Thread Tools
Old May 2, 2002, 12:38   #1
SlowThinker
GameLeagueApolytoners Hall of Fame
King
 
SlowThinker's Avatar
 
Local Time: 01:58
Local Date: November 1, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
Wanted: a detailed analysis
I usually see brief logs at Apolyton threads, but I would like to experience some more detailed debate, so that I see how others manage the game in detail and their way of thinking.
Of course, such a debate couldn't aim all the game, I think the stage of the beginning is optimal.

I started a try in Campo Challenge 1, and I post .sav file after each turn of my game and also very detailed logs (In the game I always try to evaluate each possible action, then I explain how did I think. I never choose from different ways of playing accidentally or intuitively.)

Debeest posted a log that is detailed enough also, but I would like if more people would join us.

I don't say the idea must be realised with the "Campo" game, but I won't be able to start another game next month
SlowThinker is offline  
Old May 2, 2002, 13:37   #2
DaveV
Apolytoners Hall of Fame
King
 
DaveV's Avatar
 
Local Time: 19:58
Local Date: October 31, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
ST: the Laugh at a Scouse Git thread had the most detailed logs I've seen so far.
DaveV is offline  
Old May 2, 2002, 14:44   #3
SlowThinker
GameLeagueApolytoners Hall of Fame
King
 
SlowThinker's Avatar
 
Local Time: 01:58
Local Date: November 1, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
Quote:
Originally posted by DaveV
ST: the Laugh at a Scouse Git thread had the most detailed logs I've seen so far.
Thank you, I see I missed something.

Anyway, for me, it is too brief!

My idea was to take a short part of the game only, and to explain reasons for every atomic action (why did you move/explore the square south and not east? How did you count that immediate city has higher value than a road first?...)

See my log to 3000BC (you needn't load .zip, it is also directly on page 2). I was lazy, I was surfing on the surface only, but I am prepared to debate deeper.
SlowThinker is offline  
Old May 3, 2002, 05:04   #4
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 00:58
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
ST
I would be so happy if you once played a game past 1AD

May I suggest that you discuss modern warfare instead?
La Fayette is offline  
Old May 3, 2002, 17:34   #5
SlowThinker
GameLeagueApolytoners Hall of Fame
King
 
SlowThinker's Avatar
 
Local Time: 01:58
Local Date: November 1, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
La Fayette,
Noooo...First 5 turns are interesting enough
SlowThinker is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 19:58.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team