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Old January 15, 2002, 16:26   #61
Comrade Tribune
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Quote:
Originally posted by Brutus66
It seems that to Libertarian, the glass is not only half-empty, but the damn glass is defective as well, and the glass manufacturer should be investigated.
That´s a wonderful description! (Of the CivIII/Firaxis situation, not Libertarian.)
Quote:
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As for Marquis, I suspect that he is heavily dosed on Prozac. Somebody get this guy a lifetime membership to the optimist's society, please! He reminds me of the kid who got a ton of horse manure for Christmas and was dancing for joy, 'cause there had to be a pony in there somewhere.
But in the game, horses and salpeter (can be extracted from dung, I believe) are everything, and gold is worthless. So, if this is their worldview , it is understandable why they gave us lots of horseshit, and no gold!
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Old January 15, 2002, 17:10   #62
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Comrade, you need to go easier on the caffeine and share some of Marquis' Prozac.

The folks that hate this game seem so intense. I guess the lesson to learn here is that it is better to shoot their best friend and run over their dog than sell them a disappointing game.

Sid Meier, you're starting to look like Reginald Denny to me...you better check into the witness protection program!
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Old January 15, 2002, 17:22   #63
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Quote:
Originally posted by Brutus66
Comrade, you need to go easier on the caffeine...
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You found out about my addiction.
Quote:
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Sid Meier, you're starting to look like Reginald Denny to me...you better check into the witness protection program!
Nah, it would be enough, if he stops to produce games that are created by the Ugnaughts. Sid, pleeease, put them back into the cellar!!!
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Old January 15, 2002, 18:02   #64
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CIV III is a good game but not great.

Its got some good ideas.

I get the feeling when playing it that there's two games there. One is trully execellent and is trying to break free. The other is trying to strangle its brother in micro-management hell.

I love CIv2 and CIV1. But I have a horrible feeling that its that half thats holding the game back.
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Old January 16, 2002, 13:03   #65
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Hey Verci, judging by your handle I'll bet you don't play as the Romans much, do you?
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Old January 16, 2002, 17:04   #66
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Old January 16, 2002, 22:23   #67
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I will never have any high expectations of a game ever again since I played CIV3....They released an unfinished and hastily put together product.
Is there a conspiracy with all the gaming sites giving CIV 3 a high rating. Must be the Firaxis's PR at work...
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Old January 18, 2002, 13:23   #68
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In my so far limite experience with Civ 3 (I'm just starting my second game), I can understand the criticisms, and some of the problems jumped right out at me in the first game (the limited governments...ugh). However, this game is built on a solid foundation, and can (and I am certain, will) be made much better, whether through patches, a 'gold' edition, an expansion, player mods, or some combination. Just a couple of modifications will move this game up several notches (more city improvements, additional ways to deal with corruption, unit transfers between allies). I like this game. SMAC is better, but Civ 3 has plenty going for it.
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Old January 18, 2002, 13:40   #69
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You mentioned the limited governments- right on. I can't believe they left out Spain but put in some of those other civs.

I don't particularly care for Spain, but they are one of my civ's (England's) traditional enemies and I miss battling them. Oh well, at least I have the French...
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Old January 18, 2002, 15:49   #70
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Actually, I was talking about government types (and the lack of different types of economic models). But yes, it would have been nice to see Spain in there.
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Old January 22, 2002, 09:57   #71
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Quote:
Originally posted by Brutus66
Hey Verci, judging by your handle I'll bet you don't play as the Romans much, do you?
Hail Brutus66

Nope. Don't like the colisseum much.
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Old January 22, 2002, 11:20   #72
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In my opinion, the reason why Civ 3 got high reviews from games sites isn't a conspiracy, but something much more simple.

If you're not a huge civ/civ2 fan, then ou're likely to find civ 3 to be a pretty good game. If you're a big civ/civ2 fan, you're likely to be disappointed. At least that's my observation from what I've been hearing (from a variety of places).

Now most game reviewers aren't huge civ/civ2 fans (as game reviewers they tend to play lots of games, rather than one game lots). Hence they're far more likely to like civ 3.

I agree civ 3 is not a great game, just a good game. But then again, I happen to think civ 2 isn't a great game, merely an enjoyable game (ie one notch below civ 3).

Of course, if for whatever reason you thought civ 2 was the best game ever, then of course civ 3 is likely to be a letdown. I know how that feels (being a huge doom fan, listening to the pre-game hype about quake, and seeing the the final product of course didn't match the ridiculously perfect game I'd imagined in my head).

