Thread Tools
Old May 25, 2002, 17:32   #1
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Our World in 1640AD
The Tale of the Years - 1640 AD

1520 - (Before ending turn) Changed Colosseums to Libraries, started Rivertown Crusader toward pick-up point, and rushed Crusader in Shade. Adjusted Workers to increase science. Tech advance rate down to 4!

1530 - India government becomes Monarchy. Heliopolis sends out a Catapault to the Pheasant square, and we kill it with Crusader. Trireme picks up Settler and Crusader near Nova Hispania. Three Triremes head toward Shade.

1540 - Egypt gets Bridge-Building, Romans get University. Romans take Girba (unknown Carthaginian city), and get Astronomy for it. We discover Explosives, and all Settlers upgrade to Engineers! Available techs are Bridge, Feudalism, University, and Medicine, no Navigation. I choose Feudalism (poll results).

1550 - Tech rate increases to 5 turns, but we have several Libraries in progress. Discover Carthaginian city "Ruscade". American Crusader moves onto Heliopolis Pheasant and we kill it. No vet status gained.

1560 - Embassy established with Americans (at Washington). From the same Trireme, we establish trade route from Umbra; gain 232 gold and at least 1 full turn science research. Triremes still approaching Shade.

1570 - 4 Barb Elephants and 2 Archers land near kIndalia! We have 4 Musketeers and a Crusader there, so maybe we will capture a Leader and get some gold. Empty Trireme picks up 2 Crusaders from Shade. Another Trireme disembarks Engineer and moves along North coast toward Heliopolis. 3rd Crusader moves out of Shade to be picked up.

1580 - kIndalia attacked by Barb Elephant, no damage. We discover Feudalism! I am able to start Navigation! City of Panama Canal is established as crossover point for Triremes. 2 loaded Triremes move into city.

1590 -3 Barb Elephants die at gates of kIndalia, again, no damage. Use Crusader to kill both Archers (on separate squares) Carthaginians kill our Trireme exploring their coast. Indians get Seafaring and overthrow government again. . Last Trireme is in place for attack and disembarks 2 Crusaders 2 squares from Heliopolis. We are getting good terrain improvements in outpost cities from new Engineers to improve food and productivity.

1600 - Heliopolis moves a Catapault to Pheasant square, how kind of them! I launch the attack! Triremes move adjacent to "Red X" square. 1st Crusader kills unknown unit in city, 2nd kills Archer, 3rd kills Trireme caught in port, and 4th takes city! We take Heliopolis, Navigation, and get 51 gold.

Leo's upgrades Trimerenes to Caravels. There is that 1 Catapault, and 2 nearby Egyptian Crusaders, though. I use Crusader North of City to kill Catapault, and 1 Crusader to kill nearest Egyptian Crusader, leaving the other Egyptian Crusader 2 turns away from city. Move Musketeer next to Heliopolis to enter next turn as defender.

1610 - India becomes a Republic. We are offered Bridge, Physics, Theology, University to research. I select Physics, since others can be stolen or taken, and to get to Railroad and Ironclad. Adjust "home" for some units to reduce shield consumption. Wounded Crusaders are fortified in city, and Musketeer enters.

1620 - Romans get Monotheism from Indians; Indians get Math from Romans. An Egyptian Caravel (!) from Thebes sinks a Caravel of ours I placed 4 squares from Thebes as guard. We discover Physics and start researching University (poll results). I tip a couple of huts for 200 gold. I attack and kill an American Crusader nearing Heliopolis.

1630 - India gets Astronomy from Rome; Rome gets Mysticism from Indians. Americans get Engineering from the GL! Babylonians start KRC. We build Magellan's (used 6 Caravans) and I buy to complete (cheap).

1640 - We Complete Magellan's! Additional Crusaders being sent to Heliopolis by Caravel.

