Thread Tools
Old May 1, 2002, 05:08   #121
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
Quote:
I really want to see this baby grew up
me too
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 19, 2002, 09:38   #122
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 23:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
So, Pedrunn, how far are you from a public (beta) release?
__________________
Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery
Locutus is offline  
Old May 19, 2002, 23:30   #123
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
Sorry, Locutus!
But we are as far as i was since my last post. I gave it a brake because i am kind of interested in learning slic and photoshop (as you may have notest from my past works these days). Not to mention the excitement of helping in the visible wonders mod (associated with me learning photoshop).
I hope to restart the work in it next weekend (maybe this weekend).
It is in my hands now i have to make the texts. In this first stage i got all the sprites i wanted. Maybe a few more goods can be needed but so far it is ok.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Pedrunn is offline  
Old May 20, 2002, 03:54   #124
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
Locutos don’t forget it is also exam season I got one my self in a few moments
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 20, 2002, 08:17   #125
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 22:17
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
What exams are you taking this year?
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Immortal Wombat is offline  
Old May 20, 2002, 11:14   #126
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
AS mathes GCSE english and an AVCe in computers what about you
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old May 20, 2002, 12:04   #127
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 23:17
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
Don't worry, I know and understand you're busy with all sorts of other stuff, but I'm just curious - I can't wait to see all this in action (even if half of it doesn't work yet)!
__________________
Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery
Locutus is offline  
Old May 20, 2002, 12:39   #128
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 22:17
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
AS geography, chemistry and biology, A level maths.
good luck
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Immortal Wombat is offline  
Old May 20, 2002, 15:38   #129
child of Thor
Call to Power II Democracy GameCTP2 Source Code Project
Emperor
 
child of Thor's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
mmmm.......exams, you lucky guys Good luck to you all and when i decide to take my Degree next year you are welcome to laugh at me come crunch time! Enjoy
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

Bush's Republican=Neo-con for all intent and purpose. be afraid.
child of Thor is offline  
Old May 21, 2002, 03:44   #130
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
it is the IT i need the luck in
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old June 8, 2002, 14:15   #131
centrifuge
Call to Power PBEMCall to Power II MultiplayerCTP2 Source Code Project
Prince
 
centrifuge's Avatar
 
Local Time: 14:17
Local Date: October 31, 2010
Join Date: Apr 2002
Location: USA
Posts: 916
How will (or are) the civ specific city sprites be implemented for this scenario? For some reason, I seem to be having a heck of a time doing the same thing. Everyway that I've tried to work it, I continue to only be able to use two civ specific cities. There has to be something simple that I'm missing.
centrifuge is offline  
Old June 10, 2002, 03:57   #132
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
try looking at the city mod in the main database the files that were modified should show you all you need to know
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old June 10, 2002, 10:27   #133
centrifuge
Call to Power PBEMCall to Power II MultiplayerCTP2 Source Code Project
Prince
 
centrifuge's Avatar
 
Local Time: 14:17
Local Date: October 31, 2010
Join Date: Apr 2002
Location: USA
Posts: 916
Thanks Big MC, I'll do just that.
centrifuge is offline  
Old June 10, 2002, 11:14   #134
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
edit

ops wrong thread
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website

Last edited by The Big Mc; June 10, 2002 at 11:27.
The Big Mc is offline  
Old June 10, 2002, 22:50   #135
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
Sorry for the late response i was out this weekend,
There will be four civs in the game. Their city sprite are defined for each age in the file agecitystyle.txt. Where it is self explanatory if you realize that the MinSize and MaxSize are the size of the cities.
Code:
 wich the sprite will represent the city.
AGE_ONE_STYLE_ONE {
	Sprites { Type 0 MinSize 0  MaxSize 14  Sprite 28 }
	Sprites { Type 0 MinSize 15  MaxSize 29 Sprite 29 }
	Sprites { Type 0 MinSize 30 MaxSize 99 Sprite 30 }
}
And you the city styles for each civ is given in the civilization.txt.
Where in the line:
Code:
CIV_CITY_STYLE
the number 0 (zero) stands for AGE_ONE_STYLE_ONE, the number 1 for AGE_ONE_STYLE_TWO, the number 2 AGE_ONE_STYLE_THREE, and so on in the agecitystile.txt.
This i believe you already know as i see in your posts in others threads. And the citymod is a much better source than this post

Yet the biggest city problem in this mod was the use of two differnts city styles in the same age for the same civ: The solar System and the Space City.
I solved this problem with the line in the agecitystyle.txt
Code:
Type
Where 0 is used for land cities and 1 for sea cities ( just hit me! the number 2 stands for air cities???)

