Reply
 
Thread Tools
Old March 17, 2002, 17:20   #91
BigFurryMonster
PtWDG2 SunshineC3C IDG: Apolyton TeamC3CDG Team BabylonInterSite Democracy Game: Apolyton Team
Emperor
 
BigFurryMonster's Avatar
 
Local Time: 17:53
Local Date: October 31, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
Actually, mobile units like horsemen now have to "make a die roll" (civ3.com) to see if they withdraw. I suppose this means that a random number is drawn (they're probably not using real dice )

The advantage of horsemen compared to stronger but slower attack units is now smaller. It is not mentioned what the chance of withdrawal/death is, unfortunately. It is mentioned, however, that this chance becomes more favourable with the unit's experience.
BigFurryMonster is offline   Reply With Quote
Old June 11, 2002, 04:12   #92
Ossi
Settler
 
Local Time: 17:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Heidelberg, Germany
Posts: 5
Upgrade Horseman to Chinese Riders?
Does anybody know if it is possible to upgrade Horseman to Chinese Riders? And if not, are they directly upgradable to Cavalry?

Ossi
Ossi is offline   Reply With Quote
Old June 11, 2002, 04:22   #93
Hurricane
Warlord
 
Hurricane's Avatar
 
Local Time: 18:53
Local Date: October 31, 2010
Join Date: May 2001
Location: Arctic Hill
Posts: 266
Re: Upgrade Horseman to Chinese Riders?
Quote:
Originally posted by Ossi
Does anybody know if it is possible to upgrade Horseman to Chinese Riders? And if not, are they directly upgradable to Cavalry?
Yes. Chinese Riders then upgrade to Cavalry.
Hurricane is offline   Reply With Quote
Old June 11, 2002, 04:47   #94
Ossi
Settler
 
Local Time: 17:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Heidelberg, Germany
Posts: 5
Re: Re: Upgrade Horseman to Chinese Riders?
Quote:
Originally posted by Hurricane


Yes. Chinese Riders then upgrade to Cavalry.

And Horseman to Riders?
Ossi is offline   Reply With Quote
Old June 11, 2002, 10:15   #95
Arrian
PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamApolyton UniversityC4DG Gathering StormPtWDG2 Cake or Death?
Deity
 
Arrian's Avatar
 
Local Time: 12:53
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
Yes, and horsemen to Riders, provided you have the proper resources.

-Arrian
__________________
grog want tank...Grog Want Tank... GROG WANT TANK!

The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
Arrian is offline   Reply With Quote
Old June 12, 2002, 04:08   #96
King of Rasslin
Prince
 
King of Rasslin's Avatar
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: GA
Posts: 343
Riders don't require iron
__________________
Wrestling is real!
King of Rasslin is offline   Reply With Quote
Old June 12, 2002, 04:19   #97
player1
Emperor
 
player1's Avatar
 
Local Time: 18:53
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
Riders don't require horses

Last edited by player1; June 12, 2002 at 05:12.
player1 is offline   Reply With Quote
Old June 12, 2002, 04:48   #98
King of Rasslin
Prince
 
King of Rasslin's Avatar
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: GA
Posts: 343
Wrong. Samurai don't require horses, Riders don't require iron.
__________________
Wrestling is real!
King of Rasslin is offline   Reply With Quote
Old June 12, 2002, 05:14   #99
player1
Emperor
 
player1's Avatar
 
Local Time: 18:53
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
Rasslin,
That was a JOKE.


But,

Riders need BOTH Iron & Horses.
I checked in editor just to be sure.
player1 is offline   Reply With Quote
Old June 12, 2002, 15:04   #100
Austin
Warlord
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 107
Two points:

(1) Horse mounted units are way out of wack in this game. The domination of cavalry on the battlefield ended with gunpowder, period, full stop. The primary gunpowder era attack unit should NOT be frigging cavalry! Riflemen should be 6-6, and musketeers should be 4-4.

(2) This is why the French musketeer is so out of wack as a UU. I am assuming that the musket units represent the 1750~1850 or so era of firearms, which would dovetail nicely with France's "historical" golden age.

