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Old November 18, 2001, 02:54   #1
SeferKoheleth
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Inciting a Civil War
One of my favourite features from Civ 1 (and one I'm sadly missing in this game...) was when you captured an enemy capital there was a chance that the fall of the capital could incite a Civil War and divide the Civ into two.

I still remember the first game I ever won on Emperor so many years ago... The Indians were 2 turns from reaching Alpha Centauri. I assembled a task force, nuked Dehli and landed about 10 tanks on Indian soil. The next turn I took Dehli, recalling the space ship to earth, and instantly divided the Indians into the Indians and Russians.

Sure it made NO sense historically, but it was a damn cool feature. Anyone else miss it? Great for tactics also--- the fall of the capital actually MEANT something, unlike Civ3 where another city becomes the "instant" capital.
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Old November 18, 2001, 06:46   #2
mrbilll
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Dunno about the civil war thing, but I'd figure that capturing a capital should have X chance of causing anarchy. Say, high probability under a Monarchy, middling in Democracy or Republic, and low under Communism.
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Old November 18, 2001, 07:25   #3
Jahi
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ya, i rember that
it happened to me once too.. i tool london and the americans formed their own empire.. it rocked
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Old November 18, 2001, 08:56   #4
Wrong_shui
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I did it in civ2, it ruled.
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Old November 18, 2001, 11:55   #5
Yoleus
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Ah, that's too much strategy, dudes
Go back to your civIII pollution&corruption houseworks

I know, it is a stupid post. I just wanted to know what it feels like to be stupid, for once
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