Thread Tools
Old May 22, 2002, 03:14   #1
pat46
Settler
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: May 2002
Posts: 8
strategy game of the year?


hi

i been holding off buying civ 3 due to the fact that user reviews vary so much from the game site reviews..


i've notice it;s been patched a lot since initial release.......does it now deserve the kudos that the game review sites have given it.

i'm kind of torn between this and disciples2 ....

is it a fun game now and worth 39.95?


pat
pat46 is offline  
Old May 22, 2002, 03:33   #2
asleepathewheel
C3C IDG: Apolyton TeamInterSite Democracy Game: Apolyton TeamPtWDG Gathering StormC4DG Gathering Storm
Emperor
 
Local Time: 20:06
Local Date: October 31, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
Re: strategy game of the year?
Quote:
Originally posted by pat46
i've notice it;s been patched a lot since initial release.......does it now deserve the kudos that the game review sites have given it.

i'm kind of torn between this and disciples2 ....

is it a fun game now and worth 39.95?
I would say get it, 40 bucks isn't bad and I've found it to be an enjoyable game. Of course, take what I say with a grain of salt, I am a fanboy. i haven't played disciples2, so I can't compare. The game has been patched a lot, which has improved it quite a lot. So I would say get it.

Is MP important to you? If you want Civ3 as an MP game, I would just wait till November to get the expansion pack with it.

have you played the other civ games? Alpha Centauri? If you're thinking its a combination of the two games, you'll be disappointed (as a lot of people here are). But, to me anyways, it is a nice improvement on the series. Changes: added resources/strategic and luxury and streamlined trade (no more caravans). Civs now have more specific identies and tendencies and a unique unit (rather than before just having different colored standards) Added culture, which firms up your boundaries, and other things that are nice improvements. I'm sure others will disagree with me, but 40 bucks is a pretty decent price for the game, I've spent many many, too many hours playing it and I still find it challenging.
asleepathewheel is offline  
Old May 22, 2002, 08:15   #3
Stuie
King
 
Stuie's Avatar
 
Local Time: 21:06
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Philly
Posts: 2,961
I've been enjoying Civ3 since the 1.21f patch came out. Definitely has that just-one-more-turn feeling. The major complaints around here seem to be of the "It's not Civ2" or "It's not SMAC" variety. Well, it's not. I also wouldn't go back to either of those games now that I have Civ3.

I think the game review sites that actually take time to review the games (ala gamesdomain) can be trusted to deliver level-headed reviews that are not biased by expectations of what Civ3 would or should or could be. So if there's a site you trust for reviews, trust their review of Civ3. It's not loaded with the baggage that comes with player comments on this site.
__________________
"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
Stuie is offline  
Old May 22, 2002, 09:01   #4
Ogie Oglethorpe
ACDG3 Spartans
Emperor
 
Ogie Oglethorpe's Avatar
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Marietta, GA
Posts: 3,521
Civ3 is Ok to good. I beg to differ from Stuie on his opinion of gaming mags opinions. THe game looks and feels wonderful on first and second go 'rounds. To my mind it does not have the just one more turn syndrome about a month into playing it as the previous incarnations of civ and civ like titles did.

But since the game looks good plays good initially etc. this is what the game mags have latched onto and the reason why the game got glowing praise. I doubt they had the resources or time to delve into the game to the extent that some of the folks here have that have issue with it.

The game plays well in the early parts of the game i.e. Ancient eras. But starts to bog down in the Industrial era and becomes a chore in the Modern era.

Jus My opinion tho'.

I'ld prolly give it a 6 or 7 out of 10.
__________________
"Just puttin on the foil" - Jeff Hanson

“In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter
Ogie Oglethorpe is offline  
Old May 22, 2002, 09:08   #5
Laiquendi
Settler
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Feb 2001
Location: BC
Posts: 4
read the "Where did Civ III go wrong?" thread. =p
Laiquendi is offline  
Old May 22, 2002, 10:31   #6
Velociryx
staff
PtWDG Gathering StormApolytoners Hall of FameC4DG Gathering StormThe Courts of Candle'Bre
Moderator
 
Velociryx's Avatar
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
Hey man, I've played both, and would give both about a 7.