The big advantage that the armies of Napoleon had over his opponents was that they were very fast moving.

So the French musketeer would be better represented as a two move musket.

Austin
Austin is offline   Reply With Quote
Old June 12, 2002, 17:58   #101
dawidge
Warlord
 
dawidge's Avatar
 
Local Time: 10:53
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Chicago
Posts: 141
Mounted warfare has died and been reborn so many times that the phoenix is green from envy. You seem to have interpreted "cavalry" to mean "mounted troops". This is far from the truth. Capital-C-Cavalry is a family of tactics which rely on mobility. Invented during the American War of Independance by Casimir Pulaski, it didn't even come along until long after gunpowder had been established as the dominant battlefield armament. CP used mounted "regular" musketmen to harass "veteran" and "elite" British musketmen using hit-and-fade methods on terrain of his choosing. Cavalry really came into its own with repeating firearms during the American Civil War (and some really amazing mobile artillery work (by Phil Sheridan?)). Cavalry-as-represented-by-riflemen-on-horseback died in the opening days of WW2 under the hobnailed boots of Guderian's cavalry-in-armor-with-a-really-really-big-gun (and even then the Poles took out an awful lot of tanks thanks to the maneuverability of horse-cavalry). It has since died and been reborn as modern armor, airmobile infantry, and helicopter gunships. Cavalry as a tactic will live forever, but it may not necessarily be recognized as having evolved from sabres and muskets on horseback.

If you want to get down to it, gunpowder didn't kill any existing form of mounted troop when it burst (heh) on the scene. The armored knight/cavalier was taken down by the crossbow at a time when "handgunners" were so horribly inaccurate that they were only useful in massed formations against massed formations. The musket spelled the death of all preexisting armaments not from its inherent superiority, but by the virtue that anybody could be trained to use it in a very short timeframe and it was easy to manufacture. A crossbow had longer range, greater accuracy, and faster reload time, but required more careful craftsmanship in construction and skill in use. The age-old sword rush was the prime victim of gunpowder.

Napolean's "fast-moving" armies were only fast when going through France. They didn't do well at all in Russia and they didn't save him at Waterloo.

The French "Musketeer " were highly skilled musketmen and fencers, accurately represented in the game, and disappeared along with the Royalists when Napolean came to power.

Since before recorded time, the most effective offensive unit, is a very fast form of the most effective ground unit. They sacrifice a little defense for mobility and gain a stronger attack. If anything "killed" cavalry, it was the industrial revolution, but it didn't kill it, it transformed it. From 1800 until 1930, Cavalry represented the sharp end of the stick for the world's premier armies.
dawidge is offline   Reply With Quote
Old June 12, 2002, 18:14   #102
Pythagoras
Alpha Centauri Democracy GameACDG Peace
King
 
Pythagoras's Avatar
 
Local Time: 11:53
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Charlottesville VA
Posts: 1,184
For me the babylonian bowman is so much cooler because it doesnt require any resources and only an easy to get tech. I have been backed into a corner due to building temples early ignoring military, I just set every city to pump out bowman which can both defend AND attack and at the least be able to have something at the border to meet the incoming hordes. Units that can take and give at some punishment. Then with temples in every city, if I DO geta city captured they have a good chance of coming back to me (the AI never builds temples right off).
__________________
"What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet

"It's easy to stop making mistakes. Just stop having ideas." Unknown
Pythagoras is offline   Reply With Quote
Old June 12, 2002, 18:32   #103
punkbass2000
Civilization III MultiplayerCivilization III Democracy GameApolyton UniversityCivilization III PBEM
King
 
punkbass2000's Avatar
 
Local Time: 12:53
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
The drawback to Bowmen, IMO, is their upgrade path. I typically build spearmen for defensive positions instead of bowmen because they will be usefully upgraded throughout the game.
__________________
"I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
-me, discussing my banking history.
punkbass2000 is offline   Reply With Quote
Old June 12, 2002, 19:03   #104
Pythagoras
Alpha Centauri Democracy GameACDG Peace
King
 
Pythagoras's Avatar
 
Local Time: 11:53
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Charlottesville VA
Posts: 1,184
Quote:
Originally posted by punkbass2000
The drawback to Bowmen, IMO, is their upgrade path. I typically build spearmen for defensive positions instead of bowmen because they will be usefully upgraded throughout the game.
Yeah I avoid building bowman for typical city defense, but they still come in handy when you need to bolster a city under attack.

