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Old April 29, 2002, 02:56   #1
Lou Wigman
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Disaster.slc revisited
Last time I played I turned this off. In my current game (Cradle 1.30 I've left it on but am about to turn it off again. There's a sequence of plagues and earthquakes that occur with great frequency. They are anoying and basically add litlle to the game. If this mod is to be included then the events need to be less frequent else they lose all 'suprise' value and are simply irritating (here we go AGAIN). But mostly what is needed is some positive events. Surely this can't be that hard. How about these for starters ...

BABY BOOM - increased population growth for a period.

BUMPER HARVEST - extra food/people

TRADE FAIR - extra money

WE LOVE THE KING DAY - affects hapiness for a number of turns (much like a FEAT OF WONDER)

THINK OF A NAME - extra PW points

THINK OF A NAME - finishes the current build in one or more cities
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Old April 29, 2002, 03:15   #2
Dale
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Scientific breakthrough - finish current research project.
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Old April 29, 2002, 05:14   #3
Immortal Wombat
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THINK OF A NAME - finishes the current build in one or more cities
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Old April 29, 2002, 08:16   #4
The Big Mc
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new name for baby boom

hell on earth

some good ideas

what about war memorial day
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