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Old November 22, 2001, 15:26   #1
Elowan
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Ideal number of cities ...
... or available land size?

In Civ2, I preferred to be alone on a large isolated landmass (played Huge world); develop my infrastructure and then branch out.

Getting to Statue of Liberty and switching to Communism took care of the corruption/waste problem (which is a joke in real-life).

Civ3 tends to favor small, compact city-states otherwise corruption and waste become a problem (or so it seems). Which begs the question(s):

1) how big is too big? I ask because in one game I had to go to hell-and-gone to obtain a horse resource even though I was able to deny the Persians iron - they were killing me with their horse asaults. In that case I established a city but would a protected colony have been better? At least this way I had a steady supply of horsemen even if the road should get cut. So - how many cities is too many?

2) what's the maximum distance before nothing happens in a city due to C&W? This question goes to landmass size as well. It takes time to build FP - especially in a small city that happens to be spaced about the right distance. Which brings up:

3) how far away from your principle city should the FP city be for maximum efficiency? Is it worthwhile to build FP in the principle city and then move your Palace?
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Old November 22, 2001, 19:59   #2
DaXX
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well perhaps this can help you some...

Optimal number of cities before corruption,

Tiny map 8
Small 12
Standard 16
Large 24
Huge 32

this is from civedit rules editor
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Old November 22, 2001, 21:07   #3
vmxa1
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I do not want to be alone in Civ3. I want to have someone to conquer. You will need contact early to get trades going, which are very useful.
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