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 17:33   #2
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Cities:
Attached Thumbnails:
Click image for larger version

Name:	cities1640.jpg
Views:	91
Size:	91.0 KB
ID:	16180  
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 17:34   #3
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Demographics:
Attached Thumbnails:
Click image for larger version

Name:	demographics1640.jpg
Views:	90
Size:	58.0 KB
ID:	16181  
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 17:35   #4
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Foreign:
Attached Thumbnails:
Click image for larger version

Name:	foreign1640.jpg
Views:	87
Size:	36.1 KB
ID:	16182  
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 17:36   #5
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Powergraph:
Attached Thumbnails:
Click image for larger version

Name:	powergraph1640.jpg
Views:	86
Size:	36.5 KB
ID:	16183  
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 17:36   #6
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Science:
Attached Thumbnails:
Click image for larger version

Name:	science1640.jpg
Views:	84
Size:	67.9 KB
ID:	16184  
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 17:37   #7
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Units:
Attached Thumbnails:
Click image for larger version

Name:	units1640.jpg
Views:	84
Size:	22.8 KB
ID:	16185  
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 17:38   #8
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Recent Wonders:
Attached Thumbnails:
Click image for larger version

Name:	wonders1640.jpg
Views:	81
Size:	43.0 KB
ID:	16186  
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 17:40   #9
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Map screenshots to be posted later...

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 25, 2002, 20:05   #10
MrWhereItsAt
Alpha Centauri Democracy GameCivilization II Democracy GamePtWDG RoleplayAlpha Centauri PBEMSpanish CiversCall to Power Democracy GameCivilization II Democracy Game: Red FrontPtWDG2 Latin LoversACDG The Cybernetic ConsciousnessCivilization III PBEMC3C IDG: Apolyton TeamACDG Planet University of TechnologyACDG3 GaiansC3CDG The Lost BoysCivilization III Democracy GameInterSite Democracy Game: Apolyton Team
Deity
 
MrWhereItsAt's Avatar
 
Local Time: 13:18
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
*Comrade cavebear only leaves that day after an unprecedented round of 56 standing ovations*

Truly Communism, under the direction of Comrade cavebear, is the blessed government, and one that is fated to rule the world!

Some fantastic achievements there, cavebear, and everything is getting REALLY exciting, too! Wow - we are going through those techs pretty quick, so we're gonna have to poll for a whole chain of them for next time. I am starting to see the need for Ironclads - all those foreign Caravels are causing some problems. Fortunately the liberation force reached land before being attacked.

Let me be the first to congratulate you on your resounding successes whilst President - and unless a competitor arises to challenge you, we can expect many many more next term!

(Outgoing) VP,

MrWIA.
__________________
Consul.

Back to the ROOTS of addiction. My first missed poll!
MrWhereItsAt is offline  
Old May 25, 2002, 20:16   #11
Mr. President
MacSpanish CiversNationStatesNever Ending StoriesCivilization II Democracy Game: ExodusApolyton Storywriters' GuildACDG Planet University of Technology
Emperor
 
Mr. President's Avatar
 
Local Time: 11:18
Local Date: November 1, 2010
Join Date: Jul 2001
Location: You can be me when I'm gone
Posts: 3,640
I was at first troubled when I heard that we were a Communist state, but after seeing the evidence of Apolyton's great successes, my fears have evaporated. Keep up the good work!
__________________
Everything changes, but nothing is truly lost.
Mr. President is offline  
Old May 25, 2002, 22:58   #12
ixnay
Civilization II Democracy GamePtWDG Lux InvictaPtWDG Gathering StormInterSite Democracy Game: Apolyton TeamPtWDG2 Cake or Death?C3C IDG: Apolyton TeamApolytoners Hall of FameCivilization IV CreatorsAge of Nations Team
Emperor
 
ixnay's Avatar
 
Local Time: 19:18
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
Wow, now that's a successful term. 3 techs gained: :b Since we're going through them faster, I'll set up more polls and try to shape things up further into the future from now on. Congratulations!
ixnay is offline  
Old May 26, 2002, 02:17   #13
timmy2tone69
Chieftain
 
Local Time: 10:18
Local Date: November 1, 2010
Join Date: May 2002
Location: on a small patch of cardboard
Posts: 31
Now that is one fantastic Term. keep up the great work cavebear and the rest.
__________________
I want chicken I want Liver I want everything for dinner!!!
timmy2tone69 is offline  
Old May 26, 2002, 07:22   #14
shade
Civilization II Democracy Game
King
 
shade's Avatar
 
Local Time: 02:18
Local Date: November 1, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
Hip hip hurraayyy for our comrad cavebear.

