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Old June 15, 2002, 11:06   #61
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I wouldn't say cheat protection is what spoiled CTP.
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Old June 15, 2002, 11:16   #62
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It's one of the things that can and sometimes does spoil CtP MP, believe me as the CtP MP community nerd.
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Old June 15, 2002, 11:33   #63
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I was just making a CTP sucks joke. My relationship with Peter "Enjolras" Karpas and Lt. John ruined that game for me more than anything else.
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Old June 15, 2002, 11:36   #64
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CtP sucks jokes are old and not funny .
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Old June 15, 2002, 11:43   #65
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It is just that there are some who still like the game
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Old June 15, 2002, 11:45   #66
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Some? The World Cup has 16 people, those are the VERY best, and there are over 50 active players .
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Old June 15, 2002, 11:50   #67
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I was using some as a relative term. CTP sold far more than 50 copies. Many of these copies were returned though
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Old June 15, 2002, 11:54   #68
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I bet it even sold more copies than we have Apolytoners .
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Old June 15, 2002, 11:56   #69
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It did, but most of them thought they were buying a Sid Meier game.
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Old June 15, 2002, 12:05   #70
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Odd... when I bought CtP, I realized what am I buying. Actually, I have played a game of CtP before buying it, and liked it.
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Old June 15, 2002, 12:09   #71
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Maybe most Americans are just more impulsive buyers than those in the Baltic region. Nearly everyone I know outside of the internet thinks that Sid Meier was involved in CTP before I set them straight. It is the same way with Civ3.
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Old June 15, 2002, 12:22   #72
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It has nothing to do with Baltic region, and I bought CtP in Berlin . It's just that it contained the word Civilization in the title, which tricked many into thinking Sid is taking part. Good trick by Craptivision.
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Old June 15, 2002, 12:28   #73
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Yep. They even tried to pass it off as the official sequel. If they called it a spin-off, I might have been ok with that, but to call it a sequel was horrible.
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Old June 15, 2002, 12:36   #74
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Yes, and this is one of the reasons there was the wrangling in court between Activision and MicroProse.
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Old June 15, 2002, 12:47   #75
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Correct.

Man, I really threadjacked this.

Back to the topic. If something like cheating can make something like CTP seem even worse, than it can have an even greater affect on the truly good games
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Old June 15, 2002, 13:56   #76
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Well said!
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Old June 15, 2002, 14:42   #77
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hi ,

to cheat or not to cheat , .....

well , its simple , you want to , fine let other people know you do it , and let other people use the same tool's , ....

there are some MP games where people actually do this , ...

still , it would be better to have no cheat's in civ3 , ....

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Old June 16, 2002, 10:32   #78
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I really appreciate that Firaxis included no built-in cheat codes.
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Old June 16, 2002, 10:50   #79
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Quote:
Originally posted by Solver
I really appreciate that Firaxis included no built-in cheat codes.
hi ,

yep , and its good , because some people start to do this and that , and some people put in this or that , and sometimes the game goes dead , ....

and its so easy to play it on the lowest level , you can only learn to go up , ...

and there is always the editor , ....

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Old June 16, 2002, 10:56   #80
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Exactly. Start on Chieftain and work your way up.
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Old June 16, 2002, 11:03   #81
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Exactly. Start on Chieftain and work your way up.
hi ,

actually , the whole game is one big "trainer" , ...

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Old June 16, 2002, 14:41   #82
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Quote:
Originally posted by Solver
I really appreciate that Firaxis included no built-in cheat codes.
Back when I first got Civ2 I used the cheat mode. I was a different person back then. After the first game, I felt incredibly bored. Then I started up the tutorial and played it without cheating. I had a great time and didn't sleep that night.
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Old June 16, 2002, 14:54   #83
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Anyone who didn't feel bored with Civ 2?
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Old June 16, 2002, 15:27   #84
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It took me a long time to get bored again with Civ2. That was when I got really good at it and didn't have anything to do during long waits between turns.
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Old June 16, 2002, 16:05   #85
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Uhmm, took me several days to realize what an utter disappointment Civ 2 is.
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Old June 16, 2002, 16:10   #86
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I didn't have high expectations of it when I bought it and there weren't many games near its level at the time. I couldn't find disappointment there.
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Old June 16, 2002, 16:16   #87
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After playing Civ 1, I expected a real sequel, with new stuff and such. I saw new graphics, which were very confusing at times, and little new concepts, except for improved diplomacy .
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Old June 16, 2002, 16:34   #88
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I had barely played Civ at all before Civ2. I was more into other Sidgames like Silent Service.
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Old June 16, 2002, 16:47   #89
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Quote:
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After playing Civ 1, I expected a real sequel, with new stuff and such. I saw new graphics, which were very confusing at times, and little new concepts, except for improved diplomacy .
hi ,

okay , but remember when the game was made , ....

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Old June 17, 2002, 04:38   #90
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Civ 2 was, at best, an x-pack of Civ 1, not a sequel. Graphics got much worse! I never confused anything in Civ 1, and multiple times did in Civ 2.

Little new concepts. Stupid Caravans remained. Settlers making improvements also remained, another thing I hated. Ahh .
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