View Poll Results: Who do we trade with (choose quick, only 48 hours to choose!)
Trade with Rome- Yes, they're small, cute, nearby and we should make some immediate money without upsetting the usage of triremes too much. 12 80.00%
Trade with Egypt- Yes, they're far away, and they won't bother us for a while, and we'll net more money. 2 13.33%
Do internal trade- Close the borders! Expel the foreign devils! Glory to bakufu! 1 6.67%
Voters: 15. You may not vote on this poll

 
 
Thread Tools
Old March 17, 2002, 22:05   #1
Dr. Nick
Spanish CiversApolytoners Hall of Fame
Deity
 
Dr. Nick's Avatar
 
Local Time: 18:52
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Mola mazo!
Posts: 13,118
Commerce Poll (PLEASE READ DEBRIEFING FIRST)
Alright, here's the debriefing:

We are building caravans in the following cities:
Sodaq- Spice, Pearls, Salt
Apolyton- Silk, Furs
Walvis Baii- Pearls, Gems, Furs

We can trade with nearby Rome for some quick profit, they seem to be peaceful and small and after the containment city is founded it'll be easy to maintain the peace. There is a trireme nearby that seems to be about to turn into a taxi as a poll suggests.

Rome demands:
Rome- Silk, Copper, Silver
Antium- Dye, Copper, Silk
Cumae- Silk, Wool, Gems
Veii- Dye, Copper, Pearls

On the other hand, we have faraway Egypt. There's a trireme lying idle around Egypt that can be used to transport two caravans, though this will take longer, it should net us some more cash (although I don't expect it to be very much more).

Egypt demand:
Thebes- Furs, Wine, Silk
Elephantine- Furs, Gold, Silver
Heliopolis- Dye, Copper, Pearls
Memphis- Dye, Wine, Furs

We can produce demanded commodities in both empires in each of the three cities making units. I personally suggest we go for trade with Rome. They may be closer, it'll net us some less money individually, but it won't be so disruptive to the movement of triremes. As well as the fact, that I'm pretty sure that trireme sulking at the loss of our warrior north of Egypt will be used for colonisation rather than commerce in the nearby future.

Overall, we have those two options or the isolationist, you decide.
Dr. Nick is offline  
Old March 17, 2002, 22:40   #2
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 16:52
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
It appears that our main plan involves eliminating India and then Rome. If that is the case, there is not enough gain to be had by trade with cities that may soon be destroyed.

It will be worth more to establish trade (if we do that at all with other civs) with those destined to survive longer.

Actually, the best thing is to establish trade routes with our own cities on other landmasses. That way, we don't have to share the wealth with anyone.
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old March 18, 2002, 03:12   #3
MrWhereItsAt
Alpha Centauri Democracy GameCivilization II Democracy GamePtWDG RoleplayAlpha Centauri PBEMSpanish CiversCall to Power Democracy GameCivilization II Democracy Game: Red FrontPtWDG2 Latin LoversACDG The Cybernetic ConsciousnessCivilization III PBEMC3C IDG: Apolyton TeamACDG Planet University of TechnologyACDG3 GaiansC3CDG The Lost BoysCivilization III Democracy GameInterSite Democracy Game: Apolyton Team
Deity
 
MrWhereItsAt's Avatar
 
Local Time: 09:52
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
I dunno....

We should perhaps look for the quick benefit - and if Rome really is peaceful, perhaps it is best to consider using it as a useful trading partner until we are dominant enough that we no longer need them.

I don't know IIRC, but don't things like trade have an effect on the Civ's attitude? India seems to have all the hallmarks of Hostile Nation #1 at the mo', and I don't believe we are quite at the stage of killing them and moving on to someone else YET.

So, all in all, let the swine (Romans) have their pearls! We need the gold, and perhaps that will allow us to adjust taxes to curb those unhappy mutterings disturbing our President so.
__________________
Consul.

Back to the ROOTS of addiction. My first missed poll!
MrWhereItsAt is offline  
Old March 18, 2002, 08:15   #4
Vlad Antlerkov
Civilization III Democracy Game
King
 
Vlad Antlerkov's Avatar
 
Local Time: 15:52
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
Trade with Rome after containing them.

That aside... pearls? I don't remember that being a trade commodity... *scratches head*
Vlad Antlerkov is offline  
Old March 18, 2002, 08:56   #5
-Jrabbit
Civilization II Democracy GameCivilization II MultiplayerMacCivilization IV: MultiplayerCivilization II Succession Games
Deity
 
-Jrabbit's Avatar
 
Local Time: 16:52
Local Date: October 31, 2010
Join Date: Feb 2002
Location: location, location
Posts: 13,220
Another advantage to trading with the Romans is that soon those cities will be ours!


