Thread Tools
Old November 19, 2001, 17:35   #1
monkspider
Civilization IV: MultiplayerCivilization IV CreatorsGalCiv Apolyton Empire
King
 
monkspider's Avatar
 
Local Time: 12:06
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
multi-player coding found?
Let me appologize in advance if this has already been brought up, but I recently found some strings of coding that are different than the ones that were brought up a while back that talked about inserting the alpha centauri cd.

Here's what I found

;
; Sid Meier's CIVILIZATION III
;
;
; Copyright (c) 1997, 1998 by Firaxis Games, Inc.
;

#FILEWIN_LOAD
#xs 320
#caption LOADING ERROR
Unable to find file $FILENAME0.

#FILEWIN_SAVEEXISTS
#xs 320
#caption WARNING
^^$FILENAME0 already exists. Overwrite?

#NET_LOBBY_PASSWORD_QUERY
#xs 320
#caption Set password?

Yes
No

#NET_LOBBY_INPUT_PASSWORD
#xs 320
#caption Enter session password

#NETCONNECT_CREATE
#xs 320
#caption Host Multiplayer Game
#editbox
#itemlist
Enter game name:
Enter your name:
##Optional password:

#NETCONNECT_JOIN
#xs 320
#caption Join Multiplayer Game
#itemlist
Enter your name:

#NETCONNECT_NEED_SESSION
#xs 320
#caption NOTICE
^^Game name required. Please try again.

#NETCONNECT_NEED_PLAYER
#xs 320
#caption NOTICE
^^Player name required. Please try again.

#NETCONNECT_MAX_PLAYERS
#xs 200
#caption Create Multiplayer Game
^^Choose number of players allowed

#NETCONNECT_PASSWORD_SET
#xs 320
#caption NOTICE
^^Password protection has been set.

#NETCONNECT_SESSION_NOT_FOUND
#xs 320
#caption Game Not Found
#button Try Again
No game was found.

#NETCONNECT_SESSIONS
#xs 440
#caption Pick Game to Join
#button Refresh


#FILEFIND_NOCD
#xs 320
#caption Sid Meier's CIVILIZATION III
#button Retry
The CIVILIZATION III CD-ROM was not detected. Some game features
will not function without the CD in the drive unless you have
performed a "Complete Install".

#NETCONNECT_JOIN_OR_CREATE
#xs 320
#caption Host or Join Session
Would you like to host a new game or join an existing one?

Host
Join

#SELECTSERVICE
#xs 320
#caption MultiPlayer Setup
Select a service...

#FILEWIN
FILE NAME

#DDRAWERROR
#xs 320
#caption DirectDraw Error
#button Install DirectX
We have encountered a problem with the DirectDraw configuration
on your machine. The following error was returned: $SOMEERROR0. The game requires
proper installation of DirectX, version 5 or later. If you would like to try
installing or reinstalling DirectX, please be sure the game CD-ROM is in your drive, and
press "Install DirectX" below.

#DPLAYERROR
#xs 320
#caption DirectPlay Error
#button Install DirectX
We have encountered a problem with the DirectPlay configuration
on your machine. The following error was returned: $SOMEERROR0. The game requires
proper installation of DirectX, version 5 or later. If you would like to try
installing or reinstalling DirectX, please be sure the game CD-ROM is in your drive, and
press "Install DirectX" below.

#CDNOTFOUND
#xs 320
#caption Sid Meier's CIVILIZATION III
#button Retry
The Alpha Centauri CD-ROM was not detected. Some game features
will not function without the CD in the drive.

#HOSTOLDERVERSION
#xs 320
#caption Version Incompatibility
A player has attempted to connect with a newer and incompatible version of the game. You may upgrade your
version at $LINK<www.firaxis.com:0>.

#CLIENTOLDERVERSION
#xs 320
#caption Version Incompatibility
Sorry, but the host's version of the game ($HOSTVERSION0) is newer than your version ($CLIENTVERSION1). You may upgrade
your version at $LINK<www.firaxis.com:0>.

#CLIENTNEWERVERSION
#xs 320
#caption Version Incompatibility
Sorry, but the host's version of the game is older than your version and incompatible. In order to connect, this
session's host will need to upgrade the game.

