View Poll Results: What should our policy be?
Science: option 1 9 18.37%
option 2 4 8.16%
option 3 2 4.08%
option 4 1 2.04%
option 5 7 14.29%
option 6 0 0%
Luxuries: option 1 15 30.61%
option 2 2 4.08%
option 3 0 0%
option 4 1 2.04%
other 1 2.04%
Let's give all our finances to the bananas! 7 14.29%
Multiple Choice Poll. Voters: 49. You may not vote on this poll

 
 
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Old June 21, 2002, 08:17   #1
civman2000
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Finance Ministry Policy-3300 BC (READ THE FIRST POST BEFORE VOTING)
OK, here's what happens at different science and luxury levels. The gold per turn that corresponds with different science rates is assuming luxuries=0%, if you want luxuries take % luxuries + % science as the science rate to determine the gold per turn, but just the % science tto determine the science.

Science rate Turns to BW Gold Per turn
90-100 9 turns 0
70-80 12 turns 2
50-60 15 turns 3
40 20 turns 4
20-30 27 turns 5
0-10 -- turns 7

Luxury Rate and its effect:
0-10%: No effect
20+%: all 2 of our citizens are happy.

This gives us the following options:
Science:
1. Keep science very high (90-100) even if we lose money, UNLESS we start to get into major financial trouble.
2. Keep science as high as possible without losing money.
3. Keep science high but not too high so we can get 1-3 gold per turn or something like that (right now that would be (50-80).
4. Keep science low but no too low (40).
5. Keep minimum science without having no science (20-30).
6. No science but maybe get a scientist (though that is the city palnner's job, not mine, so you can't take for granted that we'll have one) (0-10).
Luxury:
1. None (0%).
2. 10%, in the hopes that when the cities grow we will get some luxuries.
3. 20%
4. More than 20%.

Poll ends in 48 hours (Sunday, ~8 hours before the chat). Vote for ONE science option and ONE luxury option, and feel free to ALSO vote banana regardless of your science and luxury choices
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Last edited by civman2000; June 21, 2002 at 08:24.
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Old June 21, 2002, 09:43   #2
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Science at minimum (20%), luxuries zero. This is emperor, the AIs have vast research advantages and trading is much more efficient than researching.
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Old June 21, 2002, 10:19   #3
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Oh jeeze that poll is confusing




Timeline -> = Dumbfounded

civman just tell me what one to vote for LOL.
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Old June 21, 2002, 10:26   #4
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I'm with Sir Ralph
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Old June 21, 2002, 10:28   #5
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Quote:
Originally posted by punkbass2000
I'm with Sir Ralph
Yea voted the same also
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Old June 21, 2002, 11:44   #6
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this might clarify:

Science rateTurns to BWGold Per turn
90-1009 Turns0
70-8012 Turns2
50-6015 Turns3
4020 Turns4
20-3027 Turns5
0-10--7
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Old June 21, 2002, 11:47   #7
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Quote:
Originally posted by Timeline
civman just tell me what one to vote for LOL.
how very competant of you.
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Old June 21, 2002, 11:49   #8
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OOOPS, made a mistake there, please change my vote on the luxuries to 0%. One day I will learn to read. (like when we invent literature?)
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Old June 21, 2002, 11:53   #9
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Whatever is decided, whoever plays the game should check each turn if science can be lower. For example, if 70% is decided and it generates tech in 35 turns, it might be that ON THAT TURN 20% generates a tech in 35 turns. So, science is set to 20%. Now, next turn we might have more trade so put back science to 70% and we see a tech generated in 33 turns, now we might be able to drop it down only to 40% to get the tech in 33 turns. RAR (rinse and repeat).
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Old June 21, 2002, 12:03   #10
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We cant adjust our science rates by the assumption that we will run into loads of AI´s all drooling to exchange tech with us. At least in the beginning we have to carry our own weight.

Money is alway nice to have in order to pay tribute and buy tech, but we wont be able to use it to buy improvements or units until Monarchy. While falling behind in technology is simply allowing Heimdal to blow his horn.
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Old June 22, 2002, 08:24   #11
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bump....playshogi, of course. I take that for granted always and will make sure Trip does that too
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Old June 22, 2002, 08:46   #12
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I think, while nearing the completion of BW, we should keep science at highest, without deficit, seeing as we don't plan on trading for it. However, seeing as this is Emperor, we should then lower science somewhat, I think 70-80% sounds good, so we can have moderate science yet also have a net income >0 GPT.

And, since we shouldn't worry about having happy citizens at this point, just content, we should keep Luxuries at 0%.
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Old June 22, 2002, 23:36   #13
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bump...remember this poll closes tomorrow morning (US)
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Old June 23, 2002, 08:57   #14
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It's official: full science, no lux
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Old June 23, 2002, 09:06   #15
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Dammit
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Old June 23, 2002, 09:22   #16
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I concur, punkbass. Wholeheartedly.
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Old June 23, 2002, 09:29   #17
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Just make sure don't blame me, I just made the poll and let the people vote
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Old June 23, 2002, 09:51   #18
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We can't blame you, civman. The poll expired and you can't change that.

That's life, and punkbass and I (and maybe others) have to get used to that.

But we don't have to like it.
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