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Old June 18, 2002, 19:41   #361
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Quote:
Originally posted by Apocalypse

I'm just making a helpful suggestion. At many other forums, there'd be flaming.
Good point.
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Old June 19, 2002, 12:30   #362
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Quote:
Originally posted by J Bytheway
What's a floor with two arguments?
The number being operated and the multiple of significance you are 'flooring' to.
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Old June 19, 2002, 12:38   #363
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Quote:
Originally posted by Sagacious Dolphin
The number being operated and the multiple of significance you are 'flooring' to.
I see. Thanks. I knew I should have used a base 10 logarithm... I've been overtrained against it at Uni...
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Old June 28, 2002, 17:34   #364
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Quote:
Originally posted by J Bytheway


I see. Thanks. I knew I should have used a base 10 logarithm... I've been overtrained against it at Uni...
Real men only use natural logarithms (ln)
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Old July 21, 2002, 13:37   #365
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OK I'll do soon the new civ3-mod. All civ is the best 25 posters. They have only one unit (theirselves). I think it will be good in multyplayer.

PS. I'll play MarkG
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Old July 21, 2002, 13:41   #366
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And i want to stats two more boolean fields "blitz" and "attack from sea"
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Old July 21, 2002, 13:51   #367
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@ muxec...

But seriously folks, Rah was right...

Though I'd still like not to have to die or go unconsceious for every one of my attack levels to go up... just doesn't compute to me.
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Old August 29, 2002, 23:32   #368
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wha? I had no idea this feature existed. What the hell?

OK summary please? pretty please. What were the conclusions.

and what does this crap mean?:

A: 37 | D: 44 | M: 9 | HP: 92

I have been here a while, and have posted a lot.
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Old August 29, 2002, 23:42   #369
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I don't know how they get them but:

A: 26 | D: 92 | M: 29 | HP: 97

I can run faster than you.

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Old August 30, 2002, 00:24   #370
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HP = Once it cycles through, your A increases... that's all I can easily remember... has this been put into the FAQ yet?

A: 32 | D: 99 | M: 29 | HP: 68

I'd be able to catch you, Tuberski... and kick your arse if you ever chose to slow down... so you better keep running

You v Me
A: 26 v A: 32
D: 92 v A: 99

I'd certainly win...

Honestly though... I am curious about the math still... plus some kind soul actually explaining better than I can to Dissident would be nice.
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Old August 30, 2002, 00:49   #371
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Good lord, my "magic" or "mana" (or whatever) is pretty dismal...

A: 41 | D: 46 | M: 8 | HP: 66

Okay, I skimmed the first few pages of this thread, but apparently experience isn't on there anymore, looks like I've got Attack, Defense, Moola, and Hit Points. So what means what? Attack == flatulance rating? Defense == layers of fat padding? What the dilliillio?
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Old August 30, 2002, 00:53   #372
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OK I figured it out on page 7 or 8 or something

Like civ2 stats.

A= attack
D= defense
M= movement
HP= Hit Points

what those actually mean is beyond me

I think attack relates to total post count using a logarithmic function of some sort.

D= post rate Posts/day as it relates to an average of 5/day

HP= relates to you level (king for me) and how close you are to the next one I think.

I think M relates to the time since you registered or something

updated stats:
A: 37 | D: 44 | M: 9 | HP: 93
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Old August 30, 2002, 00:57   #373
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If M relates to the time registered... don't you think my and Tuberski's M would be much lower than yours Dissident?

Though thanks on tracking down that other info.
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Old August 30, 2002, 02:17   #374
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I think that information is lost forever in the voids of time.
Or back a couple or more pages.

Either way, we will never know.
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Old August 30, 2002, 09:45   #375
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M relates to how your registration date corresponds with post count. Now you better find the three or four posts with my detailed descriptions .
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Old August 30, 2002, 14:49   #376
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Quote:
Originally posted by FlameFlash

You v Me
A: 26 v A: 32
D: 92 v A: 99

I'd certainly win...
Are you sure?

Remember how the Phalanx would beat the Battleship in Civ1?
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Old August 30, 2002, 14:52   #377
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*sighs* You have a point...
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Old August 30, 2002, 16:21   #378
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Wow! New posts?
I thought this thread was almost dead and Mark has given up the idea of trying to explain us this concept.
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Old September 1, 2002, 11:12   #379
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Guys who want a summary and don't want to wade through 16 pages can look at the shorter thread:

http://apolyton.net/forums/showthrea...threadid=55702
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Old September 7, 2002, 21:40   #380
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This was posted by Zulu9816 in another thread, now closed:

300 Prince
500 Custom Avatar
1000 King
3000 Emperor
10000 Deity

To this you can add: 0 - 29 = settler: 30 - 99 = chieftain: 100 -299 = warlord.

I have no idea where he got it from. AFAIK there is still nothing in the FAQ (if there is, please post a linkl)
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Old September 7, 2002, 21:49   #381
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from the FAQ

http://apolyton.net/forums/misc.php?...=faq&page=4#45
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Old September 8, 2002, 10:35   #382
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TKG that is helpful. Thanks.
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