Both games have good points about them, and both have things that are exceedingly frustrating once the shine of newness wears off. Depends on what you are looking for.

Civ3: Highpoints include an intuitive interface and a structure you're familiar with if you've played any of the other games in the series, this will have almost zero learning curve. You can jump right in and get started.

Great, outstanding, superb AI. Best I've seen in the genre. Soren did an awesome job.

Some new features, Culture and "Strategic" Resources to play with.

Civ3: Lowpoints include relatively poor implementation OF the new features (Culture and "Strategic" Resources (how a thing can be strategic when it's prone to simply vanish out from under you with no warning escapes me, as does the fact that you have absolutely no way of knowing or measuring how much of a given resource you have, in total). Combat has been streamlined and simplified to the point where it's sometimes silly (done, per the designers, to help balance out civs who get screwed on resources....off the top of my head, I can think of at least three different ways to do it that would have maintained at least some integrity of the combat system, but that is another story...don't get me started on that rant! lol), and the tech trees are broken out into four little "tech shrubs" which pretty much nullifies any truly strategic choice in research.

Your mileage on this game will vary, depending on how much depth and strategy you are looking for, in-game. It's the prettiest civ game, and that shine obviously wowed the folks at the magazines, who have all of a day or two to spend on reviews, but once you get past the spit and polish, you find a simplifed version of the game. If that's okay with you, if you don't want or need a deep strategic experience, you'll get a lot of mileage out of this game. The more demanding you are for a deep, strategic experience, the higher your level of disappointment will be.

Disciples II: Lush, striking graphics, awesome musical score, GREAT, engaging missions are the up-sides to this game.

The downsides include: Way too simplified combat system....it's like Homm3 with a tenth of the options. Your interactions with the main map and stuff on it is limited (again, it's like Homm-Lite).

The missions, while fun, are frustrating. You will do a lot of reloading from the last autosave. One wrong move and you die.

Usually horribly.

If you have the patience for that, or don't mind starting out on the easiest level, you'll enjoy it. (and I have to admit, the final "Empire" mission was a masterpiece....I had to fight a delaying action against an army I COULD NOT defeat, in order to save up mana and haul my best guy--the 9th Level Mage, "Velociryx"--back to the endangered capitol for the big, final battle...awesome, edge of your seat gaming that had me up till sunrise).

-=Vel=-
__________________
The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.
Velociryx is offline  
Old May 22, 2002, 10:38   #7
Solver
lifer
Civilization IV CreatorsAge of Nations TeamApolytoners Hall of FamePolyCast TeamBtS Tri-LeagueThe Courts of Candle'BreC4WDG Team Apolyton
Deity
 
Solver's Avatar
 
Local Time: 04:06
Local Date: November 1, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
I got to agree with Stuie, except that I enjoyed the game ever since the first patch came out, I don't mod that much. The original game, however, had a few bad glitches and a completely unplayable Modern Age.

Vel, very good points, but not that I agree this time . Especially, I wonder why do you think the Culture is implemented badly? I find the implementation of it good. And I have nothing wrong with the simplified combat, either. And if my Riflemen get beaten by Longbowmen, not that bad .
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Solver is offline  
Old May 22, 2002, 11:29   #8
Velociryx
staff
PtWDG Gathering StormApolytoners Hall of FameC4DG Gathering StormThe Courts of Candle'Bre
Moderator
 
Velociryx's Avatar
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
Hiya Solver!

I don't mind the fact that cultural strength is the basis for borders. IMO, that's as good a measure as any, so sure...why not?

The thing that gets me is the WAY you go about accumulating culture points.

You just build stuff and sit on your hands...it's on auto-pilot.

Worse, the stuff you build (temples and libraries) has other built in game effects that would prompt you to build them anyway (who doesn't build temples and libraries??).

They had an opportunity, with the advent of Culture to make a whole new line of buildings (a thing we're LONG overdue for in Civ, IMO) that specialize in culture production and enhancement (with the possibility of increasing trade--tourism--income.