#GUARANTEEDFAILURE
#xs 320
#caption Guaranteed Message Failure
#button Retry
#button Continue Game Solo
#button Quit Game
An attempt to send a message to $PLAYERNAME0 has failed.

#FILEWIN_ILLEGALCHAR
#xs 320
#caption WARNING
The filename you have requested contains illegal characters. Please try again.

#NET_SENDTIMEDOUT
#xs 440
#caption SEND MESSAGE TIME EXPIRED
A message has failed to be transmitted to the following players: $PLAYERNAMES0.
This may be a temporary condition, but it could also indicate that
the network connection has been permanently lost.
How would you like this error to be handled?

Try again for 20 seconds.
Drop from session but continue the game solo.
Exit game.
Skip this message (potentially fatal).

#NET_OKTODROPHOST
#xs 440
#caption PLAYER NOT RESPONDING
Host $PLAYERNAME0 is not responding. This may be a temporary
condition, but it could also indicate the network connection has been
permanently lost. You may (a) attempt to reestablish the connection
(b) drop the host and continue without him, (c) drop him and save the
game to finish in a new session.

Drop host and become host.
Don't drop host.
Don't drop host, and adjust tolerance.

#NET_OKTODROPCLIENT
#xs 440
#caption PLAYER NOT RESPONDING
Player $PLAYERNAME0 is not responding. This may be a temporary
condition, but it could also indicate the network connection has been
permanently lost. You may (a) attempt to reestablish the connection,
(b) drop the player and continue without him, or (c) drop him and
save the game to finish in a new session.

Drop $PLAYERNAME0.
Don't drop $PLAYERNAME0.
Don't drop $PLAYERNAME0, and adjust tolerance.

#NET_OKTODROPHOSTS
#xs 320
#caption PLAYER NOT RESPONDING
Host $PLAYERNAME0 and the potential next host, $PLAYERNAME1, are not responding.
This may be a temporary condition, but it could also indicate the
network connection has been permanently lost.

End net game.
Continue attempting to play.
Continue attempting to play, and adjust tolerance.

#NET_ADJUSTTOLERANCE
#xs 320
#caption ADJUST DROP TOLERANCE
Select desired drop tolerance.

5 seconds
10 seconds (Default)
20 seconds
30 seconds

#CAVIAR_INVALIDCPU
#xs 320
#caption CPU NOT SUPPORTED
#button PLAY ANYWAY
Your cpu is not supported. You may attempt to play the game anyway; however, crashes are possible.

# ; This line must remain at end of file
__________________
http://monkspider.blogspot.com/
monkspider is offline  
Old November 19, 2001, 17:51   #2
monkspider
Civilization IV: MultiplayerCivilization IV CreatorsGalCiv Apolyton Empire
King
 
monkspider's Avatar
 
Local Time: 12:06
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
perhaps alexander or someone can jimmy-rig something up using this.
__________________
http://monkspider.blogspot.com/
monkspider is offline  
Old November 19, 2001, 19:44   #3
Zoetstofzoetje
Chieftain
 
Local Time: 18:06
Local Date: October 31, 2010
Join Date: Sep 2001
Location: ˙˙˙˙&#9688;&#9688;
Posts: 30
bump! people, this is important!

MP rulez! Huumans are much more insidious than any AI could ever be!
Zoetstofzoetje is offline  
Old November 19, 2001, 20:28   #4
ScottVib
Chieftain
 
Local Time: 13:06
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Here
Posts: 65
Re: multi-player coding found?
Quote:
Originally posted by monkspider
Let me appologize in advance if this has already been brought up, but I recently found some strings of coding that are different than the ones that were brought up a while back that talked about inserting the alpha centauri cd.

Here's what I found

;
; Sid Meier's CIVILIZATION III
;
;
; Copyright (c) 1997, 1998 by Firaxis Games, Inc.
;

#FILEWIN_LOAD
#xs 320
#caption LOADING ERROR
Unable to find file $FILENAME0.

#FILEWIN_SAVEEXISTS
#xs 320
#caption WARNING
^^$FILENAME0 already exists. Overwrite?

#NET_LOBBY_PASSWORD_QUERY
#xs 320
#caption Set password?

