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Old August 16, 2000, 17:48   #1
CornMaster
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Is there any way to totally prohibit Diplomatic Contact?
Is it possible to disable diplomacy in a scenario???

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Old August 16, 2000, 18:58   #2
BeBro
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Sure, via events. Add the following in the EVENTS.TXT:

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

Please note that some scenario creators have said that this doesn´t work with all scenarios. In some cases it´s neccesary to replace talker and listener with the civnames. That means that you have to create sepparate events like the one above for EVERY PAIR of civs you have in the game, like this:

@IF
NEGOTIATION
talker=Romans
talkertype=HumanOrComputer
listener=Greeks
listenertype=HumanOrComputer
@THEN
@ENDIF

AND

@IF
NEGOTIATION
talker=Greeks
talkertype=HumanOrComputer
listener=Romans
listenertype=HumanOrComputer
@THEN
@ENDIF


However, the first event works with my scenarios...


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Old August 16, 2000, 19:10   #3
CornMaster
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Thank you very much. This will help me a lot in my future scenario. Unfortunatly I'm too lazy to fix my other scenarios.

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Old August 16, 2000, 23:46   #4
Kitana
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You can also read the scenario design FAQ by Radioscope: Radiospace’s CIV 2 Scenario Design FAQ

It has an entire section that talks about diplomacy. It tells how you can set up civs to hate each other, etc. I'd say you could d/l it from my site but my server is down and I can't update my web pag.

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