Thread Tools
Old April 23, 2002, 17:17   #61
steelehc
Prince
 
steelehc's Avatar
 
Local Time: 14:16
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Alaska
Posts: 434
Still no-one has posted a save or screenshot or whatever. I am not attacking those who have seen this, but I am attacking this events existence, and will do so until I see proof of some kind. Or if it happens to me.

Steele
__________________
If this were a movie, there'd be a tunnel or something near here for us to escape through.....
steelehc is offline  
Old April 23, 2002, 17:22   #62
Dom Pedro II
King
 
Dom Pedro II's Avatar
 
Local Time: 23:16
Local Date: October 31, 2010
Join Date: Nov 1999
Location: The College of New Jersey
Posts: 1,098
Ok, steelehc,

I'm probably going to be eliminated for telling you the truth, but it's all been a big conspiracy to try and trick you. Everybody got together at Apolyton and conjured the Spearman killing a Tank story just to mess with your head...

I'm sorry that we've been playing this nasty joke on you.


__________________
Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

I truly believe that America is the world's second chance. I only hope we get a third...
Dom Pedro II is offline  
Old April 23, 2002, 18:16   #63
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 17:16
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
Tsk, tsk, tsk Dom Pedro. The ninja spear-hit-man is enroute.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old April 23, 2002, 22:41   #64
steelehc
Prince
 
steelehc's Avatar
 
Local Time: 14:16
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Alaska
Posts: 434
Dom Pedro: ROFLMAO!! Thats the funniest thing I have heard all week. Thanks for humoring me.

Seriously, I find this hard enough to believe, and having never seen it myself in many hours of Civ3 does not help its credibility. I do not mean to attack anyone, but without proof I find such claims as "I lost 5 tanks to 4 spearmen" rather hard to believe.

NYE: if you are sending ninja-spear-hitmen, then I am doomed, as my only defense lies in my tanks.

Steele
__________________
If this were a movie, there'd be a tunnel or something near here for us to escape through.....
steelehc is offline  
Old April 23, 2002, 22:49   #65
Cyclotron
Never Ending StoriesThe Courts of Candle'Bre
King
 
Cyclotron's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Cyclo-who?
Posts: 2,995
I posted a topic on this exact question... "where is the evidence?" and nobody was able to give me a save of tanks losing to spears. A few did say they had experienced it, but most had never seen that occur and didn't see how it could.
__________________
Lime roots and treachery!
"Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten
Cyclotron is offline  
Old April 24, 2002, 01:22   #66
PatLasch
Chieftain
 
PatLasch's Avatar
 
Local Time: 15:16
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Washington
Posts: 53
The worst that I've ever had was a musketeer fortified in a city defeated by a regular warrior. That darn warrior razed my city too.
PatLasch is offline  
Old April 24, 2002, 03:02   #67
TCO
Apolytoners Hall of Fame
Emperor
 
TCO's Avatar
 
Local Time: 13:16
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
Quote:
Originally posted by Conqueror


I have tough time believing that, i cant remember ever losing tanks to spearmen, unless, ofcourse you use low health tanks to attack full health elite spearmen.

Lower your difficulty level if you cant handle losing units ?

And dont talk about "but it must be like in real life", would you seriously state that spearmen or other units survive for thousands of years in real life.
I can't beleive there are still wussy boys who whine about losing a unit. Try to approach the game strategically. Who cares if an occasional unit is lost. You should have enough to cover it. And the way odds work, you will occasionally benefit also. Do you want the game to be mechanical and tectical or strategic and fun?
TCO is offline  
Old April 24, 2002, 04:29   #68
Skanky Burns
Alpha Centauri Democracy GameACDG The Cybernetic ConsciousnessC4DG Team Alpha CentauriansApolytoners Hall of FameACDG3 Spartans
 
Skanky Burns's Avatar
 
Local Time: 10:16
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
I want my games to be mechanical and tectical
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
Skanky Burns is offline  
Old April 24, 2002, 06:12   #69
player1
Emperor
 
player1's Avatar
 
Local Time: 01:16
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
One important thing!

Defense bonus in metopolis is 100%
plus fortify (25%)

Which gives 2.25 multiplier not counting terrain.