We should make those Egyptians suffer for the destruction of one of our carvels Up to Thebes

Shade
(PS when you post screenshots of the map, could you place the entire map here, so our citizens know how the world looks and what we have)
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
shade is offline  
Old May 26, 2002, 08:52   #15
civman2000
Civilization III Democracy GameCivilization II Democracy GameNationStatesNever Ending StoriesDiplomacyInterSite Democracy Game: Apolyton TeamPtWDG RoleplayC3C IDG: Apolyton Team
Emperor
 
civman2000's Avatar
 
Local Time: 19:18
Local Date: October 31, 2010
Join Date: May 2001
Location: of the Martian Empire
Posts: 4,969
!!
__________________
Ham grass chocolate.

"This should be the question they ask you before you get to vote. If you answer 'no', then they brand you with a giant red 'I' on your forehead and you are forever barred from taking part in the electoral process again."--KrazyHorse
"I'm so very glad KH is Canadian."--Donegeal
civman2000 is offline  
Old May 26, 2002, 10:53   #16
CannonFodder
Civilization II Democracy GameCivilization II MultiplayerCivilization II Democracy Game: Red FrontMac
Prince
 
CannonFodder's Avatar
 
Local Time: 19:18
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Alabama, home of the Chronically Ignorant
Posts: 381
Woohoo! Good job.

We will soon destroy the weakling Egyptian pig-dogs!
__________________
"The price of freedom is eternal vigilance." -Thomas Jefferson
Former Minister of City Planning of the third Civ2 Democracy Game
Former Minister of Science of the third Civ2 Democracy Game
Former Imperial Expansion Minister of the first Civ2 Democracy Game
CannonFodder is offline  
Old May 26, 2002, 12:44   #17
CannonFodder
Civilization II Democracy GameCivilization II MultiplayerCivilization II Democracy Game: Red FrontMac
Prince
 
CannonFodder's Avatar
 
Local Time: 19:18
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Alabama, home of the Chronically Ignorant
Posts: 381
When are you going to send the save file?
__________________
"The price of freedom is eternal vigilance." -Thomas Jefferson
Former Minister of City Planning of the third Civ2 Democracy Game
Former Minister of Science of the third Civ2 Democracy Game
Former Imperial Expansion Minister of the first Civ2 Democracy Game
CannonFodder is offline  
Old May 26, 2002, 13:18   #18
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by CannonFodder
When are you going to send the save file?
AACKK! I am so sorry. Completely slipped my mind. I will attend to it immediately! Note to self:

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 26, 2002, 13:25   #19
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
1640AD game file emailed...
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 26, 2002, 17:14   #20
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 21:18
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 21,822
We should make a push north towards Washington. Even if it delayed the conquest of the Egyptians, their eventual defeat is inevitable, for the dialectic demands it. Anyway, capturing Shakespear's Theatre will give us an important platform from which to base our armies once (if) we convert to Democracy or Republic.
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old May 26, 2002, 17:24   #21
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by skywalker
We should make a push north towards Washington. Even if it delayed the conquest of the Egyptians, their eventual defeat is inevitable, for the dialectic demands it. Anyway, capturing Shakespear's Theatre will give us an important platform from which to base our armies once (if) we convert to Democracy or Republic.
Well, now *that* is in context! I welcome that sort of comment.

Washington is walled, large, and it is reasonable to suspect that it is full of defenders (since the Americans have only 4 cities). How would you suggest we attack it? I do want your opinion on this.

Some questions: What do you think the Egyptians will do if we leave them alone for a while? Can we afford to attack strongly-defended cities while there are weaker ones to take? Do you think we should attack only cities with Wonders or whole civs (one by one)?

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 26, 2002, 18:07   #22
shade
Civilization II Democracy Game
King
 
shade's Avatar
 
Local Time: 02:18
Local Date: November 1, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
also keep in mind that the AI can transform it's gold into shields(that's how it cheats figured that one out this weekend)=>rushbuilding partial troops and stuff

Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
shade is offline  
Old May 26, 2002, 18:20   #23
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 03:18
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
Well played term