Culture could have diplomatic impacts (as it does in the real world). Could dramatically increase your trade income (tourism...not represented in the game at all, and yet very much a side effect of high culture).

Minor wonders that are purely culturally related

Great Artists - Akin to Great Leaders, but generated culturally.

Culture could have been another form of currency, where at certain thresholds, you can influence world events on the strength of your Culture.

As it stands now, you can occassionally prompt an enemy city to revert to your side, and watch your borders grow further out.

Not bad, but...kinna predictable, and the fact that the culture generating buildings have other primary in-game functions makes it feel rather "tacked on to the existing framework" as opposed to being its own, vibrant and robust in-game force.

Just my $0.02

-=Vel=-
__________________
The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.
Velociryx is offline  
Old May 22, 2002, 11:50   #9
Solver
lifer
Civilization IV CreatorsAge of Nations TeamApolytoners Hall of FamePolyCast TeamBtS Tri-LeagueThe Courts of Candle'BreC4WDG Team Apolyton
Deity
 
Solver's Avatar
 
Local Time: 04:06
Local Date: November 1, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
Great Artists - I've read that post quite some ago, and think it's outstanding.

Diplomacy - it *does* have a diplomatic effect. If the other civ is in awe of your culture, they're much more likely to agree - it is so, really. Tourism seems like a nice idea, though.

Temples, you say? Culture is one of the things that change the game compared to Civ 2, and it surely changed my overall strategies. For me now, Temples are very high on priority lists, even if there's no unhappiness going on. Consider: my last game, on Regent, I started near 2 luxury resources, Worker got them connecting as I expanded. And still I built the early Temples, to get more culture. In my games my culture is always the strongest, and I like it .
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Solver is offline  
Old May 22, 2002, 12:31   #10
Fitz
King
 
Fitz's Avatar
 
Local Time: 17:06
Local Date: October 31, 2010
Join Date: Mar 2000
Location: & Anarchist
Posts: 1,689
Pat, I would say the game is worth $40, provided you understand a few things about the game. A primary one that will stop you from coming here screaming "I got ripped off" would be understanding how combat works, so if by random number generation your tank gets killed when attacking a musketman (as an example) you know that there was a chance of it occuring and don't think about how "unrealistic" it is. (edit: you may want to browse the forum here to understand combat)

Whether or not you get long term enjoyment out of the game really does depend on what you are looking for in the game. But if you can spare the cash, you'll probably get at least 1-3 months worth out of it, and even if no more than that it's $40 well spent in my book.

I personally am one of the "previous conceptions" players from having played Alpha Centauri, but even so I think this is a great short term game, once I got over my initial disapointments about the differences.

Vel, I think that culture only buildings may have been too weak to stand on their own. I certainly would build one, the cheapest maintainance, and then put the rest off until there was nothing else to build, unless culture was a much different and more powerful system. OTOH, I would like to have more buildings.
__________________
Fitz. (n.) Old English
1. Child born out of wedlock.
2. Bastard.
Fitz is offline  
Old May 22, 2002, 14:23   #11
SpencerH
Civilization III PBEMCivilization III MultiplayerBtS Tri-League
Emperor
 
SpencerH's Avatar
 
Local Time: 20:06
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
It may be worth $40 dollars. If I had something else in mind to play (WCIII, Medieval war) I might wait and pick it up later for 20-25.
__________________
We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
If any man be thirsty, let him come unto me and drink. Vampire 7:37
Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.
SpencerH is offline  
Old May 22, 2002, 14:32   #12
August Borms
Prince
 
August Borms's Avatar
 
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Antwerpen
Posts: 398
Civ3 alone... nah, but Civ3 + the expansion pack (scenario editor, multiplayer) has the potential to be great!