So in metopolis:
Cavalry can lose form Pikemen. (6 vs 7.5)

Cavalry can lose from Speramen. (6 vs 5)

Tank can lose from Musketmen (16 vs 9), but rarely

Tank can lose from Rilfmen (16 vs 13.5).


Anyway, don't foget CITY BONUS.
Urban combat is diffenet form open space combat.
Use artillery if you don't want to lose some tanks.
player1 is offline  
Old April 24, 2002, 06:33   #70
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 17:16
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
Use artillery liberally, in all circumsatnces. Makes a better salad.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old April 24, 2002, 07:51   #71
Sava
PolyCast Team
Emperor
 
Sava's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
Bah.... there's no solution. The game is flawed. It's like the leaky dam... you plug up one hole, another appears.
__________________
(\__/) "Sava is teh man" -Ecthy
(='.'=)
(")_(") bring me everyone
Sava is offline  
Old April 24, 2002, 08:52   #72
Cesa
Chieftain
 
Cesa's Avatar
 
Local Time: 00:16
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Örebro, Sweden
Posts: 98
Just think of it like this, the spearman was probably created say 3000BC and the tank 2000AD. This means the spearman has 5000 years more combat training/experience. One can learn alot in that time...

And btw, yes it has happened to me (once, and the tank had only two HP left attacking a city), but no, I don't think of it as a problem.

(and steelehc, that was 4 tanks to 5 spearmen, not the other way around...)

edit: I'll learn to spell someday...
__________________
/Cesa
Cesa is offline  
Old April 24, 2002, 08:58   #73
Grumbold
Emperor
 
Grumbold's Avatar
 
Local Time: 00:16
Local Date: November 1, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
Quote:
Originally posted by notyoueither
Use artillery liberally, in all circumsatnces. Makes a better salad.
That'll be rocket then
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
Grumbold is offline  
Old April 24, 2002, 11:29   #74
Willem
Emperor
 
Willem's Avatar
 
Local Time: 16:16
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
Quote:
Originally posted by Hurricane
The best thing Firaxis could do is to give obsolete units a new look in new eras. For example, a spearman in the modern age would look like some rag-headed militant sporting revolvers and molotov cocktails. People could live with the occasional loss after that.

They alresdy update the worker (and leaders), why not make it for some other units, too?
Apparently someone has tried that and it works. Simply add a folder in Art/Units with era specific graphics, like the Settler etc. now has, and any unit can upgrade their appearance, though not their ability.
Willem is offline  
Old April 24, 2002, 12:48   #75
Random Passerby
Warlord
 
Local Time: 23:16
Local Date: October 31, 2010
Join Date: Jan 2002
Posts: 187
This is ridiculous. The people on one side of the debate say "This can't happen because the probability is just too low" so they complain about the combat system, and the people on the other side say "That can't happen because the probability is just too low" and so they demand to see proof that of these 'miracle spearman' who can somehow magically obtain results in strict accordance with the laws of probability.
Random Passerby is offline  
Old April 24, 2002, 13:26   #76
Zachriel
King
 
Zachriel's Avatar
 
Local Time: 19:16
Local Date: October 31, 2010
Join Date: Dec 2001
Location: U.S.A.
Posts: 1,194
Quote:
Originally posted by Random Passerby
This is ridiculous. The people on one side of the debate say "This can't happen because the probability is just too low" so they complain about the combat system, and the people on the other side say "That can't happen because the probability is just too low" and so they demand to see proof that of these 'miracle spearman' who can somehow magically obtain results in strict accordance with the laws of probability.




I'm so confused!
Zachriel is offline  
Old April 24, 2002, 13:50   #77
hexagonian
The Courts of Candle'Bre
Emperor
 
hexagonian's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Smemperor
Posts: 3,405
Quote:
Originally posted by steelehc
Still no-one has posted a save or screenshot or whatever. I am not attacking those who have seen this, but I am attacking this events existence, and will do so until I see proof of some kind. Or if it happens to me.

Steele
Don't breathe then - after all you can't see the air, but its there...
__________________
Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
hexagonian is offline  
Old April 24, 2002, 13:57   #78
Ethelred
King
 
Ethelred's Avatar
 
Local Time: 15:16
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Anaheim, California
Posts: 1,083
Come over to the Information thread in the OT area and we will REALLY confuse you.