I would suggest we should only take wondercity's and city's with high shieldproduction.
Let those high shield city's make more units and bombard the remaining (high trade) enemy city's with caravans from our ever expanding core.
atawa is offline  
Old May 26, 2002, 19:07   #24
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 21:18
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 21,822
We have a bunch of units ready to attack the egyptians, right? The americans are on the same continent as the egyptians, right? The egyptians have three cities. Washington is one city. If we bypass the egyptians, we can take washington. If we have a force sufficient to conquer three cities, we have a force sufficient to conquer one slightly larger city. And if we attack the egyptians and leave the americans alone, what do you think they will do? Also, If we capture washington, it gives us a large, on-site industrial base with which to produce units, greatly shortening our supply lines.
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old May 26, 2002, 19:58   #25
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by skywalker
We have a bunch of units ready to attack the egyptians, right? The americans are on the same continent as the egyptians, right? The egyptians have three cities. Washington is one city. If we bypass the egyptians, we can take washington. If we have a force sufficient to conquer three cities, we have a force sufficient to conquer one slightly larger city. And if we attack the egyptians and leave the americans alone, what do you think they will do? Also, If we capture washington, it gives us a large, on-site industrial base with which to produce units, greatly shortening our supply lines.
The Americans have 4 cities. The only 2 we can see are walled. How do you think we should attack them?

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old May 26, 2002, 23:28   #26
Marquis de Sodaq
King
 
Marquis de Sodaq's Avatar
 
Local Time: 19:18
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
Perhaps I should chime in on the discussion of conquest...

Considering that every target on the egyptian-american continent is walled (that we can see, anyway), our current force is too weak to launch a further attack. We should assume we are attacking veteran units behind those walls.

Any pre-gunpowder defensive unit defends with a def=9 behind the walls. A veteran crusader attacks with att=7.5. We would need greater numbers or wonderful good luck to take even one of those cities.

I do not recommend attacking america yet, simply because we have weakened egypt. All of their attack units are already dead. Any being built can be killed by a just a few strategically placed units carrying our banner. Attacking the americans will cost us some of our units and allow egypt to regroup.

To further our conquest of this continent, the S.M.C. recommends one of the following approaches:

1. Build hordes of crusaders now, and research our way to cavalry. Leo's Workshop will make our swarm of crusaders (att=5) a swarm of cavalry (att=8). The AI will probably have gunpowder by then, but we will have both strength and numbers.

2. Build many barracks and then crusaders (and later dragoons). As veterans, they are almost as strong as cavalry. We could conceivably have a sizeable force ready before the AI reaches gunpowder.

In either case, our preferred mode of assault should be the second move after landing. Galleons would allow us larger attack forces with fewer ships.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)

The gift of speech is given to many,
intelligence to few.
Marquis de Sodaq is offline  
Old May 26, 2002, 23:46   #27
timmy2tone69
Chieftain
 
Local Time: 10:18
Local Date: November 1, 2010
Join Date: May 2002
Location: on a small patch of cardboard
Posts: 31
I say we go for the weaker unwalled ones now. If we can take out the support for their entire goverment by removing all their sources fro income, trade, science. The larger more valuable ones will fall too us soon after. especially if we surpass the in millitary tech.
__________________
I want chicken I want Liver I want everything for dinner!!!
timmy2tone69 is offline  
Old May 27, 2002, 00:26   #28
H Tower
Civilization II Democracy Game: ExodusScenario League / Civ2-CreationCivilization II Democracy Game: Red FrontCivilization II Democracy GameNationStates
 
H Tower's Avatar
 
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Jul 2001
Posts: 6,135
but didn't cavebear say that all the remaining cities that we can see are walled? if we are to attack those cities we are going to need cannons or artillery
H Tower is offline  
Old May 27, 2002, 09:18   #29
civman2000
Civilization III Democracy GameCivilization II Democracy GameNationStatesNever Ending StoriesDiplomacyInterSite Democracy Game: Apolyton TeamPtWDG RoleplayC3C IDG: Apolyton Team
Emperor
 
civman2000's Avatar
 
Local Time: 19:18
Local Date: October 31, 2010
Join Date: May 2001
Location: of the Martian Empire
Posts: 4,969
WHy wait for cavalry? The extra hp that dragoons have approximately doubles (in effect) our attack
__________________
Ham grass chocolate.

"This should be the question they ask you before you get to vote. If you answer 'no', then they brand you with a giant red 'I' on your forehead and you are forever barred from taking part in the electoral process again."--KrazyHorse
"I'm so very glad KH is Canadian."--Donegeal
civman2000 is offline  
Old May 27, 2002, 11:30   #30
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 21:18
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 21,822
They have four cities? I thought they only had two. Anyway, my point stands, if we attack egypt, america will be able to build up even further.
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 21:18.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team