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Old July 3, 2003, 06:46   #61
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Part 2:


(Military) units:

GL – Great Leader (sometimes used for the Great Library or the Great Lighthouse).
JW - Jaguar Warrior (Aztec UU)
MA - Modern Armor
MI - Mechanic Infantry
MoW - Man o' War (English UU)
MT – Motorized Transportation
MW - Mounted Warrior (Iroquois UU)
SS – Space Ship
UU - Unique Unit
WC - War Chariot (Egyptian UU)
WE - War Elephant (Indian UU)


Technologies:

AW: Amphibious Warfare
HR – Horseback Riding
IW – Iron Working
MM - Map Making
MT - Military Tradition or Music Theory
RP – Replaceable Parts
SP – Steam Power
WC - Warrior Code


Wonders:

GW – Great Wonder. ‘A dramatic, awe-inspiring accomplishment’
SW – Small Wonder
BC – Bach’s Cathedral
CfC – Cure for Cancer
CO – Copernicus’ Observatory
GLib – Great Library
GLig – Great Lighthouse
GW – Great Wall
HD - Hoover Dam
HG – Hanging Gardens
LW – Leonardo’s Workshop
MP – Manhattan Project
MV – Magellan’s Voyage
NU: Newton’s University
SC – Sistine Chapel
ST – Shakespeare’s Theatre
STAW - Sun Tsu’s Art of War
STC – Smith’s Trading Company
ToE - Theory of Evolution
UN – United Nations
US – Universal Suffrage


Terrain and resources:
GG – Glowing Goo (pollution)
Goody Huts – Barbarian settlements in early stages that may contain techs, gold or units (or mean warriors).
IFE – Infinite Forest Exploitation. Lumberjack a square of forest to get the ten shields for the nearby city. Replant. Repeat. Not permitted post-patch.
LJ – Lumberjacking forests for the 10-shield bonus.



‘To make a long sentence short’ (TMALSS):

AFAIK - As far as I know
BTW - By The Way
IDGAGAFIYF - Stands for "I Don't Give A **** If You Flip." The acronym coined by Jawa Jocky refers to the tactic of taking an AI city that has good chance to culture flip back to the AI and stacking a large number of units outside of the city so that you can take it back in one turn when it's easiest to retake if the city
IIRC - If I ReCall (or If I Remember Correctly)
IMHO - In My Humble Opinion (IMO just loses the humility)
FYI = For Your information
LOL - Laugh Out Loud
NTTAWWT - Not That There's Anything Wrong With That
OTOH - On the Other Hand
RO(T)FLMAO - Rolling On The Floor Laughing My A*s Off
YABP - Yet Another Buggy Patch
YWNTPTGTFO - you will need to play the game to find out
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Old July 4, 2003, 13:35   #62
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Good work mountain
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Old October 20, 2003, 16:17   #63
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Yes, thanks MS
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Old November 9, 2003, 15:19   #64
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MS we need an update for the new C3C stuff such as SGL for Science Great Leader.
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Old December 24, 2003, 21:34   #65
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There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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Old December 25, 2003, 04:02   #66
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I liked the EvC, that was funny.
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Old January 4, 2004, 14:32   #67
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a couple more:
CFC= Civilization Fanatics Center, where people not good enough for Poly post
DP= Double Post
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There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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Old January 14, 2004, 12:59   #68
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Missing my personal fave, PITA.

Pain in the @$$!

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Old January 15, 2004, 06:28   #69
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Quote:
Originally posted by vmxa1
MS we need an update for the new C3C stuff such as SGL for Science Great Leader.
Agreed. If you guys post some acronyms, I will do the 'cut and paste', at least for the more serious ones. I still have the original file somewhere.
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Old January 15, 2004, 06:30   #70
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A not serious one: 'F7': how to get 12 GL with 11 warriors by 3950BC.
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Old June 29, 2004, 23:49   #71
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hello
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Old September 2, 2004, 18:48   #72
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What's OCN?
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Old September 2, 2004, 20:29   #73
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Optimal City Number or something like that. It is the number of cities you are allowed with out having an extra level of corruption, due to too many cities.


