Thread Tools
Old November 2, 2001, 10:02   #1
Gyromancer
Civilization III MultiplayerCivilization III PBEM
Prince
 
Gyromancer's Avatar
 
Local Time: 10:50
Local Date: October 31, 2010
Join Date: Dec 1969
Location: North Carolina, USA
Posts: 447
Workable tile display?
OK, I know that Ctrl-G turns on the grid, just like in Civ 2.
I also know that the changes to your borders from a new city are shown when you have the settler active.

I can't seem to find any way to show the workable tiles of all your cities and how the new city will fit in. In Civ 2, the final patch had the grid squares colored white in the workable radii of your cities. SMAC had an even better graphical representation of this.

Brian wouldn't have missed this one!
__________________
We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the pursuit of Happiness... T. Jefferson "The Declaration of Independence"
Gyromancer is offline  
Old November 2, 2001, 10:03   #2
General Ludd
NationStates
Emperor
 
General Ludd's Avatar
 
Local Time: 15:50
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
I miss it too...
General Ludd is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:50.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team