They do upgrade to longbowman, which have a 1 defense, so I typically dont upgrade them :-/. Once the middle ages comes around, or once I have time to get a sufficient swordsman force, I disband them to make libraries.
__________________
"What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet

"It's easy to stop making mistakes. Just stop having ideas." Unknown
Pythagoras is offline   Reply With Quote
Old June 12, 2002, 20:45   #105
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 12:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
Not saying that you are wrong, but in the US Calv they had guns and were effective until machine guns and air planes. After the civil war Calv use rifles on ghorseback and dismounted in Indian battles (please no PC). Large part of Asia used Cal well into the 20th Century. I too think the musket is too weak. In the game they end to not beat armour.
vmxa1 is offline   Reply With Quote
Old June 13, 2002, 03:22   #106
King of Rasslin
Prince
 
King of Rasslin's Avatar
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: GA
Posts: 343
Player1, I see too many people that look like they are joking that really mean it. Oh well. I guess it is better to correct someone joking than someone that doesn't have a clue.

As for samurai and riders, which is better? I think 4 defence on a unit with 2 movement is uber in the middle ages, but 3 movement knights are great too. I think China has the better UU but weaker traits than Japan.
__________________
Wrestling is real!
King of Rasslin is offline   Reply With Quote
Old June 13, 2002, 03:33   #107
King of Rasslin
Prince
 
King of Rasslin's Avatar
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: GA
Posts: 343
And didn't the instruction book say riders didn't require iron? I KNOW I heard that somewhere! Thanks for telling me otherwise, I almost always have all the needed resources anyway.
__________________
Wrestling is real!
King of Rasslin is offline   Reply With Quote
Old June 13, 2002, 09:54   #108
Arrian
PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamApolyton UniversityC4DG Gathering StormPtWDG2 Cake or Death?
Deity
 
Arrian's Avatar
 
Local Time: 12:53
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
Quote:
Originally posted by King of Rasslin
As for samurai and riders, which is better? I think 4 defence on a unit with 2 movement is uber in the middle ages, but 3 movement knights are great too. I think China has the better UU but weaker traits than Japan.
I agree with you. IMO, the Rider is the superior unit, because of its 3 moves. I've played with both civs, and prefer Japan for the attributes. Samurai are very good units - very durable, but a strong force of Riders can sweep through an empire so quickly it's scary. I had a 3-rider army in my chinese game, and it was a beautiful thing. Offense is generally worth more than defense in CivIII, which is why I prefer Immortals to Legionaries (for instance).

Then again, there is something to be said for a combination of elite samurai and veteran cavalry for an invasion. Your Cav do the hitting, your Sams cover them. It's great.

-Arrian
__________________
grog want tank...Grog Want Tank... GROG WANT TANK!

The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
Arrian is offline   Reply With Quote
Old June 13, 2002, 11:47   #109
Austin
Warlord
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 107
Quote:
Originally posted by dawidge
Mounted warfare has died and been reborn so many times that the phoenix is green from envy. You seem to have interpreted "cavalry" to mean "mounted troops". This is far from the truth. Capital-C-Cavalry is a family of tactics which rely on mobility. Invented during the American War of Independance by Casimir Pulaski, it didn't even come along until long after gunpowder had been established as the dominant battlefield armament. CP used mounted "regular" musketmen to harass "veteran" and "elite" British musketmen using hit-and-fade methods on terrain of his choosing.
Yes. Hit and fade raids. Not straight up battle.

Quote:
Cavalry really came into its own with repeating firearms during the American Civil War (and some really amazing mobile artillery work (by Phil Sheridan?)).
This is absolutely nuts. Cavalry was out as a shock battlefield unit much earlier than that, and it never came back, period.

During the Napolenic period the ONLY time cavalry was effective was if the opposing infantry broke, and/or during the pursuit of a beaten enemy, or for scouting work. It was not a decisive battle winning arm on it's own.

