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Old June 23, 2002, 16:09   #1
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Turnchat Shots
3200 BC
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Old June 23, 2002, 16:13   #2
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finally! a screenshot of our whole country...
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Old June 23, 2002, 16:25   #3
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Old June 23, 2002, 16:30   #4
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3150
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Old June 23, 2002, 16:33   #5
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3100 bc
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Old June 23, 2002, 16:53   #6
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LAND!!!! FOR US!!!


NICE....cant wait for our army to be built.
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Old June 23, 2002, 17:00   #7
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3000 : Homeland
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Old June 23, 2002, 17:01   #8
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Old June 23, 2002, 17:06   #9
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2950bc overview
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Old June 23, 2002, 17:09   #10
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2950bc : Apolytonia
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Old June 23, 2002, 17:09   #11
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Old June 23, 2002, 17:25   #12
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Hope those mountains dont continue...
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Old June 23, 2002, 17:29   #13
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well, they might be prime real-estate for iron-mining
hey! thats Iron we could tap.. if only we had a city just north of that mountain chain
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Old June 23, 2002, 17:35   #14
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well, they might be prime real-estate for iron-mining
hey! thats Iron we could tap.. if only we had a city just north of that mountain chain
By the time we've researched iron working, our Archer army will have sprung, that entire area will be ours.
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Old June 23, 2002, 17:37   #15
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Damn. They're not too close that's for sure. A road to the front will be vital for our archers.

I was hoping we'd find Paris in a clearing on the other side of the swamp.

There could very easily be another civ closer in the area North West or North of Banana HQ.
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Old June 23, 2002, 17:48   #16
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That distance is normal for a huge map. A road through the jungle would be too expensive, though. I would suggest to walk with the attackers to Paris and after the war let the captured slaves build a road back.
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Old June 23, 2002, 18:32   #17
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The workers will have plenty of time to build the Gallia Death Highway after they have made the improvements needed for 4 cities with 2 mined tiles each.

After that, all focus would be on war production for a while. They have lots of time.
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Old June 23, 2002, 18:36   #18
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It should only take 2 workers 14 turns to build road from Red City 4 tiles straight NW towards Paris.

That's 3 turns shaved off the march from Apolyton to the Gallian plains.

/Edit. Sorry, that's 21 turns to build 6 tiles of road. Still 3 turns shaved off the march.
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Old June 23, 2002, 19:12   #19
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We need 2 workers to make Apolyton and the satellite cities productive and to dig Banana HQ (was Thebes) out of the jungle. We can't afford another worker now. Maybe Banana HQ can build another one, when the 2 city garrisons are ready (I had this as option).
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Old June 23, 2002, 19:39   #20
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I agree that BHQ should get two productive tiles first.

The grasslands around Apolyton should also be improved.

Then the road can and should be built.
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Old June 23, 2002, 23:44   #21
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BTW. Excellent Uber and Spiffor.

Thanks for the shots and the number of them.

Some of us do not have the sav (and some of us have no wish for it).
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Old June 24, 2002, 14:36   #22
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excellent good screenshots
i agree a city to the north of those mountains is ideal
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Old June 24, 2002, 14:54   #23
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Paris could be the key to that mountain range.
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Old June 24, 2002, 15:40   #24
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Agree with a city near the base of those mountains, either as a staging area for the invasion or to get access to any iron in the mountains (or both).

We may need to build some cultural improvements there, though, lest we want to fall victim to culture-flipping.
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Old June 24, 2002, 15:59   #25
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Cheap temples for us, were religious.
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Old June 24, 2002, 16:15   #26
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hi ,

one's again nice shots from our supreme military officer , ...

any more , ....

before we should build far , we should have more recon , and sent a settler out , with some protection , yes its a long walk , but in the short run it shall be worth it , ......

, , if we are on an iskand , sent two ships out , to do more recon , ....

panag > hands UberKruX a case of banana's , as a reward for his great role , ....

have a nice day
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