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Old December 20, 2001, 09:42   #91
Grim Legacy
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Local Date: October 31, 2010
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Re: forest your boarder
Quote:
Originally posted by Whoha
Cavalry have 3 movement points, but they can not gain a bonus from roads. Even if the boarder is only 2 squares from a city such a set up would prevent any attack since your own mobile force could then engage and kill all the cavalry. Though since the ai does not use cavalry effectively, and since multiplayer is not out yet, this is all theory craft.
You're talking about roads in enemy territory. No unit can use those. And Cavalry still has 3 movement, as opposed to 2 of a tank...

Otherwise, your suggestion of planting 'strategic' forests is good. I do this myself to fortify critical points... often build fortresses on top if I really want to close the border off.
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Old December 22, 2001, 03:10   #92
ranald
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Re: Re: forest your boarder
Quote:
Originally posted by Grim Legacy


You're talking about roads in enemy territory. No unit can use those. And Cavalry still has 3 movement, as opposed to 2 of a tank...

Otherwise, your suggestion of planting 'strategic' forests is good. I do this myself to fortify critical points... often build fortresses on top if I really want to close the border off.
What do you mean, "otherwise"? It's a perfectly good
suggestion.

If there are always at least 2 squares between your city and
your border (not hard to do) and if you plant enough forest
that any possible path from the border to your city must pass
through at least one forest...

Then you will always get a chance to attack the cavalry
preemptively before they can reach your city.

Hills will do the same thing, though unlike Civ2 you can no
longer *make* hills.
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Old December 22, 2001, 17:09   #93
Whoha
Alpha Centauri Democracy GameACDG3 Morgan
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Location: The TOC is supposed to be classified guys...
Posts: 3,700
yea you can
goto the creations section on the sav file format :P
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Old December 25, 2001, 05:07   #94
jan3
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Quote:
Originally posted by Ninot
I find i always have so much extra cash that its nothing to waste it on a couple of new cultural improvements. But with despot/communism, i find wasting a person, to make a person unhappy, to make a person happy... its not only pointless, but without point. Ok, i could PERHAPS see a point to it in the ancient era, but in the modern era, with so much intake of gold, why kill people? (also, i never rush military unless im VERY concerned about that city being attacked soon)
Your friendly noob/newb
Ninot
By using the whip you dont kill your people they leave town because you forced them to build the improvement very vast by convincing them to work harder with your whip so they just leave town...
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