As long as the infantry held it's ground, the cavalry was useless. Hell you could see this effect BEFORE gunpowder at battles like Augincourt, or anywhere that Swiss pikes were employed.

Hell Gustavus Adolfus died because his cavalry was totally ineffective at dispersing opposing infantry.

Pompey the Great relied on Cavalry as his trump card at Pharsalus, and paid the price.

Darius the Great's goose was cooked when the Macedonian taxile held it's ground.

Quote:
Cavalry-as-represented-by-riflemen-on-horseback died in the opening days of WW2 under the hobnailed boots of Guderian's cavalry-in-armor-with-a-really-really-big-gun (and even then the Poles took out an awful lot of tanks thanks to the maneuverability of horse-cavalry).
This is utterly ludicrous. Cavalry died well before then. It died when von Bredow's Uhlans charged French riflemen in 1870 and got mowed down with ease. It died during the Civil War when the Union started adopting the policy of "here come those damn fools with their sabres again, let em have it". It died at Augincourt when the French cavalry charge did more damage to it's own side than it did the English. It sat out virtually the entire First World War, since even Haig wasn't dumb enough to send horses into no man's land.

Quote:
It has since died and been reborn as modern armor, airmobile infantry, and helicopter gunships.
"Reborn" my ass. Armies recognized that the horse was not a very survivable fighting platform, and moved onto other ones. Where the Roman Legions "reborn" when Italy formed a national army in the 1880's?

Quote:
Cavalry as a tactic will live forever, but it may not necessarily be recognized as having evolved from sabres and muskets on horseback. If you want to get down to it, gunpowder didn't kill any existing form of mounted troop when it burst (heh) on the scene. The armored knight/cavalier was taken down by the crossbow at a time when "handgunners" were so horribly inaccurate that they were only useful in massed formations against massed formations. The musket spelled the death of all preexisting armaments not from its inherent superiority, but by the virtue that anybody could be trained to use it in a very short timeframe and it was easy to manufacture. A crossbow had longer range, greater accuracy, and faster reload time, but required more careful craftsmanship in construction and skill in use. The age-old sword rush was the prime victim of gunpowder.
This is so wrong I don't even know where to start

(1) As long as infantry held it's ground, it was safe from cavalry. This held true as far back as Alexander the Great

(2) Firearms rapidly surpassed crossbows in performance in ALL parameters. This is so self evident I don't even know WHY I have to point this out. And the early muskets were HARDER to use than crossbows.

(3) What firearms did was give the infantry a distance weapon with which it could not only be safe from, but could actively destroy cavalry.

Quote:
Napolean's "fast-moving" armies were only fast when going through France. They didn't do well at all in Russia and they didn't save him at Waterloo.
Unbelievable. Do you know any history at all? Why do you think Austerlitz (in Austria, not France) or Wagram, or Bagration, or any of those other Napoleonic battles occurred the way they did?

French Armies during the Napoleonic period greatly outmarched and moved much quicker than the opposing armies, this is a fact. Deal with it.

Quote:
The French "Musketeer " were highly skilled musketmen and fencers, accurately represented in the game, and disappeared along with the Royalists when Napolean came to power.
What exactly did Napoleon use between 1792 and 1815 then? Grocers? Baguette delivery boys? They certainly were'nt riflemen.

Quote:
Since before recorded time, the most effective offensive unit, is a very fast form of the most effective ground unit. They sacrifice a little defense for mobility and gain a stronger attack. If anything "killed" cavalry, it was the industrial revolution, but it didn't kill it, it transformed it. From 1800 until 1930, Cavalry represented the sharp end of the stick for the world's premier armies.
Cavalry went out except as a scouting and supplimentary force long before then. A tank isn't a cavalry man with a mechanized horse, the tactics when using AFV are totally different than using horsed cavalry.

Austin
Austin is offline   Reply With Quote
Old June 14, 2002, 03:53   #110
King of Rasslin
Prince
 
King of Rasslin's Avatar
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: GA
Posts: 343
I heard it took 20 seconds for a Civil War rifleman to load the rifle. It might take 3 seconds for a longbowman to shoot his bow.