I wouldn't call it strategy game of the year though.... Europa Universalis 2 is the only game that deserves that title
__________________
In een hoerekotje aan den overkant emmekik mijn bloem verloren,
In een hoerekotje aan den overkant bennekik mijn bloemeke kwijt
August Borms is offline  
Old May 22, 2002, 19:20   #13
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 03:06
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Re: strategy game of the year?
Quote:
Originally posted by pat46


hi

i been holding off buying civ 3 due to the fact that user reviews vary so much from the game site reviews..


i've notice it;s been patched a lot since initial release.......does it now deserve the kudos that the game review sites have given it.

i'm kind of torn between this and disciples2 ....

is it a fun game now and worth 39.95?


pat
hi ,

no doubts , buy it , its worth every penney , ............

have a nice day
Panag is offline  
Old May 22, 2002, 20:19   #14
Coracle
Prince
 
Coracle's Avatar
 
Local Time: 20:06
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 915
Re: strategy game of the year?
Quote:
Originally posted by pat46


hi

i been holding off buying civ 3 due to the fact that user reviews vary so much from the game site reviews..


i've notice it;s been patched a lot since initial release.......does it now deserve the kudos that the game review sites have given it.

i'm kind of torn between this and disciples2 ....

is it a fun game now and worth 39.95?


pat
Nope. Wait until it hits the $14.95 bin.

Without scenarios it is always a rip-off.

There just aren't that many important interesting decisions to make with Civ 3; too much tedium. Try Europa Universalis II.
Coracle is offline  
Old May 22, 2002, 20:21   #15
Coracle
Prince
 
Coracle's Avatar
 
Local Time: 20:06
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 915
Quote:
Originally posted by Assur
Civ3 alone... nah, but Civ3 + the expansion pack (scenario editor, multiplayer) has the potential to be great!

I wouldn't call it strategy game of the year though.... Europa Universalis 2 is the only game that deserves that title
DAMN STRAIGHT!!

As for Civ 3, IF you can get it for 35 bucks and it includes EVERYTHING such as MP, new scenarios, scenario building, new civs, etc., well, maybe.
Coracle is offline  
Old May 22, 2002, 21:13   #16
Theseus
PtWDG Gathering StormApolyton UniversityApolytoners Hall of FameBtS Tri-LeagueC4DG Gathering StormApolyCon 06 Participants
Emperor
 
Theseus's Avatar
 
Local Time: 21:06
Local Date: October 31, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
On a "dollars per hour of 'enjoyment' basis," you are way ahead.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

Duas uncias in puncta mortalis est.
Theseus is offline  
Old May 22, 2002, 21:23   #17
SpencerH
Civilization III PBEMCivilization III MultiplayerBtS Tri-League
Emperor
 
SpencerH's Avatar
 
Local Time: 20:06
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
If you rate value by dollars per hour then its worth a lot more than $40. Personally, I think thats a bogus argument. I've stopped playing it for now and picked up shogun WE.
__________________
We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
If any man be thirsty, let him come unto me and drink. Vampire 7:37
Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.
SpencerH is offline  
Old May 23, 2002, 05:58   #18
Akka
Prince
 
Akka's Avatar
 
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Nov 2001
Location: In front of my computer.
Posts: 512
Quote:
Originally posted by Velociryx
Worse, the stuff you build (temples and libraries) has other built in game effects that would prompt you to build them anyway (who doesn't build temples and libraries??).

They had an opportunity, with the advent of Culture to make a whole new line of buildings (a thing we're LONG overdue for in Civ, IMO) that specialize in culture production and enhancement (with the possibility of increasing trade--tourism--income.

Minor wonders that are purely culturally related
All that can be modded
(and I did it as soon as I could ^^)
__________________
Science without conscience is the doom of the soul.
Akka is offline  
Old May 23, 2002, 06:25   #19
Harovan
staff
PtWDG Gathering StormPtWDG2 Monty PythonC4DG Gathering Storm
Civ4: Colonization Content Editor
 
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
I bought EU2 for 35 Euro, played it about a weekend and put it on the shelf. I don't call it a rip-off, just seems it's not made for me. It's a great game though... for others. I don't play it, cos I'm not a masochist like other people... *looks around*

If you can get Civ3 for $35-40, it's worth the money. It still has weak points and may not have the legs for years like Civ2, but I play it for 6 months now and still enjoy it. But don't play it out of the box, get the 1.21 patch, it's worth the effort.
Harovan is offline  
Old May 23, 2002, 07:46   #20
Zachriel
King
 
Zachriel's Avatar
 
Local Time: 21:06
Local Date: October 31, 2010
Join Date: Dec 2001
Location: U.S.A.
Posts: 1,194
Civ3 has given me hundreds of hours of gaming enjoyment.

