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Old July 21, 2002, 12:41   #241
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Well ... i did all of that (including copying the video directory) and it still does nothing when i open the exe.

any chance someone with the crack for the latest patched english version could zip up a copy of their modded .exe and email it to me (frustratedpoet@hotmail.com)?

this is all very irritating. I really want to play this game, but it I can't get it to run (the exe crack probably won't solve the problems anyway) then I'm gonna have to take the game back. I generally prefer PC games, but the one major, MAJOR, plus about console game is that when you buy it and bring it home you know that it is definitely going to work ... no worries about system specs, exe cracks, compatibility issues there.

maybe I should buy an XBOX to play this game on?
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Old July 21, 2002, 14:05   #242
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It's 2mb...
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Old July 21, 2002, 16:13   #243
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Quote:
Originally posted by FrustratedPoet


maybe I should buy an XBOX to play this game on?
It's great on the X-Box!
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Old July 21, 2002, 16:38   #244
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Man, even under maximum compression the exe's are still 2 mb. Still, you might only need one of the exe's, in which case it's only 1 mb...
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Old July 21, 2002, 16:45   #245
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.ace is a compressed file. Are you renaming the .ace file to .exe, or are you extracting the file inside and renaming that file to the right .exe?
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Old July 21, 2002, 19:09   #246
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You can get the crack as a .zip file too... just search a bit more.

Just got the game, myself... AWESOME it is .
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Old July 21, 2002, 19:24   #247
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Quote:
Originally posted by November Adam
It's actually as you first come into the main cave, there is a ledge, go up there and there is a room with it in there.
you mean the ledge partway down on the right??

(in that circle stair case down?)

is it right in that room there?

because if it is I am wondering if I sold it

I found this other platform that you have to jump to (and I fell all the way down a few times), but it seems empty

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Old July 21, 2002, 20:05   #248
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try getting the patch to install. supposedly they removed all copy protection and fixed some bugs. however the game ran fine for me without it.
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Old July 21, 2002, 20:07   #249
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It's great on the X-Box!


Uh it's great on the xbox---if you have a late model PC.

The highest view distance on the xbox is about 1/2 of what my pc will do...
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Old July 21, 2002, 21:01   #250
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Quote:
Originally posted by Asher
.ace is a compressed file. Are you renaming the .ace file to .exe, or are you extracting the file inside and renaming that file to the right .exe?
I agree. FP are you sure the instructions told you to rename the .ace file?
Winace is a compression utility that uses .ace as the extension of its archived files. You might want to try opening it with Winace. If it works then those instructions are probably messed up.
Some downloads do use renamed file extensions due to certain hosts having an aversion to (and deleting) .zip files (and others) but its a little unusual to use the extension of another archiving utility ...

www.winace.com in case you don't have it already.


I wouldn't go with the Xbox though. You'd be missing out on all of the plugins already coming out of the woodworks.
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Old July 21, 2002, 23:53   #251
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Quote:
Originally posted by Freeze




Uh it's great on the xbox---if you have a late model PC.

The highest view distance on the xbox is about 1/2 of what my pc will do...
This is true, but I rather enjoy laying on my couch playing this game. Plus not having to screw around with patches, man that is a pain in the butt.
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Old July 22, 2002, 04:08   #252
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Quote:
Originally posted by ravagon


I agree. FP are you sure the instructions told you to rename the .ace file?
Winace is a compression utility that uses .ace as the extension of its archived files. You might want to try opening it with Winace. If it works then those instructions are probably messed up.
Some downloads do use renamed file extensions due to certain hosts having an aversion to (and deleting) .zip files (and others) but its a little unusual to use the extension of another archiving utility ...

www.winace.com in case you don't have it already.


/me didn't know what an .ace file was.
/me feels like am idiot.

Thanks a lot for pointing out where I was going wrong guys!

I don't have winace, nor had I ever heard of it actually, so that's why I was confused.
Thanks for the link Rav, I'll be able to get the crack to work now, .... i can only hope that it'll make the game run.
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Old July 22, 2002, 04:10   #253
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Quote:
Originally posted by November Adam


This is true, but I rather enjoy laying on my couch playing this game. Plus not having to screw around with patches, man that is a pain in the butt.
Yeah, and if you compare the price of an XBox with the price of a PC that is good enough to run Morrowind with high graphical settings then it becomes an even better deal.
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Old July 22, 2002, 09:04   #254
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Puzzle Box at the bottom of the ramp onto the floor of the Hall of Centrifuge there is another (much less ramp-like) ramp that goes up again - really it looks most like a scaleable pile of rocks - this takes you to the floor directly above the three doors - from here you can enter a room - guarded by 'Boss Cato' or something like this and lo and behold

Drop to Desktop a possible reason is another process in contention for the machine - best bet is something like Windows Goddamm Task Scheduler - pause this dratted misbegotten piece of sh*t if not destroy it completely - other candidates are your mail handler - do you have a 24/7 connection and leave your mailhandler on? and any other 'background utilities' such as virus scans and firewalls - hope this helps

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Old July 22, 2002, 12:37   #255
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I'm pretty sure I found the most expensive soul gem ever: Azura's Star, filled with a Golden Saint, has a value of 2,000,000 gp. Woot woot.
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Old July 22, 2002, 13:18   #256
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Azura's Star is the re-usable Soul Gem, isn't it?


Well ... i've got the game running ... kinda.

I have installed it on my much-lower spec machine. I have to run it windowed in 800x600 with all the performance-speed enhancing options on (minimum view distance, AI distance), and none of the map graphics appear for some reason, but the exe crack means that it runs at a playable speed (before the crack it was far too slow).