Seriously, those muskets are only useful when 2 sides agree to line up and shoot at each other, taking turns. I think a bow would be more useful than a musket. In Civ 3, the longbow is equal to the musket when comparing defence and attack. I think I would use a bow because it doesn't take 20 seconds to load it up and you don't have to line up against the enemy to hurt them.
__________________
Wrestling is real!
King of Rasslin is offline   Reply With Quote
Old June 14, 2002, 06:14   #111
player1
Emperor
 
player1's Avatar
 
Local Time: 18:53
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
There is one historical "trick" about longbowmen.

To make them to shot bown so fast needed a lot of years of training.

Much more than training someone to use musket or x-bow.

And of course, later muskets had much better range then bows.
player1 is offline   Reply With Quote
Old June 14, 2002, 22:06   #112
King of Rasslin
Prince
 
King of Rasslin's Avatar
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Nov 2001
Location: GA
Posts: 343
Hmm. I guess the muskets did have a bit more range. But they were very, very inaccurate. Bows would be more accurate at longer ranges. Muskets tended to misfire until they were improved. Accuracy wasn't that great until rifles were made. Before then you had to line up next to each other to guarantee a good hit.

Longbows could shoot farther than crossbows, I think. I do believe it would take a lot of training to use them, though.
__________________
Wrestling is real!
King of Rasslin is offline   Reply With Quote
Old June 15, 2002, 01:27   #113
Pythagoras
Alpha Centauri Democracy GameACDG Peace
King
 
Pythagoras's Avatar
 
Local Time: 11:53
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Charlottesville VA
Posts: 1,184
I think the distinction is more that longbows, when bowman were trained well, could use their weapons as long range artillery and close range marksmanship whereas a x-bow or musket the long range/close range shooting is more or less the same.
__________________
"What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet

"It's easy to stop making mistakes. Just stop having ideas." Unknown
Pythagoras is offline   Reply With Quote
Old June 15, 2002, 02:12   #114
dawidge
Warlord
 
dawidge's Avatar
 
Local Time: 10:53
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Chicago
Posts: 141
Pre-American Revolution, there were two main tactics for mounted units: charge and break the line, and skirmish sweeps. These are the knight/cavalier tactics. It only worked if you could demoralize your opponent or if you could afford to suffer the losses in creating a breach.

Post-American Revolution, cavalry tactics changed and continued evolving until the horse became obsolete and was replaced by mechanical transport. The way to employ modern cavalry is to skirmish, harass, and encircle the enemy or simply go around your strongpoint and wreak havok where your forces aren't. I guarantee that the infantrymen trying to hold the line aren't going to be too happy about knowing that the enemy cavalry is already a few miles behind them raping the livestock and killing the women... or something like that

When US Civil War cavalry commanders were allowed to select their strategies, as opposed to having a non-cavalry officer tell them what to do (I want you to ride across the enemy line here and draw their fire. Then, while they're reloading, my infantry will storm their line) they did quite well. The same situation applied to von Bredow just as it did to 11th Hussars/13th Light Dragoons at Balaklava: A superior officer with absolutely no idea how to employ mounted troops ordered them to do something suicidal and they did it. The proper way to have employed them was to have them encircle and strike at the enemy's rear, not charge a musket line or cannon battery.

As to musketeers, they were an elite class of musketmen which sided with the royalists and were disbanded when Napolean came to power. His musket-armed troops were simeple musketmen in Civ3 terms. Napolean's armies were able to outmarch his enemies only when his logistics train was short.

