Thread Tools
Old March 30, 2000, 21:38   #1
danielc
Settler
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Charlottetown, P.E.I., Canada
Posts: 2
Civilizations
Theses are the Civilizations that should be represented in Civ III:

Algonquin (Need another Native Civ)
American
Arab
Austrian
Aztec
Assyrian
Babylonian
Carthaginian
Celt
Chinese
Dutch
Egyptian
English
French
German
Greek
Hebrew (or Israeli)
Inca
Indian
Japanese
Javanese
Mali (Another African)
Mayan
Mongol
Persian
Portugese
Roman
Russian
Sioux
Spanish
Turk
Viking
Zulu

danielc is offline  
Old April 1, 2000, 00:41   #2
OrangeSfwr
Guest
 
Posts: n/a
Actually I'd do a little more research before making those statements. Lahore, Karachi, Islamabad, etc. are Indian CIV cities. They are simply located in Pakistan. India was once a territory consisting of present day India, Pakistan, a part of China, Bangladesh, Nepal, Bhutan, and Sri Lanka. The nations broke in the mid 1900s (1950s) When Muslims created Pakistan to the west and India was created in the south east. The other nations later splintered off. If you are looking at the Indians as a Civilization then those city names are correct. I think Ghandi is more widley recognized as the Indian political leader even though he is not neccessarily the first or most important.

------------------
~~~I am who I am, who I am - but who am I?~~~
 
Old April 1, 2000, 01:19   #3
OrangeSfwr
Guest
 
Posts: n/a
P.S. We're going 2 need a bigass map!
 
Old April 1, 2000, 01:41   #4
Sir Shiva
Guest
 
Posts: n/a
Add, perhaps,:-

Teutons
Byzantines (if Romans are absent)
Minoans
Hitittes
Polynesians (?)

Also, at the beginning of the game, we should be able to choose which epoch to start in.. There should be one HUGE pool of civs and the program decides which civs should be included in which epoch..

------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
 
Old April 1, 2000, 01:47   #5
Sir Shiva
Guest
 
Posts: n/a
Oh, I almost forgot..

For the male leader of the Indians, it should be Jawaharlal Nehru, not Mahatma Gandhi..

Gandhi was not a political leader.. Nehru was India's first Prime Minister and was PM for a long time..

Also, the city names for the Indians are all wrong.. Ganges is a river, Bengal and punjab are states, Karachi, Lahore and Dacca (Dhaka) are not in India..

Firaxis could mail me and I can send them an accurate list of Indian cities, in proper order of importance..

------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
 
Old April 1, 2000, 15:53   #6
djdhy
Settler
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Jan 2000
Location: from s.Korea. live in london
Posts: 11
i hope they include the koreans...... they precede many of the civilization on the list(5000 years of history)
djdhy is offline  
Old April 2, 2000, 01:14   #7
Sir Shiva
Guest
 
Posts: n/a
When we start a new game, we should be allowed to choose which epoch we want to start in.. Prehistoric (default), Ancient, Medieval, Industrial, Modern..

The units/techs and civs should all reflect this choice...
Perhaps there should be this HUGE database of about 50 civs, with leaders for all these epochs.. I also feel that the leaders should change with time.. It's funny negotiating with Lenin in 1500 BC.
Maybe the leaders could also change with different govt. types.. We could negotiate with Lenin and communist Russia, or Ivan and despotic Russia, and Yeltsin and democratic Russia.

Also, there should be a third term given to describe Civs, apart from just Russians and Russian, for example, there should also be a country name.. Then when we negotiate, we would negotiate with Russia, not the Russians. We could ally to fight with Russia, not the Russians. Similarly for the other civs..

PS. Russia was the first civ that came to minds, nothing special for choosing it...

------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
 
Old April 2, 2000, 08:28   #8
ottok
Prince
 
ottok's Avatar
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: tampere,FINLAND
Posts: 550
Yes of course, but Ukranian/Finish are also
then if these then scandinavians?