I also tend to think we judge games more harshly anyway as time goes on. We become more cynical, and it seems to win our approval each new game not only needs to perfectly polish the features of all the existing games, but add equally well polished new features that we've never seen before. And there's just not as much new ground to break as there used to be ...
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Old January 22, 2002, 15:17   #73
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Oddly, I liked Civ 1 and 2 a lot, but still like Civ 3 too dang much, really. But you're a sensible sounding person, OneInTen.

I agree with you about Quake. I really liked Doom a lot, and didn't get into Quake. I think I was just played out on FPS.
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Old January 22, 2002, 19:05   #74
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And I think where I saw that you can add government type in the editor. Want Fundamentilism, add it to the game.
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Old January 22, 2002, 19:49   #75
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Hey Brutus, judging by your handle I'll bet you don't play as Monarchy much, do you?
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Old January 23, 2002, 02:58   #76
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A majority of general forums for any given product are full of whining b1tches. Its just the way society is, everyone wants more.

Personally I think if you dont like it you should not try and enforce your opinion on everyone else. EB has a 7 day return policy you know... (where I live anyway)
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Old January 23, 2002, 04:02   #77
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Quote:
Originally posted by Surgeon
A majority of general forums for any given product are full of whining b1tches. Its just the way society is, everyone wants more.

Actually, the forums are mostly filled with Firaxis suckups and Fanboys, sycophants and mindless shills for this very flawed game. You should know.



The complaint threads are bulging with objections to so much of Civ III. Here are just some of mine:

1. Submarines and privateers on TRADE ROUTES damage the opposition's commerce and trade in real wars. Protecting commerce is a navy's real purpose, not constantly bombarding "improvements". Wooden ships shouldn't do that at all. Navies cannot attack trade (or even diplomats or caravans) in Civ III and it hurts the game.

2. Bombers can sink warships in the real world. But not in Civ III!!!

3. Great Leaders should supply a Combat Bonus even after forming an army.

4. I want a Cheat Mode.

5. I want to be able to make SCENARIOS.

6. I want to be able to toggle OFF the nuclear war option; i.e., no Manhattan Project.

7. Less Culture Flipping with no more mysteriously vanishing garrisons. As the game is now we have to raze city after city.

8. Nuclear submarines should be far less visible than regular subs. SSN's stay submerged; SS's mostly ran on the surface (as in WW II) being diesel powered subs.

9. I want crusader and cruiser units back.

10. Less corruption.

11. STOP THE AI CHEATING!!!!! The AI cheats shamelessly from handing out free techs to AI civs to having ocean-going galleys. I've seen it over and over. It destroys the game for me more than anything. The AI must STOIP BREAKING ITS OWN RULES. Advantages and bonuses are one thing; outright cheating is something else.

12. Bring back the Eifel Tower and its effect on civ's opinions of you. The Statue of Liberty can have a similar effect.

13. I WANT CANALS!! Why isn't the Panama Canal a Great Wonder??

14. "Broadway" and "Hollywood" can both be Small Wonders creating Happy Faces for whatever civs build these movie and musical advances.

15. I want a "naval bomber" unit for use off carriers. It would be cheaper than normal bombers.

16. STOP the land-grabbing AI settlers that wander around your territory and build cities on any open piece of land. They also build on deserts and tundra! THIS MUST STOP. Also, if they build close enough to encroach on your borders it constitutes an act of war.

17. Any rival's city built close enough to a colony of yours to eliminate the colony is committing an act of war against you.

18. We need an easy way to check the status of alliances with other civ's while discussing peace with the hostile civ. We also need the capability of making a joint peace with our ally.

19. We should be able to move AS A GROUP a bunch of individual units. Example: a force of, say, fifteen offensive units attacking an enemy's territory could be moved TOGETHER - thus saving me a lot of tedious work.

20. Units from DIFFERENT AGES should get a combat bonus against those from an earlier age. Therefore, we will be less likely to see longbowmen destroy cavalry, for instance. Say a 25% bonus per age.

21. I want more HISTORICALLY ACCURATE unit values. For instance. . .longbowmen should by English-specific and have a strong defensive value against knights. War Elephants should have a weak defensive value. Neither should have "airlift" capability!

22. Why is the AI so stupid it has a civilization being conquered by another start making Wonders instead of more troops?!?


Those are just some of the changes needed in Civ III - a very flawed game.
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Old January 23, 2002, 04:25   #78
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Encomium: Shills for the game or Shrills about it's flaws, what's the difference in effect?

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