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Old July 23, 2002, 13:25   #61
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Vel:


Try going to Walmart. I saw CtP2 there for $9.99 this past weekend. Good luck!
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Old July 23, 2002, 13:47   #62
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Old July 23, 2002, 14:46   #63
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Vel,
What I hear from other people, you should be able to get it from EB, and fairly cheap too (that's what I heard anyway; since I live on the other side of the big water I don't even know what an EB store looks like ). Good hunting

Haupt. Dietrich,
First of all, well said. Good to know I'm not the only hippie here

Quote:
Originally posted by Haupt. Dietrich
Can't wait to try out my strategies against live human's when PTW comes out!
If you like MP, why don't you join us in the Apolyton CtP2 Multiplayer Tournament */shameless plug*
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Old July 23, 2002, 16:48   #64
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Quote:
Originally posted by Hermann the Lombard
I've been playing Caesar III, Pharaoh, and Zeus...with Emperor due out in the fall.
This is a part of the reason that I haven't finished my SP tornament #2 game. I picked up a cheap copy of Caesar III, and have been having a splendid old time.

Locutus:
No worries...
the tourney game will be finished soon... I've been trying something completely different than I've played in the past. One might say that I've been quite bloodthirsty... almost makes me feel Evil
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Old July 23, 2002, 18:38   #65
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Quote:
Originally posted by Sir Ralph
And this I take as an insult.
Alright I appalogize then.
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Old July 24, 2002, 10:15   #66
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Originally posted by Oerdin
Alright I appalogize then.
He!He! Very noble of you Oerdin. I too apologise to sir ralph cause it makes me feel all warm inside
Like the new avatar Oerdin, just as well you didn't say his mother was a hamster and his father smelt of elderberries!
But lets get a life here for a momment(he said spending hours on apolyton while at work!). Games are er.....games - what we do for fun. Mr B likes that one, Miss C that other one - so great! As Vel says there should be room in the world for all(although i won't be getting Civ3 in a hurry cause i'm irrational or something/cheap).
So lets bury this nearly bloody hatchet now. I know what i like as i'm sure each person knows what they like. That's the way of the world. Happy 'civving' to all!
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Old July 24, 2002, 10:37   #67
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Quote:
Originally posted by Haupt. Dietrich
I continued reading through this thread and was awestruck at comments and advice Hex, Locutus, IW, et. al were giving. I found myself weeping that your wonderful posts had endings to them because I just wanted to read and read and read.
Boy, I didn't mean to make anyone weep...
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Old July 24, 2002, 12:33   #68
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Quote:
Originally posted by hexagonian


Boy, I didn't mean to make anyone weep...
Like the man said at the poker table: "Read 'em and weep!"

By the way, Hex, I haven't thanked you lately for the marvelous work you do and have done with Cradle. I enjoy the hell out of it, and I hope Vel gets to try it soon. If he can't find CTP2, I'll sell him my second copy (still shrink-wrapped) and then replace it.
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Old July 24, 2002, 21:59   #69
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It appears that Sir Ralph and I may both be correct in our observations concerning the number of units the AI recieves after the AI culturally captures a city. For those who are interested in more info please follow the link. http://apolyton.net/forums/showthrea...77#post1154160
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Old August 4, 2002, 18:13   #70
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Velociryx and CtP2
Velociryx,

Have you found CtP2 and played a game (hopefully modded) ?
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Old August 5, 2002, 11:07   #71
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Hey guy! Got it, but haven't played a game yet....a little leery of it...LOL...not because I'm thinking I won't like it, but because of where the Candle'Bre project is at the moment...I'm scared I'll get so absorbed I'll forget about the work...LOL

But, I did scare myself up a copy...it and WC3 are both now waiting in the wings....

-=Vel=-
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Old August 5, 2002, 19:10   #72
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Quote:
Originally posted by Velociryx
But, I did scare myself up a copy...it and WC3 are both now waiting in the wings....
It's great to hear you have finally found CtP2.

After a bitter "Civ3/AIcheats" war, I guess many of us are eagerly waiting for your after action report.

When you have the time...
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Old August 9, 2002, 10:34   #73
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Personally I prefer CTP2 MedMod, altough I may be biased because MedMod is the only mod I've really played . CTP2 really is a different type of game to the Civ series, it plays different and feels different.

