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Old June 15, 2002, 19:20   #1
MasterOfOrion2
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www.masteroforion2.com
Introducing:

http://www.masteroforion2.com

Get the Fans Mod 1.32

The last Official Patch 1.31 from Microprose.

Guide to Playing Moo2 Multi-player on the Internet.

Buy the game.

Links to other usefull Moo2 Sites:
The Moo2 Kali League.
The Custom Experiment Page.
The German Moo2 Site
etc etc.
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Old June 15, 2002, 20:32   #2
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Nice to see someone who's still going strong with Moo2!
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Old June 15, 2002, 20:59   #3
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Glad to see all the good work.
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Old June 15, 2002, 23:06   #4
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4381? Is that you?
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Old June 16, 2002, 06:05   #5
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Quote:
Pimarily a CIV site, but has an active Moo2 Forum. (Possibly an Infograme Site)
http://www.apolyton.net/
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Old June 16, 2002, 09:08   #6
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Heh.

The way things are shaping up you really should send Infogrames an invoie, Mark!
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Old June 16, 2002, 10:18   #7
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Quote:
Originally posted by moominparatrooper
The way things are shaping up you really should send Infogrames an invoie, Mark!
lets wait until the game is out and see if other people agree with you on that
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Old June 16, 2002, 17:48   #8
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Quote:
Originally posted by MarkG
Quote:
Pimarily a CIV site, but has an active Moo2 Forum. (Possibly an Infograme Site)
http://www.apolyton.net/
Hahaha!
Ok, don't worry Mark, I'll try to find out who's responsible for this infamy!
If he still lurks at Kali that is...
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Old June 17, 2002, 06:29   #9
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Has anyone of you tried that version 1.32?

Is it any good? I looked at some of the changes (especially the pick-costs), and they seemed bad. The races become too powerful IMHO...
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Old June 17, 2002, 09:21   #10
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I don't like it. IMO it's quite unbalanced. Take Tolerant for example. With 11 picks there are no more silicoids!
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Old June 17, 2002, 11:16   #11
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I'll have to give it a try. It looked... interesting.
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Old June 17, 2002, 12:18   #12
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I will propably not get around to trying it, but I think it is great that it was put together. I have several new games that I have yet to play, so I can not spare the time to relearn Moo2.
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Old June 17, 2002, 12:28   #13
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In my experience, Moo/Moo2 do not to be relearned to be enjoyable...
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Old June 17, 2002, 17:38   #14
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I'll give it a try.


Vmxa1, shame on you, like you have minimal gaming time??

I'm lucky if I can squeeze in a few(4-5) hours a week.

R:PM
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Old June 17, 2002, 18:37   #15
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Ok, Ok, you got me. I did not mean I do not have any free time, I meant I was using my gaming time already.
I took a quick look at the 1.32 and many things are tweaked. You are correct, you do not have to relearn it. You would want to spent time checking the changes. I suppost you could just go at as if it was exactly the same, but you would not be taking full advantage of any distinctions. I can see coming back to it in a few months when I have finished Aow2 and Yuri's revenge. Two games I have, but have not played so far. I have Disciples 2, Homm4 that I finished the campaigns, but not the scenarios. I still have Diablo2, that I have to take to Hell mode at some point (just for look).

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Old June 18, 2002, 14:27   #16
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Well, I know. I'm really enjoying AoW2 right now. Without RMG, it won't last, but as long as there are still unplayed maps, it's a blast.
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Old June 18, 2002, 17:29   #17
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RMG??

I've seen it here in the states for 30$. Makes me wonder about it since it started soooo cheap compared to others. Can't say that AoW1 kept my interest. Seemed like the same thing over and again.
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Old June 18, 2002, 22:00   #18
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RMG I guess it Random Map Generator. Not bad, but if they have an editorto create new maps, that is enough. I rarely use randam maps or skirmish, too hemogenous.
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Old June 23, 2002, 05:03   #19
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Random maps for a game such as AoW is rather silly. It might work for SMAC or Civ, but not all games are that way.
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Old June 23, 2002, 12:40   #20
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I tried to give it a try but it won't work. Posted the problem on their forum, but no reply. Oh well.
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Old June 23, 2002, 14:18   #21
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UR: I disagree. I think RMGs are possible even for games where terrain can be a obstacle. Sure, it takes a lot of work to do it right, but I think it's worth it.

The one reason I don't think AoW2 is going to repalce MOM is that there ain't no RMG.
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Old June 24, 2002, 01:27   #22
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Moo2 in XP or 2000
Anyone figured out a way to do this? I have tried and tried and nothing yet. Unfortunately my computer now has NO video drivers for 98 so I am Mooless.




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Old June 24, 2002, 09:38   #23
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Vmxa1 has Moo2 running in XP.

.....
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Old June 24, 2002, 12:00   #24
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I am running on XP PRO with no updates, straight out of the box. I have a Radeon 8500 cards and the sound is on the motherboard. Every game I have tried works fine, except Ascendancy. It runs, but the mouse is very jerky. You can play, but the mouse moves very slowly? Moo works and even has sound again. Moo2 is at 1.31, the only problem I have had with is with a few saved games I found on the web and I corrected them with the editor. I had crashes in Moo2 in Windows 95 and 98. I think it is the Win95 version, the box says Dos and Win95. If you are having problems two places to go: 1) Microsoft has a page with compat issue and a tool you can download that will run throught all the modes. 2) ntcompatible, it has threads on games and issues in NT/Xp.
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Old June 26, 2002, 02:41   #25
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Am I the only one to notice that the title of main page of www.masteroforion2.com says Master Of Oiron II?

C.
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Old June 29, 2002, 23:36   #26
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Whoops posted in the wrong thread.....
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Old July 5, 2002, 02:53   #27
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Quote:
Originally posted by moominparatrooper
UR: I disagree. I think RMGs are possible even for games where terrain can be a obstacle. Sure, it takes a lot of work to do it right, but I think it's worth it.

The one reason I don't think AoW2 is going to repalce MOM is that there ain't no RMG.
Maybe it's possible.

MoM was designed to play on random maps, Aow 2 isn't. So you are asking a program to subsitute for human intelligence when generating a map, doing all the balancing and stuff.

The chance is very slim.

Doesn't AoW 2 come with a nifty editor?
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Old July 5, 2002, 12:05   #28
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Sure does.
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Old August 22, 2002, 17:58   #29
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A fan mod wow. It's always good to see the fans are often care more for the game than the designer did. After some years they abandon their game completely and only promote their newer ones it's a shame but thank goodness the brave fans are here and keeping great great games like MOO (and of course 2) alive.
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