ur!
If Byzantines at when Rome Split, We need North and South Egypt!
ottok is offline  
Old April 2, 2000, 19:38   #9
bogi
Chieftain
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 37
Add the Polish to that list
bogi is offline  
Old April 2, 2000, 20:29   #10
Sirotnikov
DiplomacyApolytoners Hall of FameCivilization III Democracy Game
Emperor
 
Sirotnikov's Avatar
 
Local Time: 02:18
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 7,138
you can add the:
hitties
kush (you know, the nation mentioned in the bible, now is ethiopia or something)
pleshet (i'm not sure how to translate them to english, maybe harel can help me with that? the people that were always fighting with the hebrews? invading from the sea?)
Medians
Amalek

what indians do you mean? from america or hindus?
Sirotnikov is offline  
Old April 3, 2000, 09:28   #11
MidKnight Lament
King
 
MidKnight Lament's Avatar
 
Local Time: 10:18
Local Date: October 31, 2010
Join Date: May 1999
Location: Melbourne, Australia
Posts: 1,235
I'm afraid this is a topic of debate where people are never going to be appeased. History is enough of a mess as it is without us trying to re-create it in the process. The answer is simply to let people name as many civs as they like in their game, be they your civ, or your enemy's. The rest is going to come down to who they least want to offend, and geographical limitations.

- MKL
MidKnight Lament is offline  
Old April 4, 2000, 07:12   #12
Sir Shiva
Guest
 
Posts: n/a
Like I said, we should have this huge database, and with the ability to (with some program supplied with the game) be able to delete/modify civs and also download, complete with sound/music/graphics, new civs from the net... There could be a civ creation tool or something available..

But what do you'll think about the leaders changing with time and with governments?

------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
 
Old April 4, 2000, 07:36   #13
MidKnight Lament
King
 
MidKnight Lament's Avatar
 
Local Time: 10:18
Local Date: October 31, 2010
Join Date: May 1999
Location: Melbourne, Australia
Posts: 1,235
It could work ok in modern times, but what about before then? How much influence are the 'leaders' going to have when the turns are still 5 or 20 years each? Perhaps before then the leaders could represent dynasties rather than individuals.

- What do you see the influences of the leaders being?
- In what ways do we have control over what effect the leaders will have when they're in power?
- In what ways can we shape who might next rise to power?
- Are you thinking of linking leaders to civs or governments or neither?

A lot of questions, I know, but the topic is rather open at the moment.

- MKL
[This message has been edited by MidKnight Lament (edited April 04, 2000).]
MidKnight Lament is offline  
Old April 4, 2000, 21:40   #14
Sir Shiva
Guest
 
Posts: n/a
What I originally thought was that the changing leaders would be just superficial, to add a little more realism.. It's just a minor detail, but the minor details MUST be taken into account, not just the major stuff..

But we could perhaps have leader personalities, but that might get a little complex.. Specially thinking about personalities for each leader for all civs!

------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
 
Old April 5, 2000, 01:57   #15
Yuvo
Chieftain
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Australia
Posts: 34
How about this:
Each civ has 6 leaders, 3 for ancient and 3 for modern.
Each of the 3 leaders in each time period represent 3 different ideals and personalities, eg. Communist, Democratic and Fascist. Obviously these leaders would be based on ones from history.
In a democratic government, these change with people's views. But in a dictatorship, the leader stays the same until the time period changes or there is some kind of revolution.
These leaders influence everything within that civilization, and represent the civs views at that time.
Of course you don't have leaders in the civ you're playing as.
btw, Sir Shiva, I reckon downloading civs would be great.
Yuvo is offline  
Old April 5, 2000, 06:47   #16
Zulu Elephant
Prince
 
Zulu Elephant's Avatar
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Jun 1999
Posts: 763
Add Aboriginies (sp?) or Australians to fill up the often un-used Austrailia on the world maps
[This message has been edited by Zulu Elephant (edited April 05, 2000).]