I am pretty sure it was the paragraph that was confused not you.

Some of the words needed to changed here and there and then it might actually make some sense.

How about I try it.
-------------------------------------------------
This is ridiculous. The people on one side of the debate say "This SHOULDN'T EVER happen because the probability is just too low" so they complain about the combat system, and the people on the other side say "That can't happen because the probability is just too low" and so they demand to see proof that of these 'miracle spearman' who can somehow magically obtain results THAT ARE NOT in strict accordance with the laws of probability.
------------------------------------------------------

I think thats what he meant. Its still not an accurate restatement of the thread. Since few think it can't happen. I simply haven't seen it myself.

The odds are REAL low for a tank attacking a spearman on grass. Something like 99.5 to one. However the spearman's odds of survival impove a lot if it is in a city of greater than 13 population and on a hill. Even then the tank will win the vast majority of the battles.

Some of the people (Coracle) wouldn't be satisied with the Civ II combat system. Even there a speaman had a tiny chance of winning. They don't want the spearman to ever win under any conditions. They want it treated as a special case I guess.

IF attacker is TANK
AND defender is SPEARMAN
THEN piss on the odds tables and decapitate the SPEARMAN no matter what.

THEN PLAYER RANTS that the TANK has smeared blood on its tracks.
Ethelred is offline  
Old April 24, 2002, 14:37   #79
steelehc
Prince
 
steelehc's Avatar
 
Local Time: 14:16
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Alaska
Posts: 434
Now people are attacking me because I don't believe in their story.

I can't see the air, but I can tell its there. I would know if it weren't.

In any case it seems like no-one is going to be able to provide proof of this seemingly commonplace event. If it is so common, show me something. If it isn't so common, why are you b1tching?

Steele
__________________
If this were a movie, there'd be a tunnel or something near here for us to escape through.....

Last edited by steelehc; April 24, 2002 at 19:25.
steelehc is offline  
Old April 24, 2002, 19:24   #80
Denday
Chieftain
 
Local Time: 11:16
Local Date: November 1, 2010
Join Date: Apr 2002
Location: New Zealand
Posts: 45
spearmen waste tanks
I once played a cheiften game a long, long time ago
and i took over 50 tanks to fight a country and came back with 39 I razed all the cities and they had just discovered gunpowder and I lost 11 tanks.
it seems when I play a game even on monarch i will lose at least one tank to a musktmen or phlanex.

Hi Pieter
__________________
Denday
Denday is offline  
Old April 24, 2002, 22:11   #81
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 17:16
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
AhHa!
Here you go Steele. I knew I'd seen it out there somewhere.

BTW. It won't work anymore due to the random seed being reset when you load old saves with 1.21. If you are that determined to witness it yourself, you'll have to reinstall and patch to 1.17.

Look at this thread at cfc . Now everyone can leave you alone.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old April 25, 2002, 05:35   #82
Grumbold
Emperor
 
Grumbold's Avatar
 
Local Time: 00:16
Local Date: November 1, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
Re: spearmen waste tanks
Quote:
Originally posted by Denday
I once played a cheiften game a long, long time ago
and i took over 50 tanks to fight a country and came back with 39 I razed all the cities and they had just discovered gunpowder and I lost 11 tanks.
it seems when I play a game even on monarch i will lose at least one tank to a musktmen or phlanex.

Hi Pieter
If the nation had 11+ cities then I would say that you got value for money. You lost a few hundred production points and eradicated an entire nation. Unless you lose a unit or two in attacking the cost of a war is absolutely zero, which imo would be more of a problem than the occasional run of bad luck.
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
Grumbold is offline  
Old April 25, 2002, 07:59   #83
SpencerH
Civilization III PBEMCivilization III MultiplayerBtS Tri-League
Emperor
 
SpencerH's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
There may be a graphical fix for the spearman vs tank problem. Its in this thread

spearman vs tank fix
__________________
We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
If any man be thirsty, let him come unto me and drink. Vampire 7:37
Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.
SpencerH is offline  
Old April 25, 2002, 08:22   #84
PGM
Prince
 
