Thread Tools
Old May 20, 2002, 14:05   #1
ColdFever
Chieftain
 
ColdFever's Avatar
 
Local Time: 01:58
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Luebeck, Germany
Posts: 94
First Screenshots: VIKINGS (probable), SPANISH, MONGOLS, Multiplayer
First Screenshots:
http://www.avault.com/news/displayne...=5202002-12619

most interesting ones:

VIKINGS (probably):
http://www.avault.com/news/avscreens...=civ3ptw&num=1

SPANISH:
http://www.avault.com/news/avscreens...=civ3ptw&num=2

MONGOLS:
http://www.avault.com/news/avscreens...=civ3ptw&num=5

MULTIPLAYER-SETUP (with CARTHAGINIANS)
http://www.avault.com/news/avscreens...=civ3ptw&num=6

So 4 of 8 fractions are already known now - nice.
I wonder if they really intended that

Last edited by ColdFever; May 20, 2002 at 14:52.
ColdFever is offline  
Old May 20, 2002, 14:37   #2
asleepathewheel
C3C IDG: Apolyton TeamInterSite Democracy Game: Apolyton TeamPtWDG Gathering StormC4DG Gathering Storm
Emperor
 
Local Time: 19:58
Local Date: October 31, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
Interesting, thanks for the link.

If you look at the multiplayer page, you will see that Carthagenians are also a civ.

Viks' UU is the berserk(er?) What's more interesting to me in the 1st shot are the radar towers (those grey things I think) and the airstrips.

The Spanish UU is the Conquistador, 5/3/3,. but he's still researching feudalism? Hmm, what's up with that, I would expect it to replace knights (or come a little later), but if they don't have chivalry yet....

I've played w/ Snoopy's graphics for so long, I don't know if the graphics on page 2 are different, but they look strange to me.


Mongol's UU is the Keshik-4/2/2

I guess the other images are just civilopedia images? Not sure. If they are just of new units, then there is either a new artillery unit, or a UU artillery unit.

Oh, and it looks like MP will be limited to 8 players, not 16.

I'm sure there's other stuff in there that I'm missing.
asleepathewheel is offline  
Old May 20, 2002, 14:57   #3
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 18:58
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
The Mongol is researching Monotheism.

5.3.3! I guess the Spanish can do some conquering.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old May 20, 2002, 15:03   #4
Imran Siddiqui
staff
Apolytoners Hall of FameAge of Nations TeamPolyCast Team
 
Imran Siddiqui's Avatar
 
Local Time: 20:58
Local Date: October 31, 2010
Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
Posts: 30,698
Quote:
I've played w/ Snoopy's graphics for so long, I don't know if the graphics on page 2 are different, but they look strange to me.
It seems to be a new tileset.
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
Imran Siddiqui is offline  
Old May 20, 2002, 15:21   #5
asleepathewheel
C3C IDG: Apolyton TeamInterSite Democracy Game: Apolyton TeamPtWDG Gathering StormC4DG Gathering Storm
Emperor
 
Local Time: 19:58
Local Date: October 31, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
I just looked over at Civfan, and Jeff said that they cheated to put the units in, so the fact that the Span's have conquistadors before feudalism is probably due to cheating.
asleepathewheel is offline  
Old May 20, 2002, 15:23   #6
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
Nice
\me takes a look.
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 15:23   #7
dunk
Prince
 
dunk's Avatar
 
Local Time: 20:58
Local Date: October 31, 2010
Join Date: Mar 2002
Location: Philadelphia, PA
Posts: 978
Quote:
Originally posted by notyoueither
The Mongol is researching Monotheism.

5.3.3! I guess the Spanish can do some conquering.
As it stands now, Monotheism is a pre-req for Chivalry.