Yes
No

#NET_LOBBY_INPUT_PASSWORD
#xs 320
#caption Enter session password

#NETCONNECT_CREATE
#xs 320
#caption Host Multiplayer Game
#editbox
#itemlist
Enter game name:
Enter your name:
##Optional password:

#NETCONNECT_JOIN
#xs 320
#caption Join Multiplayer Game
#itemlist
Enter your name:

#NETCONNECT_NEED_SESSION
#xs 320
#caption NOTICE
^^Game name required. Please try again.

#NETCONNECT_NEED_PLAYER
#xs 320
#caption NOTICE
^^Player name required. Please try again.

#NETCONNECT_MAX_PLAYERS
#xs 200
#caption Create Multiplayer Game
^^Choose number of players allowed

#NETCONNECT_PASSWORD_SET
#xs 320
#caption NOTICE
^^Password protection has been set.

#NETCONNECT_SESSION_NOT_FOUND
#xs 320
#caption Game Not Found
#button Try Again
No game was found.

#NETCONNECT_SESSIONS
#xs 440
#caption Pick Game to Join
#button Refresh


#FILEFIND_NOCD
#xs 320
#caption Sid Meier's CIVILIZATION III
#button Retry
The CIVILIZATION III CD-ROM was not detected. Some game features
will not function without the CD in the drive unless you have
performed a "Complete Install".

#NETCONNECT_JOIN_OR_CREATE
#xs 320
#caption Host or Join Session
Would you like to host a new game or join an existing one?

Host
Join

#SELECTSERVICE
#xs 320
#caption MultiPlayer Setup
Select a service...

#FILEWIN
FILE NAME

#DDRAWERROR
#xs 320
#caption DirectDraw Error
#button Install DirectX
We have encountered a problem with the DirectDraw configuration
on your machine. The following error was returned: $SOMEERROR0. The game requires
proper installation of DirectX, version 5 or later. If you would like to try
installing or reinstalling DirectX, please be sure the game CD-ROM is in your drive, and
press "Install DirectX" below.

#DPLAYERROR
#xs 320
#caption DirectPlay Error
#button Install DirectX
We have encountered a problem with the DirectPlay configuration
on your machine. The following error was returned: $SOMEERROR0. The game requires
proper installation of DirectX, version 5 or later. If you would like to try
installing or reinstalling DirectX, please be sure the game CD-ROM is in your drive, and
press "Install DirectX" below.

#CDNOTFOUND
#xs 320
#caption Sid Meier's CIVILIZATION III
#button Retry
The Alpha Centauri CD-ROM was not detected. Some game features
will not function without the CD in the drive.

#HOSTOLDERVERSION
#xs 320
#caption Version Incompatibility
A player has attempted to connect with a newer and incompatible version of the game. You may upgrade your
version at $LINK<www.firaxis.com:0>.

#CLIENTOLDERVERSION
#xs 320
#caption Version Incompatibility
Sorry, but the host's version of the game ($HOSTVERSION0) is newer than your version ($CLIENTVERSION1). You may upgrade
your version at $LINK<www.firaxis.com:0>.

#CLIENTNEWERVERSION
#xs 320
#caption Version Incompatibility
Sorry, but the host's version of the game is older than your version and incompatible. In order to connect, this
session's host will need to upgrade the game.

#GUARANTEEDFAILURE
#xs 320
#caption Guaranteed Message Failure
#button Retry
#button Continue Game Solo
#button Quit Game
An attempt to send a message to $PLAYERNAME0 has failed.

#FILEWIN_ILLEGALCHAR
#xs 320
#caption WARNING
The filename you have requested contains illegal characters. Please try again.

#NET_SENDTIMEDOUT
#xs 440
#caption SEND MESSAGE TIME EXPIRED
A message has failed to be transmitted to the following players: $PLAYERNAMES0.
This may be a temporary condition, but it could also indicate that
the network connection has been permanently lost.
How would you like this error to be handled?

Try again for 20 seconds.
Drop from session but continue the game solo.
Exit game.
Skip this message (potentially fatal).

#NET_OKTODROPHOST
#xs 440
#caption PLAYER NOT RESPONDING
Host $PLAYERNAME0 is not responding. This may be a temporary
condition, but it could also indicate the network connection has been
permanently lost. You may (a) attempt to reestablish the connection
(b) drop the host and continue without him, (c) drop him and save the
game to finish in a new session.

