anyones fault, even the old mans. No ones to blame. The games design is at fault for being such a lousy late game.

The main idea is that this stays atleast semi-fun, and if its all wait, no move, it is only fun for the ones doing the moving. If all one comes to the session for is to move a few units and press enter, they are not going to have a good time (winning or losing).

Anyway, I still think Deity is the clear winner and he has earned the right to be called winner.....unless an act of god strikes him, he will not be un-seated.....not a chance....his defenses are excellent and he's not risky in his military manuevers. Plus, he makes tons of money a round and has a military bigger than 3 or 4 nations combined.

If we all try to play this game like it should, I'd say we got atleast another 2-3 months. Are we all willing to wait this long?

I am such a sucker..........I just do not have the ability to leave things, even when I should........
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Old November 6, 2001, 22:07   #29
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well as i said i cant make it this week so i hope you vote for a break, if not i outta here and you can find a perm sub for WAAR.. i know why you lplayed on last weeek, but i dont think it fair, i too waited for 4 hours t oplay but didnt get a turn, i not happy !!
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Old November 6, 2001, 23:10   #30
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Some Capo diplo-wisdom...
Alright, a lot of crap has gone down and I make no mistake that it is my fault, at least a great deal my fault.

So what I intend on doing is coming in here like some fake-ass deity (not our Aussie friend, but a holistic figure) and laying down the law to the HOTW2 crew... feel free to ignore me.

The problem we are running into is keeping this game diplomatic in the face of a one-sided victory condition. You either hit AC or conquer the planet, the way both would turn out would be very undiplomatic. Everyone is going to fight anyone that tries to get to AC and global conquest is about as diplomatic as a football game. So our main issue is keeping the game a diplogame, while at the same time not putting in rules rules rules like the past diplogame.

Basically HOTW2 has to change the whole situation for the better, otherwise it will f*ck itself up and everyone will tell us that they told us so. So what's a Capo to do?

How about this lady and gentlemen; we play to 2000 ad. That's it, AC or no AC we play until 2000 ad. No need for conquest, the person who makes it to AC isn't even the winner. At the end of the game we'll just determine who won the game based on whatever the hell you want to base it on, we just get together an agree on the mofo who took this bad b*tch home. Right now I'd say Deity but that is neither here nor there.

This way we won't have pointless invasions for the purpose of victory, this way we won't have centuries of war over who's going to space, and this way diplomacy (since we basically elect the winner) will be a major point. You guys think that covers it?

Cuz I do.

As far as when we continue this game I say this; Ozzy won't be around for the next two weeks because he will be busy or whatever. Raz says he can't make this week even if we have a session, and I'm not sure what everyone else's issues are. Also one of the sessions falls on the American holidy of Thanksgiving, which is most likely going to put five of our yankee players on the disabled list for that week. We can either wait until after Thanksgiving before we continue the game, or try for some supplemental playtimes (such as like Tuesday or Wednesdays for instance) between now and that time or maybe some other solution, I don't know. The point is we're going to have problems getting everyone together for the next month.

Then we have the issue of a four hour session with no turns for some of our players. I think we should put in a timer, 15 to 30 minutes should cover it. If you can't move your hordes within that time frame I say tough sh*t. I've been in games with this kind of speed before so I know what its like, not to mention sitting there for four hours watching your cities being mauled and not being able to do anything about it at all is not my idea of fun, and this is a game therefore it should be fun. So I'd like some feedback on that as well.

Alright well, hopefully that gave some sort of perspective to where we are and what we gotta do. The reason I haven't been posting anything for like a week and a half is because the goddam Civ3 goons keep clogging up the forums whenever I get some free time... those morons.

Anyway let's put HOTW2 in its place; the greatest diplogame ever will be just that.

Peace.

And Drake, I am pretty sure HOTW3 is going to be just fine.
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