Reply
 
Thread Tools
Old July 1, 2002, 13:28   #1
FrostyBoy
Emperor
 
FrostyBoy's Avatar
 
Local Time: 11:32
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
Completely New Graphics Mod: More Detail
I love to see people in pain so I thought I'd let ppl know what I am up to and post a screenshot of a mod that I am working on for Civ3 again, this one is much more detailed than the last.

Some of the terrain in this picture is not edited yet, just so that you know.

And if you take a close look at some of the terrain, you'll notice there is a lot of texture in there, so I have really helped to reduce the repetitivness (sp?) in the terrain.

I am going back over everything else, except the cities (or I may just touch some bits up), but I am redoing the goodie huts, mines and resources, I will also change the new terrain to suit this mod when Play the World comes out.

I've completely finished the file xdpc, and there are a lot more to do, just to give you an idea when I will finish, it took me 4-5 days (not in total but spread out) to finish xdpc.

Hope you like it so far; I certainly like it and can't wait to finish so I can play on it.
Attached Thumbnails:
Click image for larger version

Name:	nukedhawaii.jpg
Views:	726
Size:	83.6 KB
ID:	18555  
FrostyBoy is offline   Reply With Quote
Old July 1, 2002, 15:21   #2
jsw363
Prince
 
Local Time: 19:32
Local Date: October 31, 2010
Join Date: Jul 2001
Posts: 319
Looks great! Keep up the good work!
jsw363 is offline   Reply With Quote
Old July 1, 2002, 23:05   #3
Amesjustin
NationStatesAlpha Centauri PBEMCivilization III PBEM
Warlord
 
Amesjustin's Avatar
 
Local Time: 20:32
Local Date: October 31, 2010
Join Date: Feb 2002
Location: of nothing
Posts: 287
I cannot wait for this one! love the dunes and rogue palms! Great job so far.
__________________
Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
I am in dire need of new dino and Kaiju units!
Amesjustin is offline   Reply With Quote
Old July 4, 2002, 04:16   #4
alva
Civilization III PBEMPtWDG2 Cake or Death?PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamC4DG Gathering Storm
Deity
 
alva's Avatar
 
Local Time: 05:32
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
Impressive
i see you kept the 'blue water'
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
alva is offline   Reply With Quote
Old July 4, 2002, 13:02   #5
FrustratedPoet
PtWDG Gathering Storm
Emperor
 
FrustratedPoet's Avatar
 
Local Time: 03:32
Local Date: November 1, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
/me drools with anticipation.

I'm using the current version of your terrain mod at the moment Sn00py, it is far and away better than the 'standard' Civ3 graphics.

Can't wait to see where you take this one, it looks impressive so far.
__________________
If I'm posting here then Counterglow must be down.
FrustratedPoet is offline   Reply With Quote
Old July 4, 2002, 15:25   #6
Venger
King
 
Venger's Avatar
 
Local Time: 21:32
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Keeper of the Can-O'Whoopass
Posts: 1,104
Snoopy -

Love your graphics of course. Would love to see a greener palette in vegetation, and tree sets that fit the map - too many tree sets cover coastline and hang off into the middle of nowhere...

Venger
Venger is offline   Reply With Quote
Old July 5, 2002, 01:13   #7
Zanzin
Prince
 
Zanzin's Avatar
 
Local Time: 13:32
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Sydney, Australia
Posts: 441
good work snoopy, you truly are the graphics god!!!

Do you reckon there's any way to make the water look "transparent" or some such, instead of looking like the giant inanimate blue carpet that it is now (no offense to your changes to the water, best you could do given the way Firaxis decided to implement it)
Zanzin is offline   Reply With Quote
Old July 5, 2002, 07:14   #8
FrostyBoy
Emperor
 
FrostyBoy's Avatar
 
Local Time: 11:32
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
Zanzin, working on how to do that, will be a challenge.
__________________
be free
FrostyBoy is offline   Reply With Quote
Old July 5, 2002, 13:46   #9
Level
Warlord
 
Level's Avatar
 
Local Time: 20:32
Local Date: October 31, 2010
Join Date: May 2002
Location: Utah, USA
Posts: 282
Looks good.