Drop host and become host.
Don't drop host.
Don't drop host, and adjust tolerance.

#NET_OKTODROPCLIENT
#xs 440
#caption PLAYER NOT RESPONDING
Player $PLAYERNAME0 is not responding. This may be a temporary
condition, but it could also indicate the network connection has been
permanently lost. You may (a) attempt to reestablish the connection,
(b) drop the player and continue without him, or (c) drop him and
save the game to finish in a new session.

Drop $PLAYERNAME0.
Don't drop $PLAYERNAME0.
Don't drop $PLAYERNAME0, and adjust tolerance.

#NET_OKTODROPHOSTS
#xs 320
#caption PLAYER NOT RESPONDING
Host $PLAYERNAME0 and the potential next host, $PLAYERNAME1, are not responding.
This may be a temporary condition, but it could also indicate the
network connection has been permanently lost.

End net game.
Continue attempting to play.
Continue attempting to play, and adjust tolerance.

#NET_ADJUSTTOLERANCE
#xs 320
#caption ADJUST DROP TOLERANCE
Select desired drop tolerance.

5 seconds
10 seconds (Default)
20 seconds
30 seconds

#CAVIAR_INVALIDCPU
#xs 320
#caption CPU NOT SUPPORTED
#button PLAY ANYWAY
Your cpu is not supported. You may attempt to play the game anyway; however, crashes are possible.

# ; This line must remain at end of file
Something tells me this is a hoax check out the line Where it says CDNOTFOUND, the text says the Alpha Centauri CD wasn't found...

Otherwise what file was this in so I can check it out myself.
ScottVib is offline  
Old November 19, 2001, 20:30   #5
ScottVib
Chieftain
 
Local Time: 13:06
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Here
Posts: 65
I stand corrected it's not a hoax, it's just the jackal.txt file that was noted when the game first game out a few weeks ago. Nothing has been rigged up yet and its been known for awhile.
Sorry for doubting you monkspider..
ScottVib is offline  
Old November 19, 2001, 21:16   #6
monkspider
Civilization IV: MultiplayerCivilization IV CreatorsGalCiv Apolyton Empire
King
 
monkspider's Avatar
 
Local Time: 12:06
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
Ah no problem, sorry for publishing old news.
__________________
http://monkspider.blogspot.com/
monkspider is offline  
Old November 19, 2001, 21:34   #7
ScottVib
Chieftain
 
Local Time: 13:06
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Here
Posts: 65
Quote:
Originally posted by monkspider
Ah no problem, sorry for publishing old news.
Poking around in all the files and directories are the only ways we'll learn how to improve this game on our own...
ScottVib is offline  
Old November 20, 2001, 00:23   #8
monkspider
Civilization IV: MultiplayerCivilization IV CreatorsGalCiv Apolyton Empire
King
 
monkspider's Avatar
 
Local Time: 12:06
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
Okay, sorry if I make the same mistake twice, but here is something else I found interesting, in a file called "play the world"
; Play the world
; text strings for the main menu
; Created: D.E.



#PTW
EXIT
MAIN MENU
Get the Game of the Week
Get the Game of the Day
View Scores
Exit
Your Current Score:

#PTWERR_SERVER_NOT_FOUND
Cannot find the Server or communications error.

#PTWERR_BAD_USERNAME
Bad username, please re-enter or create a new account.

#PTWERR_BAD_PASSWORD
Password incorrect, please try again.

#PTWERR_UNDEFINED
Undefined error. Server returned something unexpected.

# ; This line must remain at end of file


It definitely seems that, if nothing else, Firaxis was trying to set up some decent mulitplayer functionality in Civ 3
__________________
http://monkspider.blogspot.com/
monkspider is offline  
Old November 20, 2001, 00:30   #9
Hunter Hutchins
Warlord
 
Hunter Hutchins's Avatar
 
Local Time: 10:06
Local Date: October 31, 2010
Join Date: Oct 1999
Location: United States
Posts: 102
You know they had MP stuff like that included in 2.42 when it was out? It took them awhile to do something with "Multiplayer Hell" as they put it.
Hunter Hutchins is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 13:06.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright Š The Apolyton Team