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Old March 15, 2002, 01:16   #91
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Six and a half days to 39.
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Old May 13, 2002, 16:14   #92
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How amusing... Yet, inspires my curiousity...

I'm 41 .
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Old May 14, 2002, 00:58   #93
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This thread will never die

Does someone has extra time/energy to calculate the average? I'm all spent out.
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Old May 14, 2002, 01:22   #94
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Old May 14, 2002, 02:52   #95
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New average age:
30.4323 with 41 posters counted.
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Old May 14, 2002, 03:29   #96
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Well, I'm about 0.45 years behind the average... And if no new ages appear, I'll be .45 years behind forever... but that has'n got anything to do with anything...
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Old May 14, 2002, 06:20   #97
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You could create some DLs with fake ages and mess up the spread that way.
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Old May 14, 2002, 07:50   #98
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Old May 18, 2002, 10:52   #99
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i think im the youngest here....
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Old May 18, 2002, 12:47   #100
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Time to drag down the average a little bit more. I'm 17.
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Old May 18, 2002, 17:29   #101
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Up we go again! I'll be 42 next week.
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Old May 19, 2002, 01:37   #102
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I am (Mongoose next week +2).
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Old May 19, 2002, 02:59   #103
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Should we interpret the results as meaning that Alpha Centauri is, broadly, a game for older or more mature gamers? Or just that a lot of people coincidentally happen to be above their teen years?
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Old May 19, 2002, 17:26   #104
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I think there is definitely a connection between the type of game SMAC is and the type of person that enjoys it.

I just don't know how to define that connection.
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Old May 20, 2002, 00:11   #105
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Quote:
Originally posted by Mr. President
Should we interpret the results as meaning that Alpha Centauri is, broadly, a game for older or more mature gamers? Or just that a lot of people coincidentally happen to be above their teen years?
I think that; in order to fully appreciate SMAC, it has to be approached in an empire developing style of play. Where you ponder today's move, considering the implications & ramifications that it will have upon the future. Something that seems to develope with wisdom (wisdom being the inteligent application of experience). Usually, more and more (wisdom), is aquired with age.

Then again... When I was born, I was already 20.
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Old May 20, 2002, 01:40   #106
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Life, the universe and everything --> 42.
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Old May 20, 2002, 03:21   #107
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I think part of the answer is some of us grew up with black and white television, reading big thick books and playing complex wargames with cardboard counters where turns lasted hours; others were playing nintendo as toddlers and have enjoyed the age of instant gratification whether their thirst has been for fun or information.
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Old May 20, 2002, 14:34   #108
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Well said, JT!

And 33 here....34 in September. Made it through another one!

-=Vel=-
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Old May 20, 2002, 15:37   #109
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My 46th birthday was earlier this month. Eagerly looking forward to 1000 more years of Smac playing , why, even a couple of hundred more would be pretty nice..... .
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Old May 21, 2002, 13:25   #110
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30.6883 after 49 posters.
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Old May 21, 2002, 13:43   #111
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It's amazing what rounding errors can do for you... Just added all the ages up again, averaged and came up with 30.102. Half a year out!

Adding my age in (18), average is now 29.86 with 50 ages averaged.
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Old May 22, 2002, 03:52   #112
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Chaunk,

I'd guess these are errors in calculation and/or different interpretations of age. I know that once I calculated the age for one as he stated in days, but usually I took "be 42 next week" as 42 (if it's already been, happy birthday Mongoose, otherwise wait a few days )
and people like Vel as 33.
Writing from remembering, rounding errors should go in as the square root of the number of added values times the average individual rounding error. With 50 ages averaged, this should be around 7 in the last digit.
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Old May 22, 2002, 04:11   #113
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To get the best number you have to also consider that those of us who posted earlier in this thread are somewhat older now. Plus of course the rounding errors, ie the average person who is 18 years old is really 18 and a half.
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Old May 22, 2002, 09:50   #114
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This whole thread explains much.

The average age is ~30 for SMAC. This generation is not the best target audience if you wanna sell abazillion copies.

I submit the 15-25 market is considered the target and hence the CIV3 product we see today. Also explains a bit why the SMAC(X) titles were considered a mild success or even a disappointment from a sales POV specially considering the game is kinna at odds with its audience. On the one hand its SCIFI which normally I would suspect appeals to the younger generation. OTOH, it is complex with a steep learning curve lending its appeal to a more mature audience. Result is it got the tweener market.

Would be intereting to see a market development report on the demographics.

Og
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Old May 22, 2002, 10:00   #115
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Quality of the players beats the quantity of the players. No game producer says that, but who cares...

I think you hit the mark, Og
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Old May 26, 2002, 14:21   #116
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I'm 18

I bought SMAC not long after it came out and before that i had worshipped Civ2 for many years. Unfortunately, i missed out on *sob* civ1 and colonisation *sob* - although some of my mates have played both games.

Two of my mates worship SMAC and they're both 18 - you could add them if you like. Or not.

Hey, am i a geek? Oh well!
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Old May 26, 2002, 16:40   #117
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All I know for sure is that we will all be considerably older when this thread is over
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Old May 27, 2002, 11:20   #118
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I'm 37.
At least one more week!

With that age I have passed, CIV (the original from 1992!), NETCIV (a PC version of Civ1 that had the same beautiful graphics as the Mac version!), CIVII, ToT, SMAC, SMAX and CIVIII.

Are we over 30 again?

/Magnus
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Old May 27, 2002, 14:30   #119
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I'll throw in 16 and leave the math to somebody else.
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Old May 27, 2002, 18:54   #120
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18 and counting....


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