Not a perfect solution, but at least I now get to enjoy this game.

Thanks for the help guys.
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Old July 22, 2002, 13:20   #257
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Azura's Star is the re-usable Soul Gem, isn't it?
Yup, a Grand Soul Gem filled with a Golden Saint only goes for a mere 80,000.
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Old July 22, 2002, 20:42   #258
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Quote:
Originally posted by FrustratedPoet

I have installed it on my much-lower spec machine. I have to run it windowed in 800x600 with all the performance-speed enhancing options on (minimum view distance, AI distance), and none of the map graphics appear for some reason, but the exe crack means that it runs at a playable speed (before the crack it was far too slow).
I'm running it on my 450Mhz machine - which is slightly below minimum spec. The no-cd crack (and copying the video directory to my harddrive) worked wonders for the run speed. Its still very slow but I can turn up the view distance up from the minimum to about 40% without too many problems. - Looks much better.


Quote:
I'm pretty sure I found the most expensive soul gem ever: Azura's Star, filled with a Golden Saint, has a value of 2,000,000 gp.
I can't wait to get a hold of that soul gem. There's a particularly vicious mud-crab I'm fighting that has that gems name on it.
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Old July 23, 2002, 02:40   #259
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So anyone have any luck finding an item that will hold more "enchant points" than an equisite ring yet?

I think the equisite ring holds 120 points.
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Old July 23, 2002, 05:34   #260
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Exquisite Amulet holds the same.
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Old July 23, 2002, 05:40   #261
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Does anyone have any idea why I can't see the map graphics?

The minimap in the bottom right corner of the screen is blank, so is the little box that appears whenever I hover the mouse over a savegame, and so is the large version of the Local map in the right-click stats menu (the world version seems to work, though).

I've tried fiddling around with the graphical settings, but no luck. Needless to say this makes exploration in the wilderness almost impossible because I never know where I am.

Any ideas?
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Old July 23, 2002, 05:45   #262
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Very naive suggestion - have you tried clicking on the mini-map when in menu mode?

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Old July 23, 2002, 06:06   #263
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Nah, that just makes the map window disappear and reappear, thanks for the idea, though.

My screen looks like this:

(notice the blank spaces on the map and the lack of an avatar graphic on the inventory. It is like this all the time.)
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Old July 23, 2002, 11:15   #264
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Oops - I keep forgetting to go back and open that locked door in Ankaraband (or whatever). Anything interesting behind it?
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Old July 24, 2002, 03:15   #265
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Chowlett - assuming that there is only one high level locked door in Ank.... - No - I spelled it open (I'm a 'Dark Cleric' a heavily modded SpellSword specialising in Blunt, Heavy, Unarmoured, Destr, Rest etc) and found more of the same - probably about 1K worth of loot - nothing special (though I did pick up a 6K glass dagger from somewhere around there ...)

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Old July 24, 2002, 03:18   #266
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FP - another observation that might just help - I noticed last night that as I was wandering in the wilderness I looked at my local map - all OK, switched to the World map to find out where I was, and started walking again - five mins later I again looked at the map - which was still set to world, switched to local and the last five minutes walk was NOT recorded - I saw an arrow in darkness much like you have! closed menus, opened menus and now my arrow was surrounded by a circle of 'knowledge' so (at least for me) the local map only updates if it is the 'active' map ...

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Old July 24, 2002, 04:36   #267
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just another shot

morrowind moons
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Old July 26, 2002, 10:45   #268
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This image really comes out dark here from work, looks much better from home.

But... yesterday, Orc in Vivec fighter guild asked me to "silence" a thieves guild guy in Ad Ruhn? - whatever Redoran house capital. I got there and pretty much does it mean to kill him or what?

The guy is in the middle of the pub surrounded by his fellow thieves. I could't get him into a fight, and if I pull out s sword, I will finish either dead or killing everyone in the building with few grand bounty on my head, so I wandered off to loot some other hideouts, and off to the negraz???*** archeological site.

How did you go about this guy if anyone remembers? I am up to level 5 or 6
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Old July 26, 2002, 11:06   #269
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I got his Disposition up and convinced him to leave town. (I talked to the head of the Ald'Ruhn fighter's guild first, who suggested that I get the fellow to leave town. That might have been what opened up the dialogue option for me.) Not sure if I needed to get his Disposition up, but my Speechcraft and Personality were both pretty high so I figured "hey, why not?"
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Old July 26, 2002, 11:12   #270
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Also, for hit-and-run tactics (if there's only one person you want/need to kill but he/she is surrounded by allies), there are two ways to go about it. The easy way is to learn the Mark and Recall spells (or the Divine/Alsimvi Intervention spells); you kill the person you're after, then you skedaddle before the henchmen can **** you up (or before you kill the henchmen and increase your Bounty too high). The difficult way is to create a spell of 100% Chameleon and get a high Sneak skill; go behind your victim, cast Chameleon (it only needs to last for a few seconds), Sneak, and draw back your weapon (preferably a Claymore or Dai-Katana) for a powerful hit. When the Sneak icon pops up, then hit the fellow for everything you've got. If done correctly you will instantly kill pretty much anybody with this technique, and your crime won't even be reported (making it superior to the easy method). However, you'll need quite a few spellpoints for your Chameleon spell, you'll need a pretty high Sneak skill to avoid detection, and you'll need a pretty high Illusion skill to be able to cast the Chameleon spell, so the difficult method is definitely more, well, difficult.
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