Where the heck did we find Pearls????????
__________________
Apolyton's Grim Reaper 2008
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

"The Borg are gay." -Drake Tungsten
-Jrabbit is offline  
Old March 18, 2002, 11:01   #6
shade
Civilization II Democracy Game
King
 
shade's Avatar
 
Local Time: 22:52
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
Trade with Rome:
advantages:
-Close
-quick profit
-easy to contain as "other empire to trade with"(we keep them contained(=NOT KILL THEM) and get big profits=> kill rest of the world...since they(Rome) are pathetic we don't need to be that affraid of them))
-keep triremes near.

Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
shade is offline  
Old March 20, 2002, 02:14   #7
MrWhereItsAt
Alpha Centauri Democracy GameCivilization II Democracy GamePtWDG RoleplayAlpha Centauri PBEMSpanish CiversCall to Power Democracy GameCivilization II Democracy Game: Red FrontPtWDG2 Latin LoversACDG The Cybernetic ConsciousnessCivilization III PBEMC3C IDG: Apolyton TeamACDG Planet University of TechnologyACDG3 GaiansC3CDG The Lost BoysCivilization III Democracy GameInterSite Democracy Game: Apolyton Team
Deity
 
MrWhereItsAt's Avatar
 
Local Time: 09:52
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
Blame El Awrence for the Pearls, I just followed his lead...

Maybe there are Pearls in the MGE game?
__________________
Consul.

Back to the ROOTS of addiction. My first missed poll!
MrWhereItsAt is offline  
Old March 20, 2002, 03:29   #8
Hydey
Civilization II Democracy GameCivilization II Multiplayer
Emperor
 
Hydey's Avatar
 
Local Time: 07:52
Local Date: November 1, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
I never see pearls, perhaps its a cheat.
__________________
The difference between genius and stupidity is that genius has its limits

Hydey the no-limits man. :(
Hydey is offline  
Old March 20, 2002, 10:38   #9
Marquis de Sodaq
King
 
Marquis de Sodaq's Avatar
 
Local Time: 15:52
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
It sounds as tho someone has an altered rules.txt... One wonders what else has been altered besides just the trade commodities?

If it's just a commodity, no big deal. It will revert back to whatever the default is when the next president plays.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)

The gift of speech is given to many,
intelligence to few.
Marquis de Sodaq is offline  
Old March 20, 2002, 15:21   #10
JCP
Civilization II Democracy GameCivilization III Democracy GameMacCivilization II Succession GamesScenario League / Civ2-CreationCivilization II Multiplayer
Prince
 
JCP's Avatar
 
Local Time: 23:52
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Paris, France, Europe
Posts: 554
Are there Pearls ?
I try an explanation :
Don't blame latin players : in Civ II, there are Gems for trade.
But the translation in other languages may be not very acute.
In french, for instance, gems become "joyaux", that may be translate approximatively by Pears !
And in castellano (spanish...)...
__________________
JCP
Paris, FRANCE
JCP is offline  
Old March 20, 2002, 15:23   #11
JCP
Civilization II Democracy GameCivilization III Democracy GameMacCivilization II Succession GamesScenario League / Civ2-CreationCivilization II Multiplayer
Prince
 
JCP's Avatar
 
Local Time: 23:52
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Paris, France, Europe
Posts: 554
Re: Are there Pearls ?
Quote:
Originally posted by JCP
...translate approximatively by Pears !
Pearls, of course !
__________________
JCP
Paris, FRANCE
JCP is offline  
Old March 20, 2002, 16:10   #12
MrWhereItsAt
Alpha Centauri Democracy GameCivilization II Democracy GamePtWDG RoleplayAlpha Centauri PBEMSpanish CiversCall to Power Democracy GameCivilization II Democracy Game: Red FrontPtWDG2 Latin LoversACDG The Cybernetic ConsciousnessCivilization III PBEMC3C IDG: Apolyton TeamACDG Planet University of TechnologyACDG3 GaiansC3CDG The Lost BoysCivilization III Democracy GameInterSite Democracy Game: Apolyton Team
Deity
 
MrWhereItsAt's Avatar
 
Local Time: 09:52
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
Mais, bien sur!
__________________
Consul.

Back to the ROOTS of addiction. My first missed poll!
MrWhereItsAt is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 17:52.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team