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Old March 6, 2002, 05:53   #1
FrostyBoy
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New Graphics Mod Coming
I am almost done, I have gone over all my previous mistakes and bad artwork and redone them. I've also done some more graphics on things that I did not do before.

I probably have the best looking Civilization 3 out there right now.
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Old March 6, 2002, 06:14   #2
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*shudders* ahh, anyone got a sanitary napkin?
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Old March 7, 2002, 17:21   #3
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Drooling with anticipation!
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Old March 7, 2002, 18:51   #4
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Re: New Graphics Mod Coming
Quote:
Originally posted by Sn00py
I am almost done, I have gone over all my previous mistakes and bad artwork and redone them. I've also done some more graphics on things that I did not do before.

I probably have the best looking Civilization 3 out there right now.

uuuuuuuuhhh baby!

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Old March 8, 2002, 09:08   #5
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Re: New Graphics Mod Coming
Quote:
Originally posted by Sn00py
I am almost done, I have gone over all my previous mistakes and bad artwork and redone them. I've also done some more graphics on things that I did not do before.

I probably have the best looking Civilization 3 out there right now.
I'm happy for you, but why tell us about it before we can download it?
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Old March 8, 2002, 10:03   #6
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so if any of us are working on a terrain mod we can go ahead and stop and work on something else while waiting for sn00py's mod.
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Old March 8, 2002, 15:01   #7
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cool!!! How long do yout hink it will be until you have them done and screenshots up Sn00py? I lvoe the other mods you did with the graphics, and will be delighted if these are as great looking as those! Thanks a lot!!
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Old March 8, 2002, 21:06   #8
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How do you ppl feel about bigger cities and with buildings like the granary, temple, library, etc, visible in the city?
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Old March 8, 2002, 21:10   #9
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I like your industrial city especially in comparison to the game defoult one...
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Old March 8, 2002, 21:55   #10
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sweeeeeeeeeeeet!

Must have! Those are great!

one question: did you fix the flood plain graphics? they're hooorible right now.
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Old March 8, 2002, 21:55   #11
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Looks pretty good to me
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Old March 8, 2002, 22:11   #12
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now about those flood plains, I don't exactly know what flood plains are supposed to look like, what do you want them to look like? what is wrong with the ones now? etc. with this info I could change them.
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Old March 9, 2002, 01:01   #13
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the ones now look like deserts with green circles on them. bleh. I'm not sure what they should look like though. I'm still against the whole idea of founding a city near an area that floods, dunno why they incorporated that into the game. I suppose it just similates especially fertile land.
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Old March 9, 2002, 01:25   #14
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I'm not entirely sure what they look like.

I suppose they look different depending on if there's a flood or not.

I think fezick31 is working on some flood plain grfx already so maybe he'll have one ready that you could add to your graphics package.

But I found this picture and it looks pretty good to me.
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Old March 9, 2002, 01:42   #15
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yeah, sort of a flooded grassland instead of a desert. Can you mix something up intermingling water with grassland?
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Old March 9, 2002, 10:42   #16
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Great work. I cant wait to see it all.

Quote:
I'm still against the whole idea of founding a city near an area that floods, dunno why they incorporated that into the game. I suppose it just similates especially fertile land.
There are lots of cities worlwide that were founded on or have grown to include flood plains. Many or most cities on the Mississippi are on flood plains. I think that almost any city founded on a large river on flat land would be on a flood plain.
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Old March 9, 2002, 14:35   #17
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My understanding on the situation isn't very broad, but I am against the founding of a city on a flood plain because everyone else in the state is financing the costs of rebuilding that area after a flood (be it through increased insurance rates or through taxes).
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Old March 9, 2002, 15:12   #18
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Quote:
Originally posted by Sn00py
How do you ppl feel about bigger cities and with buildings like the granary, temple, library, etc, visible in the city?

They look great. But won't a bigger city icon totally overlap some of the tiles around it?

About the buildings, are you planning on doing Wonders too (a few important ones, like the Pyramids or Bach's cathedral)?

FLOOD PLAIN (from an Internet search):
A flood plain is the lowland adjacent to a river, creek, lake, stream, ocean or other open waterway that is subject to flooding when there is a significant rain.
So I don't think that there is any specific look for it. Maybe half-land half-water, like a swamp, but not as gloomy. I guess you'll just have to use your great imagination.
I was going to post a few pics, but that wouldn't help, because it's just normal land when it's dry, and turns to a lake when it rains...
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Old March 9, 2002, 17:27   #19
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I was wondering about that too and I researched the issue. The city graphics, take rAMER.pcx for example, are divided into 12 rectangles of 167width by 95height. If you have grid line enabled, they will overlap the city, and any resources in neighboring diamonds can also overlap the city. So if you want to create your own city fit it into 167x95 and then paste it into the appropriate pcx.

maybe make it green like grassland but have tall grass on it or something tall and weedlike. We have flood plains near where I used to live (the valley where all the cows are) and it is usually full of tall grass (where the cows aren't). I think it appropriate that floodplains, found near rivers, are green. That way the land very close to the river is fertile and shows it.
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Old March 9, 2002, 17:29   #20
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dbl post.
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Old March 9, 2002, 18:10   #21
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the above cities do fit, it took me a few trial and errors to get the right sizes.

I cannot put wonders into cities because it would look strange if everyone had hanging gardens, when only one person has actually built it.

I have a few thoughts on flood plains, so I will have a go today.
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Old March 9, 2002, 18:38   #22
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Do you have an ETA on when you will be done with this graphic mod? It looks interesting, and I am using some of your other stuff right now.
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Old March 10, 2002, 06:36   #23
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ok umm... another week?
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Old March 10, 2002, 16:55   #24
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It has always seemed odd that floodplain tiles are always adjacent to desert tiles (if I'm not mistaken). Maybe the existing graphics are appropriate, but do not make the floodplain part of the transition between the river and desert distinct enough. What about just broadening that narrow green strip along the edge, perhaps with a few minor streams leading toward the river?

Regarding the issue of founding cities on floodplains, the game designers evidently shared the reservations expressed here, and they punish those cities by a higher rate of disease and death from the swampy conditions.
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Old March 11, 2002, 16:20   #25
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Sn00py - The cities look unbelievable, but still a little clusterd. You should keep them with your improvements, shrink them to 75%, and use the remaining amount of room to soften the cities relation to the terrain with a slowly diminishing grid pattern.

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Old March 12, 2002, 01:27   #26
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Can you make some black sand coastline sn00py? That might be sweet dunno how you would fit it with the various terrains.
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Old March 12, 2002, 18:08   #27
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cool ones
I love your cities... are so cute
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Old March 12, 2002, 21:04   #28
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Hey Sn00py,
Any idea how much longer it will be? Or perhaps you could post up a couple of screenshots of the main screen graphics for us to start drooling over!!! Have you gone back and redone the graphics that you hae changed before? Or have you just beeen messing wiht the City tiles?
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Old March 13, 2002, 06:23   #29
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the bigger cities are great!-wanted to do something like that but i haven't got the time!
nice work snoopy
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Old March 13, 2002, 07:48   #30
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Just wanted to let you know, I'm looking forward to your work Sn00py
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