And 5.3.3 blows any other UU away.
dunk is offline  
Old May 20, 2002, 15:28   #8
History Guy
PtWDG RoleplayACDG Planet University of TechnologyInterSite Democracy Game: Apolyton TeamPtWDG2 TabemonoAlpha Centauri Democracy GameApolyton Storywriters' GuildC4DG Gathering Storm
King
 
History Guy's Avatar
 
Local Time: 18:58
Local Date: October 31, 2010
Join Date: Oct 2001
Location: A bleak and barren rock
Posts: 2,743
It's a shame we don't get to see the Viking special unit yet. I'd like to see what it is. Still seeing those nice close-ups of the Conquistador and the Keshik is good.
__________________
Empire growing,
Pleasures flowing,
Fortune smiles and so should you.
History Guy is offline  
Old May 20, 2002, 15:29   #9
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
What's that thing on the hill in the first image?
Snow Hills/Mountains . And are they snowed under forests?
Conquistadors
What are the big images of the units for
Those buttons on the 5th image look interesting .
Multiplayer - What's the big tick next to Bearman

Civ Specific Abilities? .
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 15:29   #10
ChaotikVisions
Civilization IV Creators
Prince
 
ChaotikVisions's Avatar
 
Local Time: 19:58
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Oklahoma, USA
Posts: 557
hmm
Can anyone tell what those icons are in the Spanish/Mongol screenshots? I see 3 on the right end I can't quite place. And this is looking good, Trondheim being a city has to mean Vikings, heh. Wonder what unit the Conquistador replaces though.

Edit-Grrr: I think the things on the hill in the first screenshot are radar towers, at leas thats what it reminds me of. That screenshot also shows the airbases, can't wait for the XP to come out.
__________________
"Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung
ChaotikVisions is offline  
Old May 20, 2002, 15:33   #11
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
The first looks like a city selector.
The second seems to me like one of those stacked map things we had in Civ II .
The third seems to me to be a stack unit kind of thingy.
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 15:34   #12
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
Say is that a Kershak thingy on a mountain
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 15:34   #13
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
2110BC? It seems they've added more turns .
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 15:36   #14
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
In the MP setup page, WTF is 15995156? (Above the rules).
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 15:38   #15
ChaotikVisions
Civilization IV Creators
Prince
 
ChaotikVisions's Avatar
 
Local Time: 19:58
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Oklahoma, USA
Posts: 557
hrmm
Hmm, I just noticed the icons on the far right, I meant the ones in the middle for the unit, what are those three on the end of the unit icons? And i've got no idea what that number is, the current version they're testing maybe?
__________________
"Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung
ChaotikVisions is offline  
Old May 20, 2002, 15:40   #16
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
What a coincidence.

This thread's number is the same as the article's article number .
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 15:41   #17
Solver
lifer
Civilization IV CreatorsAge of Nations TeamApolytoners Hall of FamePolyCast TeamBtS Tri-LeagueThe Courts of Candle'BreC4WDG Team Apolyton
Deity
 
Solver's Avatar
 
Local Time: 03:58
Local Date: November 1, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
Berserk - that one has a scary axe! Nice radars & airfields, BTW.

Conquistador - damnit if it replaces Knights! We already have too much Knight replacements, and 5-3-3 is overpowered.

Second screenshot, besides revealing the snow and Conquistador, has two new order icons. One surely is Patrol, another could be Sentry... and also, a few icons above the status window... stack related?

Keshak... what the heck is it? Too early for a Knight, but too powerful to replace the Horseman.

Multiplayer... here it is... Capture the Flag, Elimination and Regicide games CAN be played in standard mode, that is, without that turnless thing!
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Solver is offline  
Old May 20, 2002, 15:45   #18
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
Sadly nothing on the scenario editor yet.
I had expected to be able to choose your own scenario in the MP setup dialog.
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 15:57   #19
Asmodean
Civilization III Democracy GameThe Courts of Candle'Bre
Emperor
 
Asmodean's Avatar
 
Local Time: 02:58
Local Date: November 1, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
Vikings in. YES!!!!!!

Seems to me that the graphics have been given a real work-over too. Cool.

Asmodean
__________________
Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
Asmodean is offline  
Old May 20, 2002, 16:00   #20
Andrew_Jay
Prince
 
Andrew_Jay's Avatar
 
Local Time: 21:28
Local Date: October 31, 2010
Join Date: Aug 2001
Location: St. John's, NF
Posts: 331
Actually, that Oriental rocket launching thing might be a special unit from the Japanese unit set.
Either that or there are Koreans in the game and they get rocket artillery as a UU. I though that strange (an artillery UU) but the Americans do have the F-15, which is pretty much the same thing.
__________________
You sunk my Scrableship!
Andrew_Jay is offline  
Old May 20, 2002, 16:02   #21
Grrr
Civilization III Multiplayer
King
 