Indeed, if you browse these forums, you will surely notice some posters who have had hundreds of hours of enjoyment merely bashing the game -- so it must be good! (Think about it. They are willing, even eager, to bash the game, day after day, week after week, month after month, rather than just walk away.)

Definitely, use the latest patch.
Zachriel is offline  
Old May 29, 2002, 04:19   #21
Adm.Naismith
King
 
Adm.Naismith's Avatar
 
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Oct 1999
Location: Milano - Italy
Posts: 1,674
Quote:
Originally posted by Zachriel
(Think about it. They are willing, even eager, to bash the game, day after day, week after week, month after month, rather than just walk away.)
It's an hard work, but someone must do it!
Adm.Naismith is offline  
Old May 29, 2002, 04:54   #22
moomin
Alpha Centauri Democracy GameACDG Planet University of TechnologyACDG The Cybernetic Consciousness
King
 
moomin's Avatar
 
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Moo Like In Moomin
Posts: 1,579
My honest opinion is that anybody who didn't buy it yet should wait for the bundled game/XP pack that will probably hit the shelves five or so months after the XP release as Civ3 Gold.

Much better value for money will it be, my young apprentice.
__________________
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
moomin is offline  
Old May 29, 2002, 08:24   #23
Deornwulf
Warlord
 
Deornwulf's Avatar
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Dec 2001
Location: In a state of wonderment
Posts: 126
Akka - Modding is not an answer. All of the features Vel talks about should have been included in the game in the first place. I once curiously wandered into the mod section of the boards and ran away in terror after reading all of the steps involved in installing the blitz mod.

Pat - Find out if any of the ranters live in your city and when they returned or sold their copy back to your local computer store. You can then pick it up off the used rack really cheap. (It's really funny how rarely I see CivIII in the used bin.)
__________________
"Our lives are frittered away by detail....simplify, simplify."
Deornwulf is offline  
Old May 29, 2002, 09:09   #24
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 03:06
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Deornwulf
Akka - Modding is not an answer. All of the features Vel talks about should have been included in the game in the first place. I once curiously wandered into the mod section of the boards and ran away in terror after reading all of the steps involved in installing the blitz mod.

Pat - Find out if any of the ranters live in your city and when they returned or sold their copy back to your local computer store. You can then pick it up off the used rack really cheap. (It's really funny how rarely I see CivIII in the used bin.)
hi ,

they could not have been there to start with , ...when the game was being developed they started to go further and further , they never thought that it was posible to get 16 civ's , leave alone 24 , ..however now the rumour has it that they could go all the way up to 32 , .....Gramhos went as far as 31 ,...........

about mods , well , you cant have 100 % from day one , Rome and Paris where not build in a day either , ...........

running away is not the right thing , your input counts , .....
if everone would run away we would be no-where , however there has been a long road that has all ready been walked , and there shall be more to walk , ......

have a nice day
Panag is offline  
Old May 29, 2002, 14:18   #25
DTRY
Settler
 
DTRY's Avatar
 
Local Time: 08:06
Local Date: November 1, 2010
Join Date: Oct 2001
Location: Bangkok, Thailand
Posts: 14
I pick Disciples2 over CivIII. At least I have more fun playing it. It is far more beautiful. And it need only 2 patches to fix, not 10 or so.
DTRY is offline  
Old May 29, 2002, 14:27   #26
tishco
Prince
 
tishco's Avatar
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of rambling for the uk
Posts: 308
my 2p, or £0.02
get civ3, it is worth it, but before you play get several graphics mod packs, and the patches, and some senario/mods, they make the game a lot better, snoopys work, and the various world maps (marlas), and some other stuff.
__________________
Just my 2p.
Which is more than a 2 cents, about one cent more.
Which shows you learn something every day.
formerlyanon@hotmail.com
tishco is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 21:06.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team