One of the things I like most about CTP2 is that games go so much quicker, there is little in the way of menial micromanagment (especially if you master the national manager, hint: master the national manager) so CTP2 can be really quite enjoyable to play.

My main gripe? ModSwapper doesn't work in Win2K . (or has that since changed?)
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Old August 9, 2002, 10:54   #74
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Quote:
Originally posted by Blake
My main gripe? ModSwapper doesn't work in Win2K . (or has that since changed?)
My operating system is Windows 2000 Professional and I have no problems using the Modswapper program...maybe you should try downloading it again.
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Old August 9, 2002, 13:21   #75
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Quote:
Originally posted by Blake One of the things I like most about CTP2 is that games go so much quicker, there is little in the way of menial micromanagment (especially if you master the national manager, hint: master the national manager) so CTP2 can be really quite enjoyable to play.
Speak for yourself, Sir! I can still take forever to play CTP2 with excruciating micromanagement, just like Civ2! However, I guess that's part of what makes the game enjoyable to me. [Part of the problem is that I could micromanage Civ2 quickly because I understood the formulas to the last beaker, shield, and wheatsheaf. I'm less sure of what I'm doing in CTP2 so the decisions take longer to make.]

-- HtL

p.s. "quickly" is a relative thing; "quickly" for a glacier, perhaps...
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Old August 9, 2002, 19:57   #76
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What sort of micromanagment is this? If you decide to go around tweaking specialists every turn then it's your own darn fault . But otherwise the ability to stack armies and manipulate multiple base queues with single operations really saves time.

Ofcourse I don't consider "micromanagment for optimisation" the same as "menial micromanagment", the former serves a purpose while the latter has to be done because the game desingers didn't bother adding the tools players need to avoid it (stacking etc). Both should be avoided as a matter of principle because victory should be about strategy rather than bean counting.
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Old August 11, 2002, 19:06   #77
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Quote:
Originally posted by Blake
My main gripe? ModSwapper doesn't work in Win2K . (or has that since changed?)
I have recently installed Windows 2000 Pro and I have no problem with ModSwapper. If you can install the Service Pack 1 may be you can try to run the ModSwapper executable as if it were a Win98 program.

Right Click on the ModSwapper executable and check the properties (I'am not quite sure of the procedure), you should then be able to ask Windows to run ModSwapper as if it were a Win95, Win98 or NT program.

If you have not installed the SP1 the Compatibility Tool can be installed from the Win2000 CD-ROM, check the Win2000 Help.
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Old August 11, 2002, 23:34   #78
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Is Modswapper really necessary?
Is Modswapper truly necessary, or just convenient? I've seen some of the mods that list this as a requirement. I thought that it simply made it easier to try out different mod packs, but that I could manually copy the files myself and still be able to use the mods. Is that true, or is there something that Modswapper adds that I have to have?
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Old August 11, 2002, 23:55   #79
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With moswapper you can have many mods in you PC and play with all without having to change any file. And with a mouse click switch them.
The modders thought that this was a good feature and made their mods only possible with this feature (before they used to create a new folder in the scen folder).
So ModSwapper now is essencial to play the mods.
You could change (with some help) the mods to scenario (inserting a new folder in scen) again. But those two ways of playing mods are the only ways of playing a mod.
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Old August 12, 2002, 03:43   #80
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It is possible to install any mod by copying & editing the appropriate files, for MedMod it was required to copy all the files someplace, rename about a half dozen of them, copy a few to another folder, and edit a couple. So possible but not exactly quick to do.

I'm pleased to hear that Modswapper can be made to work in Win2k now, I might have to try some other mods when I next find my CTP2 CD....
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Old August 12, 2002, 07:38   #81
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You can play without ModSwapper but you would have to do the work ModSwapper does yourself: copy/rename files such as gamefile.txt, newsprite.txt and Great_Library.txt (I think it were only those 3 but I'm not 100% certain of that) everytime you want to play a different mod. Entirely possible, but quite inconvenient.

Moving files to the scenario sctructure, as Pedrunn suggests, is not a very good idea as we moved out of that structure for a good reason (it was buggy)...
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