PGM's Avatar
 
Local Time: 23:16
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Lisboa, Portugal
Posts: 334
I still don't understand what the "spearman vs tank problem" is. I don't see it as a problem, and would never want it fixed.
The game would be incredibly dull if combat results were always as predictable as many people in this thread wanted it to be.
Tank charges in and stops, the soldiers inside get out for a smoke, spearmen ambush them. Spearman 1, Tank 0. Just take it as fun. It IS a game...
PGM is offline  
Old April 25, 2002, 09:15   #85
Sava
PolyCast Team
Emperor
 
Sava's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
In the real world, the Modern Armor defeats regular old tanks 100 percent of the time. Need proof? There was a little skirmish called the Gulf War. The coalition forces lost 0 tanks to enemy fire.... THATS A BIG O. They did lose tanks to friendly fire because they are stupid.

Of course spearmen are not going to even stand a chance against tanks. The combat system is flawed because its based on a probabilty scale. 100 to 1 chance is still too unrealistic.
__________________
(\__/) "Sava is teh man" -Ecthy
(='.'=)
(")_(") bring me everyone
Sava is offline  
Old April 25, 2002, 09:15   #86
Sava
PolyCast Team
Emperor
 
Sava's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
Quote:
Originally posted by PGM
I still don't understand what the "spearman vs tank problem" is. I don't see it as a problem, and would never want it fixed.
The game would be incredibly dull if combat results were always as predictable as many people in this thread wanted it to be.
Tank charges in and stops, the soldiers inside get out for a smoke, spearmen ambush them. Spearman 1, Tank 0. Just take it as fun. It IS a game...
But I don't think that spearmen beating a tank is fun. It's stupid.
__________________
(\__/) "Sava is teh man" -Ecthy
(='.'=)
(")_(") bring me everyone
Sava is offline  
Old April 25, 2002, 09:17   #87
Sava
PolyCast Team
Emperor
 
Sava's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
Re: Re: spearmen waste tanks
Quote:
Originally posted by Grumbold


If the nation had 11+ cities then I would say that you got value for money. You lost a few hundred production points and eradicated an entire nation. Unless you lose a unit or two in attacking the cost of a war is absolutely zero, which imo would be more of a problem than the occasional run of bad luck.
Yeah, but come on.... In the ME, for example, I haven't heard of any reports of Israel losing any tanks to the Palestinians. And they have AK-47's and other types of modern weapons. In the Gulf War, tank vs tank... the Coalition LOST ZERO to enemy fire.
__________________
(\__/) "Sava is teh man" -Ecthy
(='.'=)
(")_(") bring me everyone
Sava is offline  
Old April 25, 2002, 09:20   #88
Sava
PolyCast Team
Emperor
 
Sava's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
My solution to this problem involves two steps.

1. Make combat outcomes more realistic (spearmen will never be tank)

BUT

2. Make evolution of technology more realistic so that one civ can climb up the tree while his neighbor sits idly by.

Weapons of warfare have not just developed in isolation. They have been battle tested and constantly improved upon. It's an arms race.
__________________
(\__/) "Sava is teh man" -Ecthy
(='.'=)
(")_(") bring me everyone
Sava is offline  
Old April 25, 2002, 09:50   #89
player1
Emperor
 
player1's Avatar
 
Local Time: 01:16
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
Quote:
Originally posted by Sava
But I don't think that spearmen beating a tank is fun. It's stupid.
But not losing Tank to some other units, makes game pointless and less fun.

Who gets tanks, WINS.

What would be point of bombers, artillery and infantry if you could win any battle with several tanks.
player1 is offline  
Old April 25, 2002, 09:54   #90
Sava
PolyCast Team
Emperor
 
Sava's Avatar
 
Local Time: 18:16
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
Quote:
Originally posted by player1


But not losing Tank to some other units, makes game pointless and less fun.

Who gets tanks, WINS.

What would be point of bombers, artillery and infantry if you could win any battle with several tanks.
That's the whole point. You have to make the game evolve more smoothly. You don't just discover Tank Warfare (or whatever) and boom you can churn out tanks in every city. There has to be a part of the game based on industrial infrastructure.

BTW, that's the way the real world works. He who gets the strongest military technology, wins. Although there are other factors, but I'm not going to teach you about warfare.
__________________
(\__/) "Sava is teh man" -Ecthy
(='.'=)
(")_(") bring me everyone
Sava is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 19:16.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team