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Old February 14, 2002, 19:33   #91
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In the single player version, the fall of Paris signals a Central Power victory. But for multiplayer I think we should do this. We'll cycle around back to Anzac and see if he can liberate Paris. If he can then we'll keep going, until a full turn passes with Paris in German hands.

So go ahead soundwave.
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Old February 14, 2002, 20:06   #92
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Just replace him i'm sick of this!!! I want a game and finish it b4 i'm 40!!
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Old February 14, 2002, 20:17   #93
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Quote:
Originally posted by Soundwave
Just replace him i'm sick of this!!! I want a game and finish it b4 i'm 40!!
It's not my go! Actually, it's your turn, Soundwave. Also, I'll continue. I think I can make a rebound back. How much can he pillage in one turn?

Scott: Have you set the attack of MGs to 1? This is so German Divisions don't have an unfair advantage.
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Old February 14, 2002, 20:53   #94
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I haven't changed the machine guns since I first installed the files. I wasn't aware that I was supposed to. Next thing you know, we'll all be playing with different sets of files.

And what about Italy? I think that with France smashed the Italians should be left out of the war (or join the Central Powers; Soundwave's choice) for at least a year.
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Old February 15, 2002, 04:12   #95
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Italy doesn't matter right now, because if Paris cannot be liberated then the game is over, but if it's liberated we continue as normal. So they aren't going to join the Central Powers.

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Old February 15, 2002, 10:45   #96
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The Italians will never join the war fighting for a side that has suffered such a crushing defeat. They'll either be bribed by the Germans or (infinitely more likely) not enter the war at all.
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Old February 15, 2002, 13:45   #97
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The Italians were the opportunistic in WWI, the only reason they joined was promise of land if the Entente beat the Germans. But here, the French have had another Sedan, only 1000 times more crushing as a defeat and have lost most of their army. The Entente is in no position to promise Italy anything if they win, as I doubt they have any great confidence in doing so. As it is, the Triple Alliance could offer Italy Savoy and Nice and the lands that the Italians gave France in exchange for support in teh unification wars and the Italians would more eagerly join Germany.

But in my opinion they wouldn't go either way now. They're too scared of Germany to go against her in any case.
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Old February 15, 2002, 14:58   #98
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Another broing itlain turn, lol yea i'll stay neutral
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Old February 15, 2002, 15:01   #99
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Sorry i'm half asleep and still half drunk, i'm ok!
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File Type: net italianturn.net (232.7 KB, 4 views)
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Old February 16, 2002, 22:36   #100
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Something screwy happened. 90% of my cities started this turn building silos... and I know that when I ended last turn I wasn't building any silos at all. That means I pretty much lost all my reinforcements for this turn. I guess it doesn't really make a difference at this point. So... I abdicate. It's now Anzac's turn.
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Old February 17, 2002, 00:22   #101
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Wait so Russia just capitulated?? How am I to repulse the Germans now? Oh boy, got a lot of turns to play tomorrow (Look at all the PBEMs)
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Old February 17, 2002, 02:58   #102
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Damn... poor little Italy SHITE!!!
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Old February 17, 2002, 03:02   #103
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Quote:
Originally posted by MagyarCrusader
Something screwy happened. 90% of my cities started this turn building silos... and I know that when I ended last turn I wasn't building any silos at all.
Ahhh yes. This goddamn bug rears its ugly head again. We really do need to figure out why this happens, as someone always gets screwed out of a turn in almost every PBEM. Magyar, did you have any of your cities captured last turn? It seems that this is the key to having the AI switch your production to Aquaducts Granaries and the like (always useless ones no doubt) even if you properly use Cntrl-N. Another case to be added to the files Xin...

-FMK.
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Old February 17, 2002, 04:20   #104
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Yes, I lost several cities last turn. However, this is the first time I've encountered the problem, but for the past couple of turns I've been losing Polish cities. It really stinks, since I rush built raw materials (mfg plant) in several key cities, like Bucharest and Rostov, and then the AI switches it to a silo. And then all my other cities that should have franked out about 30 more Russian conscripts last turn are sitting idle. How am I supposed to stop my genetically superior enemies (j/k) from overrunnig me when I have an AI acting like a turncoat! Oh well.
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Old February 17, 2002, 12:05   #105
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France Liberated!!!!!!!!!

