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Old November 16, 2001, 20:55   #1
Wernazuma III
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Government Special Condition
I simply don't understand something in the manual: "You can draft x units from citizenry/city to create infantry units." What does that mean? What infantry units do I get? How can I do this?

Thanks for explanation, Wernazuma
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Old November 16, 2001, 21:16   #2
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Is it really that difficult to open up the civilopedia?
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Old November 16, 2001, 22:17   #3
Wernazuma III
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I got the game today and am at work right now, reading the Civ3 manual and I didn't get the meaning --> I posted
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"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
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Old November 16, 2001, 22:23   #4
General Ludd
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Oh well, I've nothing better to do so I might aswell answer you. As the civilopedia states, you are given the ability to draft infantry when you discover nationalism. Drafting will give you an infantry unit (ie. spearman, rifleman, mech inf. ect...) at the conscript experience level (2 hit points) and reduce the population by 1 point. This can only be done in cities with a population of 7 or higher, and you are limited to drafting a maximum of 2 units from a city per turn.
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Old November 17, 2001, 14:28   #5
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Quote:
Originally posted by Osweld
and you are limited to drafting a maximum of 2 units from a city per turn.
It depends on the government. I think that with Democracy you can only draft 1 unit per turn.
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Old November 17, 2001, 14:29   #6
General Ludd
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It depends on the government. I think that with Democracy you can only draft 1 unit per turn.
Stupid me. That's the bonus that goverments give you.
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Old November 17, 2001, 14:42   #7
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Communism lets you draft 4...(or is it three? I think it's four)

That's some serious drafting!
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Old November 17, 2001, 14:49   #8
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Communism lets you draft 4...(or is it three? I think it's four)

That's some serious drafting!
It does? Cool... didn't realize it was that high.

Even so, though, how many cities do you have where you can afford to loose four pop points in one turn... unless I misread...
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Old November 17, 2001, 18:12   #9
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Well, if a city was in serrious danger of being lost, I for one would be drafting as many units as possible in that city and nearby cities every turn untill the threat was removed.
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Old November 17, 2001, 18:17   #10
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think i just read somewhere that you can only draft two per turn under communism...

can anyone find a definate answer either way?

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Old November 17, 2001, 20:32   #11
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Drafting limits from the manual, pages 126-130.
Anarchy- no production except food
Despotism- 2 units of per city, normally causes resentment
Monarchy- 2 units per city per turn, normally causes resentment
Republic- 1 unit per city per turn, still causes resentment
Communism- 2 units per city per turn, causes resentment
Democracy- 1 unit per city, causes quite a bit of resentment

Note: As stated in above posts, each unit drafted reduces the population by 1. Drafted units also have lower hit points then regularly built units.
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Old November 17, 2001, 20:36   #12
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Quote:
Originally posted by napalm010
Drafting limits from the manual, pages 126-130.
Anarchy- no production except food
Despotism- 2 units of per city, normally causes resentment
Monarchy- 2 units per city per turn, normally causes resentment
Republic- 1 unit per city per turn, still causes resentment
Communism- 2 units per city per turn, causes resentment
Democracy- 1 unit per city, causes quite a bit of resentment

Note: As stated in above posts, each unit drafted reduces the population by 1. Drafted units also have lower hit points then regularly built units.
thanks!

If anyone's been wondering where all these "conscript" units are comming from, in theory this is it. BUT I've seen them well before anyone's developed nationalism, so... they must also be creatable other ways.

-- adaMada

PS: Almost all barbarians seem to be conscript...
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Old November 17, 2001, 21:16   #13
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Quote:
Originally posted by adaMada
PS: Almost all barbarians seem to be conscript...
Yeah, it states in the manual that all barbarians and all units from goody huts are conscripts. Unless they gain combat experience, of course.
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Old November 17, 2001, 21:17   #14
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Well, the hut warriors are on conscript level too.
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Old November 18, 2001, 07:58   #15
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2 units per city? Does that mean that if you had 10 cities you could theoretically draft 20 conscript units in a turn?

Ouch.
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Old November 18, 2001, 12:17   #16
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Quote:
Originally posted by David Murray
2 units per city? Does that mean that if you had 10 cities you could theoretically draft 20 conscript units in a turn?

Ouch.
Theoretically, but you'd also loose twenty pop points in a turn, so unless your civ was about to be totally destroyed, it's really a bigger ouch to do it...

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