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Old November 6, 2001, 18:14   #1
wheathin
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SMAX Question: How does Morgan pop-boom?
I don't have SMAX, so in my SMAC games Morgan can't pop-boom early bc he can't get Planned. I've read a number of threads about how Morgan can't pop boom, and that brings up three questions:

Is he still prevented from doing it if he goes CC/Dem/Eudamonia (or whichever Future Soc gives +2 gth)

How does SMAX solve this?

Would "Penalty Planned" be a fair solution, replacing his inability to use Planned? What about +1 Growth?
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Old November 6, 2001, 19:11   #2
Lefty Scaevola
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Re: SMAX Question: How does Morgan pop-boom?
Quote:
Originally posted by wheathin
Is he still prevented from doing it if he goes CC/Dem/Eudamonia (or whichever Future Soc gives +2 gth)
this will do it. However Eudamonia usually comes too late for the pop bomming to be most useful. In a single player game the Human will likely have the cloning vats by then; in multiplayer , you would be plaing catch up by that time.
Quote:
How does SMAX solve this?
In smax the growth bonus from golden age works properly, and morgan can pop boom with CC/DEMO/Golden age.

Last edited by Lefty Scaevola; November 8, 2001 at 11:28.
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Old November 7, 2001, 14:17   #3
wheathin
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I guess the part I was missing was that there is *supposed* to be a Growth bonus in Golden Ages (as per the Datalinks) but that it does not exist in SMAC. (is this correct?) Thus, most factions need CC/Dem/Plan to get to +6, although technically that should be +7.

As for my solution, I find that "PENALTY, PLANNED" added to Morgan's faction is a fair solution. It gives him a -4 Efficiency penalty if he uses Planned economics, or a -2 when combined with Democracy. The result is that he can pop-boom, but he takes a big hit to do it, and the efficiency penalties can make it more difficult ot sustain the Golden Ages.
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Old November 7, 2001, 17:06   #4
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Quote:
Originally posted by wheathin
Thus, most factions need CC/Dem/Plan to get to +6, although technically that should be +7.
technically +7? explain.
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Old November 7, 2001, 20:01   #5
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Didn't the SMAC Golden Age thing get fixed in Patch 4.0?
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Old November 7, 2001, 20:14   #6
RedFred
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Fitz, I am pretty sure that it never got fixed on the PC platform. Adding to the confusion, it appears that those who own a Mac do have the fix in vanilla SMAC.
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Old November 7, 2001, 22:38   #7
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Quote:
Originally posted by wheathin Thus, most factions need CC/Dem/Plan to get to +6, although technically that should be +7.
Too clearify:

CC gives +2 in growth
Demo +2
Plan +2
GA +2
Eudo +2

to pop-boom you need +6 (or CV)

the easiest way to pop boom is CC/Demo/Plan

so only three out of the five is needed. Morgan can't go plan (therefor can't pop-boom the easy way) the same goes for Hive (can't go Demo). In SMACX both Pirates and Cyborgs have -1 in growth meaning that they need 4 of the growth bonus thnigs to pop-boom or CV.

-knowhow2
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Old November 9, 2001, 12:01   #8
johndmuller
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Old November 15, 2001, 17:59   #9
buster
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Pop boom with Golden Age got fixed in SMACX v2 patch.
It never got fixed in SMAC Classic.

Thus in SMACX you can pop boom Morgan with a golden age, in SMAC you can't.
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