At least that is what I think it is.....
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Old November 21, 2004, 10:10   #74
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I'll probably deserve a dope-slap for not knowing this one. In these forums I've seen "BG" used as reference to a type of terrain. I'm lost, Blue Grass? Bougainvilla Garden? Bogus Gravel? Buick Garage?
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Old November 21, 2004, 10:32   #75
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Bonus Grassland.
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Old November 21, 2004, 10:40   #76
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Or, IOW, those grasslands that have the little shields in them, producing one shield instead of the normal zero that grassland produces.
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Old February 17, 2010, 15:21   #77
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Originally Posted by bsklepzig View Post
I'm a newbie to the Civ experience and have been greatly enjoying the game and the thoughtful posts in this section of the BBS. (kiss, kiss)

Trolling around, though, there are a lot of acronyms and inside references that are confusing to newbies like me. I trolled a bit more and started a list of possible glossary terms. Where I wasn't sure, I added ???s to ask for help or confirmation.

BTW, IMHO, we don't need to cover common Web shorthand, just Civ-specific stuff. (ROFLMAO!!!)

Care to edit correct or add?

Ben



AI – Artificial intelligence. The “brains” behind rival civs.

AV – Attack Value

Client-State – A nearby civ that you have made war on in the early game and completely stifled his growth. The civ is now a smallish, backwater state. Not technologically advanced at all and the perfect customer for your older, unwanted resources (horses and saltpeter specifically, and any runoff luxury items that you can’t trade more profitably to a larger civ). These guys start off being furious with you (cos you attacked them early on), but with care and attention, you can change their minds. These are the civs you can carefully groom, nurture and grow into viable junior partners for yourself (perhaps even allowing them to “graduate” at some point by catching them up in tech—assuming you have found another civ to dump your horses and saltpeter on!). These are the real gems of the late game…sturdy, reliable allies you can count on when it’s down to you and a couple of other big sharks in the water. (Borrowed from Vel’s Strategy thread.)

DV – Defense Value

FCC – Five City Challenge? Win the game while limiting yourself to five cities?

FP – Forbidden Palace

GG – Glowing Goo (pollution)

GL – Great Leader. Can be used to rush a Wonder or form an army.

Goody Huts – Barbarian settlements in early stages that may contain techs, gold or units (or mean warriors).

HP – Hit Points

ICS – A popular strategy from Civ2???

IFE – Infinite Forest Exploitation. Lumberjack a square of forest to get the ten shields for the nearby city. Replant. Repeat. Not permitted post-patch.

LJ – lumberjacking forests for the 10 shield bonus

Metagame – See Vel’s description on this page.

MP – Multi-player. The fabled, someday element of Civ3. Some strategists are already theorizing for it.

MPP – Mutual Protection Pact. A mutual defense deal struck with rival civs in diplomacy. Available mid-game.

MW – Mounted Warrior (Iroquois UU)

OCC – One City Challenge. Win the game while limiting yourself to one city.

Oscillating war - Intentionally NOT focusing on a single civ to that civ’s destruction. Instead, fighting a series of “pruning” wars, taking each civ near you down a notch, one at a time. The end result is that you get big at everyone’s expense, everyone gets correspondingly smaller, and thus, easier to control (if you focus on just 1-2 civs and beat them down, sure, you’ll wipe them out, but while you’re busy with that, the civ you haven’t been messing with is building up his position….better to hit them all incrementally!) (Borrowed from Vel’s Strategy thread.)

Paired City Strategy - ???

Pruning - Attacking a Civ not to destroy, but merely to weaken. You grow at his expense. (Borrowed from Vel’s Strategy thread.)

REX – A style of settlement in early stages designed to grab territory quickly. Rapid EXpansion? Grab cities at the far reaches of your first planned empire and back fill?

ROP – Right of Passage agreement. Agree to let rival civ wander in your territory without repercussion and visa versa.

rush building units - Despotic and Communist governments sacrifice the lives of their citizens (or at least they desert the city) to finish projects quickly. Democracies and Republics must pay cash.

SMAC – Sid Meier’s Alpha Centuri. Space-based relative of the Civ series.

SS – Space Ship

Turtle – Build your civ to a point, then focus on passively building.

UU – Unique Unit. Each Civ has one. (Greeks & Hoplite, etc.)

Vassal-State - A nearby civ that you beat up on in the early game to force them to give up techs and money. Commonly employed to achieve tech parity on Monarch and above. (You can safely assume that these guys will be none too fond of you up until the day you decide to end their lives! These guys are your punching bags!) (Borrowed from Vel’s Strategy thread.)
Thank you so much.

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