And the space tile is configured to be a land tile and a special solar system tile is beach (sea) tile.
This way i can have both.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Pedrunn is offline  
Old June 10, 2002, 23:02   #136
centrifuge
Call to Power PBEMCall to Power II MultiplayerCTP2 Source Code Project
Prince
 
centrifuge's Avatar
 
Local Time: 14:17
Local Date: October 31, 2010
Join Date: Apr 2002
Location: USA
Posts: 916
Thanks for the info Pedrunn. Your right, I have looked into those files and fiddled with them a bit already. I'll take a closer look at them (make sure that I didn't miss anything that you mentioned here), and also take a look at the citymod files. By the way, the work on the space scenario looks truly exceptional, I can't wait to see it in action.
centrifuge is offline  
Old June 17, 2002, 07:04   #137
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
pedrun want to help me with a future update to the main ctp interface
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old June 17, 2002, 10:41   #138
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
Sure. I was thinking in get back to work in this scenario a week ago . Maybe we could do some work in the future together helping each other . And future is my favorite time so lets work on it.
What you have in mind? Is it the UI?
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand

Last edited by Pedrunn; June 17, 2002 at 16:03.
Pedrunn is offline  
Old June 19, 2002, 05:54   #139
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
Pedrun I will show you how about that .




This is the great library it is still in beta type. still some things to do on it.
I thought about completely updating the user interface not much would it seams apart form the big ones what to have at the side of the science adviser ( need something more modern then the old test tube things. Possibly binary code)

So you in or out if you want you can start on the national management screen I will get back to you when I finish the great library up date.

I was looking at ctp1 yesterday after finally finding a copy at £2.99 sterling about a tenth of the cost of civ 3 and you are right the space section was cool.
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old June 19, 2002, 11:56   #140
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
I will try to give a shot in the national manager basing in this image.
The great library look really cool. But i did not like this blue tone in the advance name button and in ganeplay/historical background should be lighter.
And you could have a better backgroung rather the these symbols place one besides the other. But yet they give a good view anyway.
I am looking foward to your final GL look.

Are you adding replacements tgas in the picture folder or changing the UI files?
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand

Last edited by Pedrunn; June 19, 2002 at 12:05.
Pedrunn is offline  
Old June 24, 2002, 05:54   #141
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
posting new pics it is a lot easier any way I am going to overhaul the blue possible to tie it in with the gaia controller.

any way I have been on ctp1 a lot and I think we can take the wonder box of there and just up grade it to fit.
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old June 25, 2002, 11:56   #142
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
Yep.
I believe new pics are better unfortunetly the fonts will remain the same wich will limit my thoughts.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Pedrunn is offline  
Old June 26, 2002, 05:50   #143
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
I don’t know pedrun it may be possible to change the font but I think it would have to be all of the fonts for the game we change.

Any way I have been doing to much playing of ctp1 now that I have it loads of good ideas are flowing now.
You know what they say a change is as good as a holiday
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old June 28, 2002, 13:47   #144
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
Big Mc,
Changing a few pics will change almost all the screen. This save us a lot of time and working to change the interface.
At first we need a pic to replace the uptg20e.tga first
I thought the uptg28e.tga would do the trick but it is too dark and the fonts became unreadable.
Any pics suggestions?


IW,
Could you attach the sprite script you wrote for making those one picture only goods to me (If possible the whole folder). I want to give a try in sprite making. Specially goods now. But i keep hating that makespr.exe piece of s#@&.
It makes me want to shoot my head off!
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand

Last edited by Pedrunn; June 28, 2002 at 13:53.
Pedrunn is offline  
Old June 28, 2002, 14:41   #145
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 22:17
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
:kill:
Attached Files:
File Type: txt gg01.txt (942 Bytes, 6 views)
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Immortal Wombat is offline  
Old July 1, 2002, 06:09   #146
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
pedrun i will send what i have done next time i am on line got a lot done

Battle view

msg boxes

save box

menu box

etc

and they look so cool
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old July 1, 2002, 08:56   #147
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
About sprite creation...
Quote:
Error in bitmap data. Pixel with no associated alpha
I get this line after loading the makespr.
What does thais suppose to mean? And how can i fix it
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Pedrunn is offline  
Old July 1, 2002, 10:15   #148
J Bytheway
Call to Power PBEMCall to Power II Democracy GameCTP2 Source Code Project
Emperor
 
J Bytheway's Avatar
 
Local Time: 22:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: England
Posts: 3,826
I think it means you have a black pixel not appropriately represented in the alpha channel or vice versa. If you're using PSP, and you generate the mask from 'any non-zero value' then it should work. Otherwise you can use the magic wand to select all the black pixels and then invert the selection and generate the mask from that, but thet won't work if you've any black in the middle of your image.
J Bytheway is offline  
Old July 2, 2002, 04:44   #149
The Big Mc
CTP2 Source Code Project
King
 
The Big Mc's Avatar
 
Local Time: 21:17
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
pedrun what program you using.

if it is paint shop i can help.
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
The Big Mc is offline  
Old July 2, 2002, 14:06   #150
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 18:17
Local Date: October 31, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
I am using photoshop

Yet, could you help me try to do this good? It is for blueO expansion code.

If you get it working could you attach the txt file so that i can use as a model for the others ones?

If not you could try to find out what is wrong with that tif!?!

-Thanks in advance

PS: Have you found a good background pic for the space UI?
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand

Last edited by Pedrunn; July 2, 2002 at 14:12.
Pedrunn is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 17:17.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team