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Old July 26, 2000, 06:33   #1
Deathwalker
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Star Wars Units
Does anyone now a good place to get sta wars units, I want to make a civ scenario for star wars but can not sem to find any realy good units?
Thanx is advance

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I have walked since the dawn of time and were ever I walk, death is sure to follow
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Old July 28, 2000, 14:09   #2
Dan Silverwing
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Deathwalker,

this is a complete archive of all the available Star Wars units I've found. You may have seen most of them already. http://www.scificiv2.fsnet.co.uk/swunits.zip

Good luck on your scenario. I've been thinking about an epic sized scenario of the SW universe, so if you want to discuss ideas and techniques, mail me.


[This message has been edited by Dan Silverwing (edited July 28, 2000).]
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Old July 28, 2000, 23:20   #3
Mao
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There's also a few SW scenarios in the Apolyton archives, and a lot of units in there.
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Old July 31, 2000, 00:20   #4
Eyn
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http://www.multimania.com/eyn

--> Civ/bibliotheque graphique/unités
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Old July 31, 2000, 00:47   #5
Mao
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Ummmm....would you mind translating that stuff?
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Old July 31, 2000, 04:44   #6
Deathwalker
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Thanx for all the help

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I have walked since the dawn of time and were ever I walk, death is sure to follow
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Old February 27, 2001, 14:20   #7
cobra427sc
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I made some new units, you can download it under:
www.CivII.de or www.civ2000.civ2.gamigo.de

or visit the german Civ2 forum http://www.civ2-forum.gamigo.de/

cu.

Last edited by cobra427sc; August 23, 2001 at 12:59.
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Old February 27, 2001, 18:06   #8
Alinestra Covelia
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I was working on a Supremacy/Rebellion Scenario a while back but it never got finished. The units for it are at: http://www.enixine.dabsol.co.uk/SWScenario.html

My scenario was based on the Lucasarts "RTS" (actually largely TBS) game Supremacy (or Rebellion in US Territories). Land squares are single planets of differing terrain, and the sea squares are space terrain. Starships are like boats, carrying troopers to and from planets. Starfighters are like aircraft and can attack numerous times per turn.

The galaxy is also littered with one-square terrain called Stars, which are impassable terrain because they have diplomatic barbarian units on them with impossibly high ADM ratings. There are no nuclear weapons in the game.

The problem I've encountered for this is primarily that the computer AI handles naval strategy extremely poorly. So it would be an interesting scenario for multiplayer, but the single player game is a bit unchallenging.

If you can manage it, altering the .dll files to put in Star Wars faces to all the tribe leaders is great fun as well! (Jar Jar Binks looms large.)
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