View Poll Results: World Size
Tiny (60x60) 1 1.92%
Small (80x80) 0 0%
Standard (100x100) 7 13.46%
Large (130x130) 9 17.31%
Huge (160x160) 19 36.54%
180x180 1 1.92%
200x200 0 0%
220x220 0 0%
240x240 0 0%
256x256 15 28.85%
Other 0 0%
Voters: 52. You may not vote on this poll

 
 
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Old June 9, 2002, 08:51   #1
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World Size
GameSetup Poll1: World Size
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Old June 9, 2002, 09:13   #2
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I recommend a Standard map, because this won't be too slow in the late game. Many participants may have slow computers, and on these computers the late game can take many minutes between turns. In addition, an Industrial-age war can take a long time per turn on a large map, often over an hour to move every unit. With a 256 x 256 map, the game will easily take a year or more to play.
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Old June 9, 2002, 10:01   #3
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Quote:
Originally posted by star mouse
With a 256 x 256 map, the game will easily take a year or more to play.
So what?

We should make the map as big as possible. And maybe have province governers in the later stages of the game.
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Old June 9, 2002, 10:06   #4
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Why do we want to be stuck as one Civ for a year or more? Personally, I am in this game to see what works for different Civs, and not be stuck with the same one forever. I vote regular size, so we can hopefully finish in LESS than a year.
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Old June 9, 2002, 10:23   #5
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I vote for a regular map too. My PBEM experience tells me that to long a game will end just when it gets fun. Now I admit I have no experience with a game like this but IMO more than a year is to much.
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Old June 9, 2002, 10:24   #6
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huge, 160x160.
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Old June 9, 2002, 10:32   #7
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I voted for Huge. More territories to conquer, more decisions to be taken.
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Old June 9, 2002, 11:06   #8
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Having played demogames before, I can tell you we're probably going to be playing for close to a year anyway. For example, at Civfanatics, we're playing a large map, it's the third month, and we're just starting the Industrial AGe. You only play like 20 turns/week, so it's gonns a take a long time, so we might as well go for the huge. Also, the average person's computer speed isn't relevant as only the President plays the actual game. The rest of us just talk and vote about it.
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Old June 9, 2002, 11:15   #9
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The President will be different every term (not always, but more often than not), so we can't just choose the person with a fast computer and restrict the Presidency to them - it's Plutocratic.

3 months and Industrial? Doesn't sound too bad. I will be surprised if you haven't finished by the end of the year.
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Old June 9, 2002, 11:23   #10
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I voted for 256x256, though then I wont be running for presidency, since my computer is pretty slow
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Old June 9, 2002, 11:27   #11
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Quote:
Originally posted by MrWhereItsAt
The President will be different every term (not always, but more often than not), so we can't just choose the person with a fast computer and restrict the Presidency to them - it's Plutocratic.

3 months and Industrial? Doesn't sound too bad. I will be surprised if you haven't finished by the end of the year.
Yes, but that's still 'close to a year', as I said. Actually, I doubt the President will change too often. Either way, even on a slow computer, 10 turns won't take long, and the longest parts will be making decisions at the turnchats, not the actual playing. In fact, waiting between turns will give a chance for discussion.
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Old June 9, 2002, 11:30   #12
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Huge map is a good compromise i think.
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Old June 9, 2002, 11:31   #13
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True.... Tell us about the CivFanatics game, punkbass: how often did your Prez change? Etc, etc.
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Old June 9, 2002, 11:32   #14
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Our prez only changed once so far, and only because the first one resigned. A lot of people nominated him anyway.
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Old June 9, 2002, 16:13   #15
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256x256

I doubt that more of a 20% of us can play civ3 with this map...
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Old June 9, 2002, 16:16   #16
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Bigger is better.
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Old June 9, 2002, 16:49   #17
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Yes, I like big. I'll let everyone else specify, but I like big maps.
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Old June 9, 2002, 16:59   #18
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If be play a big big map (160 or more) with a lot of civs we are limiting the possibility of being president to the players that have a big computer (money). Like in the real life.
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Old June 11, 2002, 17:46   #19
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256*256. I want this game to be long, because I really want to feel myself being a Citizen of the People's Republic of Apolyton.
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Old June 11, 2002, 17:48   #20
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Looks like huge will win.
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Old June 11, 2002, 17:51   #21
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Voted huge, with a 256x256 micromanagement will become allmost impossible
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Old June 11, 2002, 17:53   #22
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Huge is big enough anyway.
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Old June 11, 2002, 19:39   #23
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I want it to be real huge so we can have the feeling we are playing in a real world, and not just some small compensation. This will give the posibilities of a large number of other civs and therby a more interesting diplomatic game. Also battles gets more interesting, becours they tend to go on for a longer period of time.
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Old June 11, 2002, 19:56   #24
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Hehe, how odd. People want it so that the world is either moderately sized, as big as it gets by default, and as big as possible. No variety at all people, sheesh. (Well, at least no one voted for 'Tiny' )
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