Zulu Elephant is offline  
Old April 6, 2000, 23:06   #17
Sir Shiva
Guest
 
Posts: n/a
And when you're negotiating with a civ, a specific background midi 'anthem' or even video could be playing - which also changes thru time...

And I think there should be about 20 leaders, like this:-

1. Ancient Despot
2. Ancient Monarch
3. Ancient Fundamentalist
4. Ancient Republican/Democrat
5. Medieval Despot
6. Medieval Monarch
7. Medieval Fundamentalist
8. Medieval Republican/Democrat
9. Industrial Dicatator
10. Industrial communist
11. Industrial Fundamentalist
12. Industrial Monarch
13. Industrial Republican/Democrat
14. Modern Dictator/Army General
15. Modern Communist
16. Modern Fundamentalist
17. Modern Republican
18. Modern Democrat
19. Future (?)


------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
 
Old April 7, 2000, 01:30   #18
Yuvo
Chieftain
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Australia
Posts: 34
Surely that would be too many.
20 leaders x 50 civs = 1000 different leaders.

You'd have to limit the graphics to one picture to each leader to avoid using up memory. Anyway, if you did it with historical names, I probably wouldn't have heard of half of them. I could think of only about 6 Roman leaders off the top of my head.

Maybe each civ would only have a few leaders off the list you proposed?
Yuvo is offline  
Old April 7, 2000, 01:44   #19
Pren Draig
Guest
 
Posts: n/a
I'm an Aussie but I was never fussed about the existence of an Australian civ in CTP, but the point above about having Aborigines/Australians so they could fill in the continent sounds like a smart idea.

As for civilizations, I was of the opinion CTP went too far with its number of civs, prferring Civ 2's number. Perhaps there should be an extra folder or something where people can store special civs they download/create if they want to play a specific race. Of course the game should provide the user with the ability to create their own civs easily this way.
 
Old April 7, 2000, 08:29   #20
Sir Shiva
Guest
 
Posts: n/a
Okay, 20 / civ maybe too much..

But I think we get the message that leaders should change with time AND government..
And of course, the names should be historical..
And the leaders don't change for YOU..


PS. How do we get ideas (like this one) onto the EC3 list? Do we just rely on korn and Theben and co. reading it and liking it?


------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
 
Old April 7, 2000, 22:30   #21
Yuvo
Chieftain
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Australia
Posts: 34
As to the number of civs, since people(including me) want lots of civs at a time, the current 1 colour per civ thing obviously isn't going to work.
I was thinking you could give the major nations (maybe 12 of them) one colour each, and the minor nations two colours, put on top of each other on some kind of flag.
When one of the minor nations becomes a major one, they use whichever one of their colours which isn't already used.
e.g. French - Red and Darkblue
English - White and Darkblue
Mongols - Purple and Black
Americans - Lightblue and Red
Australians - Yellow and Darkblue
Indians - Purple and Darkgreen etc,etc..
I'd like to see heaps of civs, maybe 60-70, but only perhaps 36 at a time.
[This message has been edited by Yuvo (edited April 07, 2000).]
Yuvo is offline  
Old April 7, 2000, 22:50   #22
tniem
King
 
Local Time: 19:18
Local Date: October 30, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
I still believe that Firaxis should only release maybe 30 civs. Then about once a month release a new civ for us all to play. Each civ could have strenghts and weaknesses (slight changes in S.E., will not be that big but will be historical). The releases that they make once a month would be a perfect way to keep fans interested in the game and keep SMCIII from becoming like so many other forgotten good games.
tniem is offline  
Old April 8, 2000, 10:24   #23
bogi
Chieftain
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 37
1st make the Polish Civ avaible in CIV III


2nd Realease as many civs as possible everyone wants their nationality included. Nobody wants to be mixed with a diffrent Nationality that they never belonged in the first place Like Poland and Russia Two diffrent Cultures.Dont Realese updates with civs not every one has the internet in Europe and that is what many of you americans are forgeting.75 Civs should be Fine.
bogi is offline  
Old April 8, 2000, 13:10   #24
tniem
King
 
Local Time: 19:18
Local Date: October 30, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
Shiva,

Not sure how you can have an ancient Democratic/Republican, leader. Or Medieval Communist, Democratic leaders.

