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Old May 11, 2002, 14:09   #1
MosesPresley
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Aqueducts: again
As you can see in this attached jpg, this city is adjacent to a river tile, yet it is building an aqueduct. What gives?

This picture better be there.
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Old May 11, 2002, 14:15   #2
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Before anyone asks, yes, this is an unmodified game. No mods and it is version 1.21f.
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"In Italy for 30 years under the Borgias, they had warfare, terror, murder and bloodshed. But they produced Michelangelo, Leonardo da Vinci and the Renaissance. In Switzerland, they had brotherly love. They had 500 years of democracy and peace. And what did that produce? The cuckoo clock."
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Old May 11, 2002, 14:24   #3
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Rivers like that are not considered adjacent. Diagonals count on river bends, but not at the river source. I marked the tiles that would be considered adjacent to the river.
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Old May 11, 2002, 14:45   #4
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Thanks Aeson. That's good to know. Is that in the manual or the readme or did you learn that through experience?
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Old May 11, 2002, 15:01   #5
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Are the two I marked adjacent to the river?

-Alech
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Old May 11, 2002, 15:05   #6
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akaoz, the left hand side tile has irrigation so it must count as connected to water. (unless there was a path of irrig that got pillaged)
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Old May 11, 2002, 15:14   #7
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Quote:
Originally posted by Akaoz
Are the two I marked adjacent to the river?

-Alech
Yes.
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Old May 11, 2002, 18:01   #8
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And where did that irrigated desert square in the middle of no where come from?
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Old May 11, 2002, 18:31   #9
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Quote:
Originally posted by Trip
And where did that irrigated desert square in the middle of no where come from?
Look a little closer...
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Old May 11, 2002, 18:36   #10
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A city acts as irrigated for the purposes of continuing an irrigation 'chain'. This is handy and saves a bit of time when you are trying to get irrigation into the middle of the Steppes.

... Or, it was irrigated 'up' from below.
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Old May 11, 2002, 19:54   #11
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If want to be able to tell if a specific tile is next to a river, right-click and look at the terrain. If there is an extra trade, then it is next to the river.
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Old May 11, 2002, 21:07   #12
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Quote:
Originally posted by Zachriel
If want to be able to tell if a specific tile is next to a river, right-click and look at the terrain. If there is an extra trade, then it is next to the river.
you would have to build the city first!
maybe a small marker on the terrain tiles ( abit like the
xtra production sign) would be nice
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Old May 11, 2002, 21:27   #13
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Quote:
Originally posted by alva848

you would have to build the city first!
maybe a small marker on the terrain tiles ( abit like the
xtra production sign) would be nice
No, just right-click while in normal map view to read the terrain.
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Old May 11, 2002, 21:35   #14
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This terrain square has one gold, so it is next to the river.
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Old May 11, 2002, 23:27   #15
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Quote:
Originally posted by Zachriel


No, just right-click while in normal map view to read the terrain.

alva848 suddenly develops a slightly reddish face, starts whistling, turns around and silently walks away
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Old May 12, 2002, 00:21   #16
MosesPresley
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Quote:
Originally posted by Trip
And where did that irrigated desert square in the middle of no where come from?
That was originally irrigated from below in the ancient age.
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