Firearms replaced the bow and crossbow long before their performance surpassed that of the bows because they were easier to make and it was easier to train people to use them as well as they could be used. It gave armies an effective weapon against cavalry that was cheaper and easier than crossbows, which meant you could have more of them. It was a long, long time before firearms achieved the accuracy, range, and penetrating power of the crossbow.
dawidge is offline   Reply With Quote
Old June 16, 2002, 15:59   #115
dawidge
Warlord
 
dawidge's Avatar
 
Local Time: 10:53
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Chicago
Posts: 141
As something further to consider, I did some boning up on Waterloo, to see what effect Napolean's "mobile" forces had against Wellington. I was struck at how large a portion of the forces on both sides consisted of mounted units (cavalry, hussars, and dragoons). I was also struck at how large a proportion of the action was conducted by cavalry. Nearly half of the forces on either side were mounted and nearly all of the assaults were conducted by "cavalry rush". For an obsolete unit, they were certainly highly regarded by both Wellington and Bonaparte. Also interesting to note is that the infantry never performed an assult on its own, only as a combined forces assault with cavalry. On those occasions when infantry tried the assault on their own, they were overrun by cavalry. When a French combined forces assault took the center of the British Line at La Haie Sainte, it was cavalry that drove them back. When infantry needed to be repositioned to defend the flanks against encirclement, they mounted double and triple with the cavalry to reach their killing zones.

As for Austerlitz, what little cavalry was involved was pitted against each other in similar numbers. Wagram, on the other hand, is regarded by Napoleonic historians as "the last battle where cavalry shock action had decisive importance"; although they also played an important role at Borodino.

Tell me again about how the musket spelled the death of cavalry.
dawidge is offline   Reply With Quote
Old June 17, 2002, 13:30   #116
Austin
Warlord
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 107
Quote:
Originally posted by King of Rasslin
I heard it took 20 seconds for a Civil War rifleman to load the rifle. It might take 3 seconds for a longbowman to shoot his bow.

Seriously, those muskets are only useful when 2 sides agree to line up and shoot at each other, taking turns. I think a bow would be more useful than a musket. In Civ 3, the longbow is equal to the musket when comparing defence and attack. I think I would use a bow because it doesn't take 20 seconds to load it up and you don't have to line up against the enemy to hurt them.
This means one of two things:

(1) since the invention of gunpowder military men are uniformly idiots who "agree to line up and shoot each other" because they are just too dumb to see that the bow is better

(2) You are wrong.

Austin
Austin is offline   Reply With Quote
Old June 17, 2002, 13:38   #117
Austin
Warlord
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 107
Quote:
Originally posted by dawidge
Pre-American Revolution, there were two main tactics for mounted units: charge and break the line, and skirmish sweeps. These are the knight/cavalier tactics. It only worked if you could demoralize your opponent or if you could afford to suffer the losses in creating a breach.
In other words, pre-gunpowder use of cavalry as a shock unit only worked if the infantry broke and ran, like I said earlier.

Quote:
Post-American Revolution, cavalry tactics changed and continued evolving until the horse became obsolete and was replaced by mechanical transport. The way to employ modern cavalry is to skirmish, harass, and encircle the enemy or simply go around your strongpoint and wreak havok where your forces aren't.
In other words, you can't direct assault, so you are limited to trying to run around the backfield and pillaging empty squares. Like I said earlier.

Quote:
I guarantee that the infantrymen trying to hold the line aren't going to be too happy about knowing that the enemy cavalry is already a few miles behind them raping the livestock and killing the women... or something like that
Irrelevant to the point under discussion, which is that cavalry is not very usefull for direct assault tactics, although your statement is a tacit admission of this fact.

Quote:
When US Civil War cavalry commanders were allowed to select their strategies, as opposed to having a non-cavalry officer tell them what to do (I want you to ride across the enemy line here and draw their fire. Then, while they're reloading, my infantry will storm their line) they did quite well. The same situation applied to von Bredow just as it did to 11th Hussars/13th Light Dragoons at Balaklava: A superior officer with absolutely no idea how to employ mounted troops ordered them to do something suicidal and they did it. The proper way to have employed them was to have them encircle and strike at the enemy's rear, not charge a musket line or cannon battery.
In other words, the proper use of cavalry is NOT in direct assault, but in raiding, peripheral skirmishing, and pursuit of a beaten foe, like I said earlier. And intelligence gathering/scouting in which role is was invaluable in situations where you had a low force to space ratio.