That would save one more leader. But it still maybe is to many if there are a lot of civs. But the idea should be included however maybe not every civ can have a certain leader? or is just not historically based because not every civ had some of those type of leaders.
tniem is offline  
Old April 8, 2000, 20:10   #25
Yuvo
Chieftain
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Australia
Posts: 34
I think only some civs should have all of those leaders, like the Chinese. But in the case of the Americans, they wouldn't have ancient or medieval leaders.

IMO a good compromise would be 9 leaders per civ: 3 ancient, 3 medieval, 3 modern
but instead of being based on time period, it would be based on the order of the civ's leaders. Like for example the American's "ancient" leaders would include George Washinton, and their "medieval" leaders would include Abe Lincoln, while their modern leaders would include Kennedy etc.

Only civs like China would have leaders that really correspond to the time period.
Yuvo is offline  
Old April 8, 2000, 21:00   #26
tniem
King
 
Local Time: 19:18
Local Date: October 30, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
Yuvo,

Like the idea. But how would you split the three for each time period?

Possibility:
Ancient and Medieval like Shiva's
Modern-
1. Republic/Democracy
2. Communist/Dictator/Despot
3. Fundamentalist/Monarch

I don't know how this will work with S.E. though.
tniem is offline  
Old April 8, 2000, 22:31   #27
Yuvo
Chieftain
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Australia
Posts: 34
Actually, Tniem, I thought each civ could have different types of leaders, since a civ like Australia never had communist or fundamentalist leaders.
By the way, I think firaxis should release as many civs as they can with the game, but if people want to download new ones aswell, that would be pretty cool
Yuvo is offline  
Old April 8, 2000, 23:17   #28
Biddles
Prince
 
Biddles's Avatar
 
Local Time: 00:18
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Melbourne, Victoria, Australia
Posts: 404
tniem: There are a few ancient Athenian leaders who were staunch democrats(republicans?), just do a little research and you'll be surprised to find that they all weren't trying to make themselves king.


------------------
- Biddles

"Now that our life-support systems are utilising the new Windows 2027 OS, we don't have to worry about anythi......."
Mars Colonizer Mission
Biddles is offline  
Old April 9, 2000, 00:53   #29
Sir Shiva
Guest
 
Posts: n/a
Whether or not civs are released should make no difference to people without internet access.. They could live with the 30-50-60 civs that come with the game.. Perhaps when they log on to Apolyton, they could download civs in the background..

And Indians should be orange/dark green..

I think I figure out the leaders thing:-

1. Ancient Despot/Fundamentalist
2. Ancient Monarch
3. Ancient Republican/Democracy
4. Medieval Despot/Fundamentalist/Communist
5. Medieval Monarch
6. Medieval Republican/Democrat
7. Industrial Dictator
8. " Monarch
9. " Fundamentalist
10. " Communist
11. " Republican/Democrat
12. Modern Dictator/General
13. " Communist
14. " Fundamentalist
15. " Republican
16. " Democrat.
17. Future (?)


------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
 
Old April 9, 2000, 08:48   #30
MidKnight Lament
King
 
MidKnight Lament's Avatar
 
Local Time: 10:18
Local Date: October 31, 2010
Join Date: May 1999
Location: Melbourne, Australia
Posts: 1,235
Yes, but are the leaders going to do anything? We could argue 'til we're blue in the face about how many leaders each civ should have (let alone the arguments about who should be included and which type of leader they should be), but is it all that necessary for the amount of effort it would take? If they have an impact on the game, well then there's an argument for going to the trouble. But otherwise I'm unconvinced.

- MKL
MidKnight Lament is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 20:18.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team