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Old April 12, 2002, 18:53   #1
Alexander's Horse
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Game III: Markusf surrenders early
We must be playing best of 5 now

He can't handle raging hordes
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Old April 12, 2002, 19:39   #2
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ya whatever.. Problem is you wouldn't play if i didn't agree to every single setting. You screwed up the map so bad, it was pretty much impossible to play, PLUS you picked the greeks, which seem to get a big barb defence bonus, above the 5 city one.. I reloaded the the game 10 times and moved, each and every single time a 70% dead non vet archer kills the german cap, and each time 2 barb archers attack the greek cap the defending warror isn't even hurt. On a small map like that with hordes, you aren't playing against another person your playing against the AI. My main reason for leaving though was because it was impossible build more then 3 cities on that island.
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Old April 12, 2002, 20:25   #3
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Yes but you lost
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Old April 12, 2002, 20:31   #4
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no, i posted we are allowed to ask for restarts before we even started. You know damn well that if you make a small map 5 billion years old the host is guarented a great start and the other person is screwed. ESPECIALLY if you make islands.
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Old April 12, 2002, 20:44   #5
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Excuses, excuses
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Old April 13, 2002, 06:12   #6
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Perhaps you should take turns hosting with the host choosing the settings
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Old April 13, 2002, 13:01   #7
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On a small map with raging hordes you're not playing against the human you're playing against the AI....how many times have I said that and everyone said to me "No you just can't play raging hordes because you only know how to play 2x2x King villages only blah blah blah"?
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Old April 13, 2002, 13:22   #8
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AH won't accept any settings other then the ones he dictates.
Eyes, there is a HUGE difference between Small land, with a 5 square island, then a huge landmass with 20 squares. Normally barbs can not land by ship until someone has mapmaking.. but this and other rules are ignored on maps like that..
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Old April 13, 2002, 14:14   #9
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I guess you're all just a bunch of hypocrites.
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Old April 13, 2002, 14:17   #10
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*more popcorn and a case of beer*

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Old April 13, 2002, 20:07   #11
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This is going to be great with the mighty eyes getting in on the act.
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Old April 13, 2002, 20:35   #12
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why don´t you alternate the host?
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Old April 14, 2002, 00:32   #13
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Quote:
Originally posted by oedo
why don´t you alternate the host?
AH won't play on any settings other then his, So you quit out of first game, and then the next game he finally gets the settings you asked for in the first place.. (sort of)
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Old April 15, 2002, 06:14   #14
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Old April 15, 2002, 10:31   #15
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I may be overseas but that does not mean you can tell a pack of lies about game settings Markus.

It is a complete lie to say that I insist on game settings and will only play those settings.

I almost never play 2x. Guess what? Our first 2 games were 2x.

Then you asked for 1x1x deity. Fine, we play that, you lose and whine about barbs.

You don't like small maps so I make the map larger.

You whine about barbs, because you can't handle them, so in our our current game I set them to villages.

If you lose that game I'm sure you'll have another excuse
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Old April 15, 2002, 13:43   #16
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Quote:
Originally posted by Alexander's Horse
I may be overseas but that does not mean you can tell a pack of lies about game settings Markus.

It is a complete lie to say that I insist on game settings and will only play those settings.

I almost never play 2x. Guess what? Our first 2 games were 2x.

Then you asked for 1x1x deity. Fine, we play that, you lose and whine about barbs.

You don't like small maps so I make the map larger.

You whine about barbs, because you can't handle them, so in our our current game I set them to villages.

If you lose that game I'm sure you'll have another excuse
You insisted on 2x for the first games, i got the icq history to prove it.
Lets see if anyone else on here wants to play raging hordes on islands 6 squares high and 2-4 squares wide? Set to 5 billion years, with 3 grassland squares on the whole island.
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Old April 15, 2002, 13:51   #17
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Gee... this is better than all the whining that we normally get in a "I'm the Best" thread

*makes another batch of popcorn and grabs another beer*
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Old April 15, 2002, 14:10   #18
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Quote:
Originally posted by markusf
PLUS you picked the greeks, which seem to get a big barb defence bonus, above the 5 city one
*whilst munching on snacks*

The 5 city bonus is a new one on me, can someone elaborate?
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Old April 15, 2002, 14:55   #19
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For some reason, when your playing diety, and you have less then 5 cities in raging hordes your warrors are invincible against barbs.. Soon as you build your 6th city all your warrors die to barbs. And if you build your cap in a location that has no ocean squares barbs don't attack you etc etc... Playing with barbs is lame if you know the pattern.
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Old April 15, 2002, 14:57   #20
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Quote:
Originally posted by markusf
For some reason, when your playing diety, and you have less then 5 cities in raging hordes your warrors are invincible against barbs.. Soon as you build your 6th city all your warrors die to barbs.
Well you better learn a new pattern, because the above is incorrect. One city every time... Two cities... most times... Three cities... Toast. And I've seen it many times... and I only play at Diety...
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Old April 15, 2002, 15:03   #21
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Quote:
Originally posted by Ming


Well you better learn a new pattern, because the above is incorrect. One city every time... Two cities... most times... Three cities... Toast. And I've seen it many times... and I only play at Diety...
played nearly a year with wonderdog and crustation on 1x 1x diety raging hordes. We never defended with anything other then warrors. I never lost any of my core cities.
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Old April 15, 2002, 15:11   #22
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I play about 99% of my games at 2x1x, deity, raging hordes... and I have lost my capital after building my second city, many... many times. And this is before I have three or four cities. I guess I'm just "lucky" then...
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Old April 15, 2002, 15:23   #23
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i don't defend with only warriors anymore. i tried it before in the friday night games, barbs regularly captured or destroyed my second/third/fourth cities and a player of my caliber can't afford those kinds of setbacks.
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Old April 15, 2002, 16:09   #24
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Quote:
Originally posted by Ming
I play about 99% of my games at 2x1x, deity, raging hordes... and I have lost my capital after building my second city, many... many times. And this is before I have three or four cities. I guess I'm just "lucky" then...
maybe the rules change for 2x?
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Old April 15, 2002, 16:22   #25
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Maybe it is different for 2x, but i suspect not.
I too have lost my second/third/fourth city to barbs early.
I have never lost my cap when having two cities or less to barbs.
I lost my cap once with 3 cities.

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Old April 15, 2002, 16:26   #26
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Hmmm... just played a sample MP game at deity, raging hordes, 1x1x... built two cities... one warrior each... and waited for barbs.

Barb archers came up and destroyed my second city. Didn't even take any color away from the archer
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Old April 15, 2002, 16:32   #27
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I lost my second city to barbs in a 1x1x/deity/raging 2 player game, and my fourth city in a 1x1x/deity/raging 3 player game. Were the Markus/wonderdog/crustacian games played as scenarios or some other altered starting conditions?
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Old April 15, 2002, 16:38   #28
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Hmmm... just played another game on the same settings... lost my capital to barbs with only two cities. Granted, I had to reset a few times for the barb horse to kill my warrior... but he did.
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Old April 15, 2002, 17:34   #29
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Ming, did you test it as the greeks?

RAH
Sounds pretty definative to me.
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Old April 15, 2002, 18:11   #30
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I'm glad I got here early , its standing room only up the back.

Does anyone else have any theories they would like Ming and Rah to play test, they have nothing better to do.


Horse is so affraid of marcus that he left the country.
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