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Old June 15, 2000, 15:09   #31
phunny pharmer
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Why do I think that Civ 2 was unbalanced as far as the military is concerned? After all, only one in three build choices were military, and the only way to resolve disputes (and for that matter, win the game) was by force. I want to see more treaties, so that diplomacy actually means something.
After all, who waited long enough to put their spaceship on Alpha Centari...I was done while the years moved by increments of five, unless I was bored.
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Old June 15, 2000, 16:43   #32
OrangeSfwr
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Abuzayd - ROTFLMAO I must have missed that typo, I was goin' for "shift" not "****".

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Old June 15, 2000, 18:45   #33
Par4
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You should read over your posts Orange

1 word edit

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Old June 16, 2000, 00:57   #34
abuzayd
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quote:


I think the main thing is, the AI should play like that in the early stages, but gradually **** (sic) to a more peaceful method, like after the UN



Would they need the "Sanitation" advance first?

But seriously, the AI should definitely be smarter as well as more varied. In Civ 2, even though some civs are supposed to be "Perfectionist" or "Expansionist," or whatever, they all end up being untrustworthy bastards no matter what.
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