Austin
Austin is offline   Reply With Quote
Old June 17, 2002, 13:44   #118
Austin
Warlord
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 107
Quote:
Originally posted by dawidge
As something further to consider, I did some boning up on Waterloo, to see what effect Napolean's "mobile" forces had against Wellington. I was struck at how large a portion of the forces on both sides consisted of mounted units (cavalry, hussars, and dragoons). I was also struck at how large a proportion of the action was conducted by cavalry.
Cavalry is essential for flank protection and intelligence gathering. It is also the means by which you convert an ordinary battlefield victory into a crushing defeat via pursuit of a routed opponent. It's useless as a direct assault force, which is how CivIII portrays it.

Quote:
Nearly half of the forces on either side were mounted and nearly all of the assaults were conducted by "cavalry rush".
Which invariably failed unless the infantry broke and ran, usually as a result of other factors. Keegan makes the point very well in Face of Battle that the cavalry was totally useless against infantry that simply held it's line.

Quote:
Tell me again about how the musket spelled the death of cavalry.
You are doing quite a good enough job on your own. That line about cavalry being a paramount arm up till WWII was particularly sidesplitting, as I somehow missed all of the cavalry's exploits on the western front 1915~1918.

Botton line, a formed line of infantry is impervious to cavalry. Any examination of just about any battle from the gunpowder era bears this out. You need some external outside force or special circumstance for cavalry to be effective as a direct assaulting force of it's own.

Austin
Austin is offline   Reply With Quote
Old June 17, 2002, 14:09   #119
dawidge
Warlord
 
dawidge's Avatar
 
Local Time: 10:53
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Chicago
Posts: 141
Quote:
Originally posted by Austin
In other words, the proper use of cavalry is NOT in direct assault, but in raiding, peripheral skirmishing, and pursuit of a beaten foe, like I said earlier. And intelligence gathering/scouting in which role is was invaluable in situations where you had a low force to space ratio.
Austin
Not counting the "away from the immediate battlefield" applications for mobile troops (however their mobility is achieved)...

Before widespread adoption of the musket, the greatest effect from your mounted troops (Knights) came from shocking the line and creating a breach for the rest of your forces to pour through. The location of the shock strike was typically dictated by where your forces were available to exploit the breach, which, in turn, was likely to be where the enemy line was strongest.

Post adoption of the musket, you worked your Cavalry to strike the lesser defended rear and flank positions. They would find a weak portion of the enemy's defenses, break through and create havok behind the lines before escaping back to a safe position, which your infantry should have secured at the point where your initial breakthrough occurred, but you can always just vault the line and race back to your starting position. The cavalry have the advantage because they can shoot in almost any direction without fear of striking their own comrades, while the defender is much more likely to hit another defender than he is to hit one of the charging cavalry (unless they keep their discipline and mass their fire and carefully direct it - which was not very common amongst conscripted musketmen). At Austerlitz, Napolean's cavalry attempted a flank sweep, but was met by the Austrian cavalry before they could engage the infantry.

The early stages of "Cavalry" armed themselves with multiple weapons (several pistols and a sabre). When repeating arms became available, Cavalry were the first to get them, giving them a distinct advantage over their musket-armed enemies.

They were still used in direct opposition to infantry, but they were used differently. You no longer shock the line, but you shock the flanks, with greater impact. When the infantry attempts to rush your line, your cavalry meets them before they can make contact.

Cavalry tactics, sans horses, created the first breakout of the Pusan perimeter during the Korean War. Punch a hole in the weak point, shoot everything in sight, don't stop for nothing. It is now a table exercise at Norwich, West Point, and C&GS (among others) as a textbook example of the successful application of cavalry tactics. Cavalry generates a rout. The PRK didn't stop running until they crossed the Yalu.
dawidge is offline   Reply With Quote
Old June 17, 2002, 14:43   #120
ShredZ
Chieftain
 
Local Time: 16:53
Local Date: October 31, 2010
Join Date: Mar 2001
Posts: 81
Whoa, good post, but theres no way I can read thru all the replies. I just wanted to mention 2 things:

1) Chariots cant move thru jungles/mountains with out roads.

2) Would it be cheaper resourse-wise to counter attack with 2 Musketman than 1 Calvalry ?
ShredZ is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:53.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team