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Old February 12, 2002, 15:34   #1
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Patch v1.17f
http://forums.civfanatics.com/showth...threadid=16208
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Old February 12, 2002, 15:40   #2
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Seems legit. This is great news. But at a .01 increment I wonder what it will fix.
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Old February 12, 2002, 15:40   #3
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Be prepared for the picking apart and interpretation of every single word of the soon-to-be posted readme file. Also, get your flame retardant suit on for the outcry of the features that are not included. Wake me up from all of this noise when the expansion pack with the scenarios arrive.
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Old February 12, 2002, 15:43   #4
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Old February 12, 2002, 15:48   #5
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I wonder how long we'll have to endure the whiners parade? Hopefully people can be a little more mature in criticizing this next patch.
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Old February 12, 2002, 15:52   #6
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Oh, stop whining.
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Old February 12, 2002, 15:52   #7
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Quote:
Originally posted by Haupt. Dietrich
I wonder how long we'll have to endure the whiners parade? Hopefully people can be a little more mature in criticizing this next patch.
How nice of you that you already started the whining about the whiners before the patch is even released
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Old February 12, 2002, 15:54   #8
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Quote:
How nice of you that you already started the whining about the whiners before the patch is even released


Yeah, ain't in kewl?
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Old February 12, 2002, 15:55   #9
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Hell yeah, this is great news! I'm also happy to say that I was right when thinking that a patch would be released within the next month.

I can't wait to read the readme.txt tomorrow.
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Old February 12, 2002, 16:06   #10
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Quote:
Originally posted by Haupt. Dietrich
I wonder how long we'll have to endure the whiners parade? Hopefully people can be a little more mature in criticizing this next patch.
Hmm, how about forever?

The game has been out over three months and some people like yin, AH, Libertarian, etc, are still *****ing about the game itself so don't expect them to stop whining anytime soon.

At least until they decide to get off their collective duff's and MAKE a game exactly how they want. Otherwise all they'll ever do is whine, gripe and moan.
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Old February 12, 2002, 16:11   #11
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I see nothing wrong with people raising legitimate concerns about the game... even months after it's release.

Face it... (and I do enjoy the game) there are problems with it...
Granted, there will never be agreement on every feature or lack of a feature... that's personal opinion... But the so called "whiners" raise valid points about many problems that I think most of us can agree with. (I will still disagree with how they go about it )

So I look forward to seeing the readme file... and I look forward to continual discussion on what still needs to be done to make Civ III a game that all of us can agree is better than Civ II.

This patch will not address every concern we have... and will probably not answer many specific points that have been raised...
But Firaxis is continuing to support the game... and that's good enough for now.
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Old February 12, 2002, 16:16   #12
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I just hope that Yin and I, along with the other level-headed posters/players, will not be the only ones who review the patch with open minds.
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Old February 12, 2002, 16:20   #13
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Quote:
Originally posted by Libertarian
I just hope that Yin and I, along with the other level-headed posters/players, will not be the only ones who review the patch with open minds.
I agree... I hope BOTH sides of the waring factions look at it with an open mind. But I also hope that everybody doesn't expect this patch to solve everything. It won't. (If it does, I will be in a state of shock) As long as they continue to work on the game, hopefully, most of the stuff we want will be included.
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Old February 12, 2002, 16:21   #14
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Quote:
Originally posted by Libertarian
I just hope that Yin and I, along with the other level-headed posters/players, will not be the only ones who review the patch with open minds.
All of us open minded people will have a fair and honest review of the patch.

As for the others who don't own the game or claim to have uninstalled it, I'm not sure what help they can be.
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Old February 12, 2002, 16:24   #15
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Quote:
Originally posted by Ming


I agree... I hope BOTH sides of the waring factions look at it with an open mind. But I also hope that everybody doesn't expect this patch to solve everything. It won't. (If it does, I will be in a state of shock) As long as they continue to work on the game, hopefully, most of the stuff we want will be included.
The only thing I'm expecting, based upon a credible source, is group movement. I will continue to be fair and honest in my assessment of the game and the company.
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Old February 12, 2002, 16:26   #16
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Quote:
Originally posted by Libertarian
The only thing I'm expecting, based upon a credible source, is group movement. I will continue to be fair and honest in my assessment of the game and the company.
I hope your credible source is indeed credible. Group movement is high on my wish list. That alone would "make my day"
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Old February 12, 2002, 16:31   #17
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I believe that I'm safe in saying that my source is considered highly credible among the critics and the sycophants alike. Due to ethical considerations, I cannot divulge his or her identity.
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Old February 12, 2002, 16:37   #18
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Who stated that it would be 1.17f? That doesn't sound like major changes.

(First patch = +0.05 to BIC version, +0.09 to Game version, and +0.14 to editor version)
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Old February 12, 2002, 16:38   #19
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Thunderfall.
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Old February 12, 2002, 16:39   #20
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Ming makes a powerful point. Full-blown scenario capability and MP would silence a lot of this noise. If one didn't like it as is, then fix it yourself! Until those of us who do like it can freely say that to critics like Lib, he has a legitimate case to make.

Lib, you've been awful nice today. I like it.
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Old February 12, 2002, 16:51   #21
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Thank you. A dispassionate review of the record, however, will show that I have always been nice. My detractors were cruel.
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Old February 12, 2002, 16:54   #22
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Quote:
Originally posted by Libertarian
Thank you. A dispassionate review of the record, however, will show that I have always been nice. My detractors were cruel.


ROTFLMFHO
It's good to have you back, man.

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Old February 12, 2002, 17:46   #23
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Quote:
Originally posted by Libertarian


The only thing I'm expecting, based upon a credible source, is group movement. I will continue to be fair and honest in my assessment of the game and the company.
Would group movement cut back on the late game drag? If it did,,,,I'd be pretty happy.....if it doesn't, its back to the virtual battlefront of combat mission. . .

I'm really hoping you are right............
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Old February 12, 2002, 17:51   #24
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Would group movement cut back on the late game drag?
It might help, but I doubt it will fix it.
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Old February 12, 2002, 18:01   #25
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They have fixed the AI try to build cities over and over again if the limit is reached problem, so it will not be as slow as before.
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Old February 12, 2002, 18:05   #26
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Quote:
Originally posted by Libertarian
Oh, stop whining.
LOL.
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Old February 12, 2002, 18:07   #27
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Quote:
Originally posted by Gramphos
They have fixed the AI try to build cities over and over again if the limit is reached problem, so it will not be as slow as before.
Not sure what you mean.......but I think the fact that the comp can't stack units makes for a boring end game. There is nothing worse than sitting around waiting for the comp to make its move. If this patch can fix that, I'm in, if not I'll invest my weekends into something else.
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Old February 12, 2002, 18:12   #28
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Quote:
Originally posted by Gramphos
Who stated that it would be 1.17f? That doesn't sound like major changes.

(First patch = +0.05 to BIC version, +0.09 to Game version, and +0.14 to editor version)
Actually, it has more to do with the fact that the first version of this patch we submitted passed QA than the scope of the changes. If it had required fixes, the next version submitted would have been v1.18f, and so forth.

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Old February 12, 2002, 18:17   #29
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Group movement, if combined with sensible unit activation sequencing, will greatly ameliorate endgame tedium. Of course, I hope they also fix outright bugs, such as the bizarre reconnaissance overlap/kill.
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Old February 12, 2002, 18:19   #30
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It better have specify player starting locations.
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