By a surprising feat, the Allies have managed to liberate all of France, including Paris and Amiens, that were taken last month. The Allied General Staff is enthusiastic, but admits that the war has been costly, too costly.

They would like to sign a peace agreement with the Germans keeping the status quo and letting Germany keep Belgium.

OOC: I'm really beat, I have no real armed forces, so I'm at the mercy of Germany. I can't win now, especially that Russia is out of the war. I think this PBEM is over, because I can't keep the front line.

Here's the save in case you want to see the situation. Otherwise, I'm out too because I cannot win or fight for that matter.
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File Type: net allies1915jan.net (232.7 KB, 2 views)
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Old February 17, 2002, 15:09   #106
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ANZAC, nice work... at least you have liberated your capital from the Huns!

Magyar, tell me about it... in the 2194 game I am in I recently lost approx 6,000 gold worth of rushbuilt tanks to this same phenomenon. Sucks bigtime.

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Old February 17, 2002, 16:21   #107
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But can I keep it liberated?....

That's why I'm offering a peace agreement
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Old February 17, 2002, 17:27   #108
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Germany should push for as harsh a peace as they can. Get the rest of Alaice and Lorraine from the damn froggies and then sign the peace treaty.
But good on you scott, and you did it before those damn yanks came along
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Old February 17, 2002, 19:27   #109
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What the hell do i do??

Italy against Austria and Germany???? Get real!!!!


AAHHHHH!!!!!
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Old February 17, 2002, 20:13   #110
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It's already nearly unwinnable, with Russia KOed and me with my army annihilated.
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Old February 17, 2002, 21:36   #111
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So its all over!?


So i will say it Frist!

By the Fall of 1914 the Central Powers have won the Great war, with Britian and France Crushed, and Russia all but Destroyed, Italy as a loyal as ever to the Entente continues the fight, but must sucumm at some point...

So at this point i think this is offically closed and the CENTRAL POWERS (Germany and Austro-Hungarian Empire) WINNERS and the ENTENTE are the LOSERs while Italy remains Neutral... (hopefully)
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Old February 17, 2002, 21:44   #112
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Maybe we can continue though... we could throw in harsh peace treaties and redo some events to trigger communist revolutions in France and Britain.
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Old February 18, 2002, 00:29   #113
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LOL that would be funny with the commies in France and such. Who's up to editing it?
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Old February 18, 2002, 00:57   #114
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Otherwise, we could always move onto Third Reich...

*cries at the thought of playing Yugoslavia*
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Old February 18, 2002, 04:31   #115
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LOL that would be funny with the commies in France and such. Who's up to editing it?
Making France communist? That wouldn't require much editing would it?
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Old February 18, 2002, 04:50   #116
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I'm up for it!
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Old February 20, 2002, 03:12   #117
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So what do we do now??
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Old February 20, 2002, 03:19   #118
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Quote:
Originally posted by Soundwave
So what do we do now??
This game is over, the Central Powers win. Sorry Soundwave, you didn't get to do much as Italy.

However, I have been inspired to upgrade the single player version of the scenario. But if you want to do another PBEM game of this scenario, I'd be up for it again. I would need to make a few fixes though, such as giving machine gun's an attack value, change recon plane values, and some other minor tweaks. Wouldn't take too long if people were interested.
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Old February 20, 2002, 03:25   #119
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Yea Sure this Time, make it HARD to get thru the trenches, did what i did to your scen on offence, but i made the movement lie 6 to get over it and 0 defence... hehehe slaughter!!!

Well i thought being world war one.... it suits??

But next time i wanna be The Allies or Italy (again)

BTW- Russia needs alot more conscripts... like 10 a turn LOL!

And everyone should get a machine gun, not the Germans and Allies getting 20 and Russia None
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Old February 20, 2002, 10:24   #120
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I'll play Germany again in a modified version.

MC, you might consider having the Russians gain a pair of conscripts for each division killed until, say, 1916 or so. They can be created in the rear in Petrograd and Moscow, thus forcing them to be moved forward to the front to represent Russian logistical slowness despite their huge military size.
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