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Old November 21, 2001, 06:49   #1
Strollen
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Local Time: 17:14
Local Date: October 31, 2010
Join Date: Oct 2001
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Are Scientist Broken
Can anybody verify that science specialist actually work.

The reason I ask is I went two change two of my tax men in my science city (SETI, Copernicus) to scientist. Go back to main advisor screen (F1).

Sure enough the amount of money from taxman has decreased from +5 to +3 but the amount of science remained the same 586. Try creating a bunch more scientist nothing changed the number.

I even tried changing the science slider to see if having more scientist would change the # turns tell my next advancement, and it didn't seem to have any effect.

Scientist are generally the better specialist cause they produce 1 raw beaker modified by improvements (library etc.) where as tax man only produce +1 no matter what.

As a side note, I am really curious why Firaxis made specialist so comparatively worthless (in SMAC they were some cool specialist) and even Civ1,2 a specialist produced +2 multiply by improvements.
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Old November 21, 2001, 06:56   #2
LaRusso
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yup. they do not work (it seems) entertainers do
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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