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Old May 21, 2002, 01:47   #121
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rofl, new leader heads for all civs, firaxis will be spewing laughter at that one
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Old May 21, 2002, 01:56   #122
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Old May 21, 2002, 02:37   #123
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In a tip of the cap to Locutus, here is the current status of the civs in the XP, and a study of the evidence suggesting their inclusion

Civs 100% confirmed to appear
1. Spain- The Works (UU, leaderhead, civ name in screenshot)
2. Mongols- The Works
3. Carthage- (MP setup, mention of Hannibal on Infogrames site).
4. Vikings- (Viking City names, UU)

Civs unconfirmed, but with considerable evidence
5. Koreans- 50% (UU image, but could be part of the Feudal japan unit-pack)
6. Celts- 80% (leader mentioned at infrogrames, only at 80% due to the off-chance Firaxis may somehow use Brannus as the name of the Viking leader or may inexplicably meld the vikings and celts into one civ)

Two slots remain, and there has yet to be an American or Middle-Eastern Civ, so it is safe to say that these cultural groups will each claim one of the last two spots. We are likely to be looking at
7. Inca/Sioux/Maya
8. Arabs/Turks/Isrealites/Mali/Ethiopia
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Old May 21, 2002, 03:04   #124
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Still very worried about Conquistadors and especially Keshiks here. If Keshik truly replaces the Horsemen, then on Pangaea maps, Mongols could conquer two or three civs before anyone gets to the Middle Ages. Much too scary.

Conquistador, if it replaces Knight, is bad, too. I guess there's something different for Firaxis.
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Old May 21, 2002, 03:54   #125
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Quote:
Originally posted by monkspider
In a tip of the cap to Locutus, here is the current status of the civs in the XP, and a study of the evidence suggesting their inclusion

Civs 100% confirmed to appear
1. Spain- The Works (UU, leaderhead, civ name in screenshot)
2. Mongols- The Works
3. Carthage- (MP setup, mention of Hannibal on Infogrames site).
4. Vikings- (Viking City names, UU)

Civs unconfirmed, but with considerable evidence
5. Koreans- 50% (UU image, but could be part of the Feudal japan unit-pack)
6. Celts- 80% (leader mentioned at infrogrames, only at 80% due to the off-chance Firaxis may somehow use Brannus as the name of the Viking leader or may inexplicably meld the vikings and celts into one civ)

Two slots remain, and there has yet to be an American or Middle-Eastern Civ, so it is safe to say that these cultural groups will each claim one of the last two spots. We are likely to be looking at
7. Inca/Sioux/Maya
8. Arabs/Turks/Isrealites/Mali/Ethiopia
Don't forget another factor that needs to be considered in these guessing games on the new Civs. The fact sheet strongly implies that the UUs for the eight new civs will be divided up such that there will be two new ones in each era.

At this point, the only UU I can see as being 100% peggable to a particular era is the Spainish one. That is definitely a Medieval UU. I wouldn't want to give 100% ratings to the era of either the Viking or Mongol UUs this point. I'm sure someone could make arguements either way on which should be ancient and which should be medieval. But they can't both be medieval, because of the Spainish UU, and I would strongly suspect that a Carthagian UU would be ancient, if Carthage is in. Which only leaves one spot open in each of those eras for the Vikings and Mongols, and they sure aren't industrial or modern units.

This also means that for the remaining civs, we should be seeing their UUs fitting in the industrial and modern eras. Factoring this in might change the numbers for slots 5-8 a bit.
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Old May 21, 2002, 04:03   #126
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Vikings! Yes!

And I like the Berserk UU (should be Berserker I think). Like some of you mentioned in a couple of threads I think the Berserker should have the ability to attack from sea. That would reflect history rather well. Of course gamebalance might be an isue here because no other civ gets that ability for many years.

I wonder/hope if one of the Viking special traits are Commercial. They were great traders. Trading as far away as present day Turkey.
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Old May 21, 2002, 04:15   #127
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Quote:
Originally posted by panag
hi ,

www.us.infogrames.com/e3 - civ3 ,........

have a nice day / night
hi,

From the website above:

"Eight new Civilizations: Represented in four eras, each Civilization features new units for even more strategic depth"

Could it be that each civ gets 1 UU in each era?
Well perhaps its a bit optimistic, but it could balance the civs throughout the game and give place for more differences in strategy between the civs.

Of course, if the editor is done well I can allways add those UU's myself
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Old May 21, 2002, 07:06   #128
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Quote:
Originally posted by Solver
Still very worried about Conquistadors and especially Keshiks here. If Keshik truly replaces the Horsemen, then on Pangaea maps, Mongols could conquer two or three civs before anyone gets to the Middle Ages. Much too scary.

Conquistador, if it replaces Knight, is bad, too. I guess there's something different for Firaxis.
Sounds like no-one is listening to me
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Old May 21, 2002, 09:00   #129
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Quote:
Originally posted by Firebird


hi,

From the website above:

"Eight new Civilizations: Represented in four eras, each Civilization features new units for even more strategic depth"

Could it be that each civ gets 1 UU in each era?
Well perhaps its a bit optimistic, but it could balance the civs throughout the game and give place for more differences in strategy between the civs.