Grrr's Avatar
 
Local Time: 13:58
Local Date: October 31, 2010
Join Date: Dec 2000
Location: of Hamilton, New-Zealand.
Posts: 1,160
Indeed it may be from the Japanese unitset. That would explain it a little better.
__________________
Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
Grrr is offline  
Old May 20, 2002, 16:05   #22
Wernazuma III
Spanish CiversCivilization III PBEMNationStates
Emperor
 
Wernazuma III's Avatar
 
Local Time: 02:58
Local Date: November 1, 2010
Join Date: Aug 2000
Posts: 4,512
Did anyone yet notice that the Carthaginians appear in the Multiplayer Setup?
__________________
"The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
Wernazuma III is offline  
Old May 20, 2002, 16:09   #23
Solver
lifer
Civilization IV CreatorsAge of Nations TeamApolytoners Hall of FamePolyCast TeamBtS Tri-LeagueThe Courts of Candle'BreC4WDG Team Apolyton
Deity
 
Solver's Avatar
 
Local Time: 03:58
Local Date: November 1, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
I did, and I think there could be a worthier Civ.
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Solver is offline  
Old May 20, 2002, 16:17   #24
JtheJackal
Warlord
 
JtheJackal's Avatar
 
Local Time: 19:58
Local Date: October 31, 2010
Join Date: May 2002
Posts: 108
I wonder why the viking's don't have the longboat as a UU.
JtheJackal is offline  
Old May 20, 2002, 16:18   #25
ColdFever
Chieftain
 
ColdFever's Avatar
 
Local Time: 01:58
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Luebeck, Germany
Posts: 94
Quote:
Originally posted by Asmodean
Vikings in. YES!!!!!!
It is barely readable, but judging from what some Viking towns are building, the name of the special Viking unit might be "Bezerk".

Quote:
Originally posted by JtheJackal
I wonder why the viking's don't have the longboat as a UU.
Exactly my opinion. I also would have created a modified galley that can cross the oceans... an early oceancrosser would have given the Vikings an advantage in return for having to start in an unfriendly landscape.

Last edited by ColdFever; May 20, 2002 at 16:28.
ColdFever is offline  
Old May 20, 2002, 16:31   #26
DrFell
Civilization II Multiplayer
King
 
Local Time: 01:58
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
Ah nice, a no goody huts option. I'm curious as to what the 'game mode' is meant for - I assume this is for capture the flag, etc? One thing I didn't see is a double production/moves option or something similar (a quick mode, but not a scenario like CTF or Regicide), I hope they include that... Nevertheless so far things look a lot more well polished than the first civ3. Although I'm not getting my hopes up until release, so far I'm impressed.
DrFell is offline  
Old May 20, 2002, 16:42   #27
GodKing
Civilization III Democracy GamePtWDG RoleplayInterSite Democracy Game: Apolyton TeamPtWDG2 TabemonoC3C IDG: Apolyton TeamApolyton UniversityC3CDG The Lost BoysCiv4 SP Democracy GameC4DG SarantiumC4WDG CalysiumC4BtSDG Templars
Emperor
 
GodKing's Avatar
 
Local Time: 20:58
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Detroit
Posts: 4,551
I'm getting excited......
__________________
Try peace first. If that does not work, then killing them is often a good solution. :evil:

As long as I could figure a way to hump myself, I would be OK with that
--Con
GodKing is offline  
Old May 20, 2002, 16:44   #28
ACooper
Prince
 
ACooper's Avatar
 
Local Time: 18:58
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
I just hope we don't need to wait until christmas.
__________________
Sorry....nothing to say!
ACooper is offline  
Old May 20, 2002, 16:47   #29
ACooper
Prince
 
ACooper's Avatar
 
Local Time: 18:58
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
Please excuse me if this is a stupid question but, why does the conquistador have a dog with it?
__________________
Sorry....nothing to say!
ACooper is offline  
Old May 20, 2002, 16:51   #30
DrFell
Civilization II Multiplayer
King
 
Local Time: 01:58
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
I'd rather wait till Christmas to get a perfect game, although it would be nice if it was out earlier (as long as this in no way or virtually no way compromises the game).
DrFell is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 20:58.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team