Of course, if the editor is done well I can allways add those UU's myself
hi ,

well one could say ; the game is starting to grow , ........what Sid and Firaxis did, well , they cahnged the industry , and the way games are build and played , .........

there shall be more stuff , UU's , that shall be for sure , .....there shall be lots and lots more , ......

of course that is costing money and taking time , lots of time , not only on graphics , but on this , that , .....

and the possibility's , .......whoaaah , ....

a lot is to thank on Mike Breitkreutz , ......and the whole new team , ....also they learned , ........


have a nice day
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Old May 21, 2002, 10:46   #130
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hi ,

just so that you can all see it , ....

numer ; 7

have a nice day
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Old May 21, 2002, 10:49   #131
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hi ,

here is no 6

have a nice day
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Old May 21, 2002, 10:51   #132
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hi ,

no 5

have a nice day
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Old May 21, 2002, 10:52   #133
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hi

number 4

have a nice day
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Old May 21, 2002, 10:54   #134
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hi ,

number three

have a nice day
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Old May 21, 2002, 10:55   #135
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hi ,

two

have a nice day
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Old May 21, 2002, 10:56   #136
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hi ,

one

have a nice day
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Old May 21, 2002, 11:36   #137
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Perhaps the new units are culture specific. Like in AoK, where the Mayans and the Aztecs got special monks (in appearance at least) and eagle warriors, perhaps there are special European units, as well as special Asian units etc. That way the French get the Musketeer and the European UU. Maybe even trait specific units . . . though a generalised "militaristic" unit is a kind of strange idea.
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Old May 21, 2002, 13:30   #138
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man, if that is Ghenghis Khan, he's got a seriously busted grill...
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Old May 21, 2002, 13:59   #139
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Solver, et al, here is a solution I presented to the "odd" statistics of some the new unique units.

Quote:
Originally posted by monkspider
Here's a new Paradigm for us to consider on the Conquistador/Knight question
Firaxis introduces a number of new units in the XP.
One of those new units is the Crusader, back from Civ 2. Fitting somewhere between knight and cavalry.
The Conquistador is a special version of the Crusader.
Firaxis hinted at the possible existance of new, general, units for the civs to use on the Infogrames E3 website, and that would easily explain the new uu's statistics.
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Old May 21, 2002, 14:49   #140
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It seems no-one listened to my point showing the

"allow civ specific abilities"

In the multiplayer setup.

That would suggest that there is more than just a UU for each civ.
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Old May 21, 2002, 15:01   #141
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Quote:
Originally posted by Grrr
It seems no-one listened to my point showing the

"allow civ specific abilities"

In the multiplayer setup.

That would suggest that there is more than just a UU for each civ.
hi ,

that has always been posible , ..........in mods ,....

have a nice day
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Old May 21, 2002, 15:03   #142
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Yeah, there could be the crusader in the middle ages, say, 4/3/3 , so that the Spanish Conquistador becomes an upgrade of it.

Still thinking about Keshik. Unless they've changed the Ancient Era dramatically, Kershik is Middle Ages. Look, 4/2/2 unit means that there has to be a 3 defender in that age, and I don't think they added another defended in Ancient Age.
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Old May 21, 2002, 15:24   #143
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Hmm, the Immortal is 4-2-1 isn't it? I could see the Mongol unit fitting into late antiquity. Perhaps they will add a new unit called the Horse Archer that is 3-2-2 or somethin'.
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Old May 21, 2002, 16:13   #144
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Quote:
Originally posted by kring


That would be what people have wanted for a while now: since the UU's can unbalance the game if playing with early UU's: Jaguar Warriors for example.

This won't work since the UU is supposed to give a civ a unique temporary advantage during the game.(Just like in real life!) If there was UU for every age it would defeat the purpose of UU's.
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Old May 21, 2002, 17:50   #145
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Quote:
Originally posted by JtheJackal



This won't work since the UU is supposed to give a civ a unique temporary advantage during the game.(Just like in real life!) If there was UU for every age it would defeat the purpose of UU's.
hi ,

not complete , ....some mods have shown that , ....

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Old May 21, 2002, 19:09   #146
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So the Vikings are back! Great stuff!

I'm sad to say that Firaxis seems to have hired some serious feminsit talent for doing the faces. So OK, Khan is ugly - so what? He's supposed to be ugly. But Isabella? She's down there with Liz and Cath.

Geez.
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Old May 21, 2002, 19:17   #147
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I still think she will be used as a second hottie after Joan for the most socially-retarded fans
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Old May 21, 2002, 19:21   #148
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Spiff, I don't think Da Skinhead's all that hot either. Still, she's a lightyear better than this. But Cleo still kicks serious butt as numero duo, and Issy ain't gonna change that anytime soon looking like that.

Perhaps the Viking leader will be a hot chick? Scandinavian girls are pretty nice.
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Old May 21, 2002, 21:32   #149
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Quote:
Originally posted by Sn00py
rofl, new leader heads for all civs, firaxis will be spewing laughter at that one
Maybe they will, but I am a member of a number of other fan sites, and the desire to have the ability to play more than one leader (regardless of whether you have one male and one female or just 2 leaders) is expressed by a large group of players.

The same goes for the UU for each era.

Do I expect either to be in C3 PTW, probably not. Are there other ways to do this? Yes, modders have made a good start on new Leaderheads and UU's both.

If the 2 mods currently being put out pan out, it will be easier for us to add it in ourselves.
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Old May 21, 2002, 21:35   #150
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Quote:
Originally posted by Bleyn


Don't forget another factor that needs to be considered in these guessing games on the new Civs. The fact sheet strongly implies that the UUs for the eight new civs will be divided up such that there will be two new ones in each era.
Hopefully, this question will be resolved before the end of E3.

It would be nice if updates were put out on the link with additional information since the company does know more.
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