My sugestion for the coast: mix in some sand color at the edge fading to a daker color and have a little foam for the line, also I would like less square corners on all types and a little more fade between the water types, For more "transparent" watter look at CTP1s.
__________________
Was gone for two years, I'm back now.
in a 3D world is there a difference between these: b d q p | / - \
3D Unit tutorial
My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

Last edited by Level; July 5, 2002 at 13:58.
Level is offline   Reply With Quote
Old July 5, 2002, 16:00   #10
FrostyBoy
Emperor
 
FrostyBoy's Avatar
 
Local Time: 11:32
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
yeah I know about CTP's, I attempted it a while ago but failed.

But I tried again just now and it doesn't look too bad. What do you think?

(I added the small island out in the deep ocean and also the whale's tail looked weird so I added another whle that has half its body under water (which you can see)).

(See pic further down)

Last edited by Sn00py; July 5, 2002 at 16:57.
FrostyBoy is offline   Reply With Quote
Old July 5, 2002, 16:04   #11
FrostyBoy
Emperor
 
FrostyBoy's Avatar
 
Local Time: 11:32
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
Oh and about the beaches, I want to do what you said to the grassland beaches, not the sand and plains beaches.
I am working on the grassland/plains file now, such a time consuming job
__________________
be free
FrostyBoy is offline   Reply With Quote
Old July 5, 2002, 16:36   #12
alva
Civilization III PBEMPtWDG2 Cake or Death?PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamC4DG Gathering Storm
Deity
 
alva's Avatar
 
Local Time: 05:32
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
Quote:
(I added the small island out in the deep ocean and also the whale's tail looked weird so I added another whle that has half its body under water (which you can see)).
am'i wrong, or are you taking about a different picture???
No whale on my screen
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
alva is offline   Reply With Quote
Old July 5, 2002, 16:48   #13
Gramphos
staff
Civilization III MultiplayerC4WDG Team ApolytonCivilization IV: MultiplayerAge of Nations TeamC4BtSDG Realms BeyondCivilization IV Creators
Technical Director
 
Gramphos's Avatar
 
Local Time: 05:32
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
Great looking!
__________________
ACS - Technical Director
Gramphos is offline   Reply With Quote
Old July 5, 2002, 16:49   #14
FrostyBoy
Emperor
 
FrostyBoy's Avatar
 
Local Time: 11:32
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
hehe sorry, when I said 'which you can see' I meant that you can see the whales body underwater, but its not in that pic, sorry, I should've put it in.. infact I will
__________________
be free
FrostyBoy is offline   Reply With Quote
Old July 5, 2002, 16:58   #15
FrostyBoy
Emperor
 
FrostyBoy's Avatar
 
Local Time: 11:32
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
.
Attached Thumbnails:
Click image for larger version

Name:	depth.jpg
Views:	617
Size:	21.8 KB
ID:	18834  
FrostyBoy is offline   Reply With Quote
Old July 5, 2002, 19:17   #16
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 04:32
Local Date: November 1, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
wow! That is impressive, Snoopy
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Immortal Wombat is offline   Reply With Quote
Old July 5, 2002, 20:30   #17
Level
Warlord
 
Level's Avatar
 
Local Time: 20:32
Local Date: October 31, 2010
Join Date: May 2002
Location: Utah, USA
Posts: 282
That looks realy good!
Is that coast to sea or ocean?
__________________
Was gone for two years, I'm back now.
in a 3D world is there a difference between these: b d q p | / - \
3D Unit tutorial
My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter
Level is offline   Reply With Quote
Old July 6, 2002, 02:21   #18
Amesjustin
NationStatesAlpha Centauri PBEMCivilization III PBEM
Warlord
 
Amesjustin's Avatar
 
Local Time: 20:32
Local Date: October 31, 2010
Join Date: Feb 2002
Location: of nothing
Posts: 287
Incredible!
__________________
Get 84 Resources, 96 Resources, or the NEW 153 Resources! Get Rockier Bonus Grassland versions1.0 or 2.0! Get My Mix of Snoopy and Womocks early terrain! Get Varied Goody Huts!
Upcoming Mods - Optimator (with over 1000 new units!!!) & Godzilla, Revenge of the Kaiju!
I am in dire need of new dino and Kaiju units!
Amesjustin is offline   Reply With Quote
Old July 6, 2002, 10:51   #19
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 23:32
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
Sn00py, all your work is for naught because you bunch up the trees for the forest too much! I demand you change it now!
Jon Shafer is offline   Reply With Quote
Old July 6, 2002, 14:30   #20
FrostyBoy
Emperor
 
FrostyBoy's Avatar
 
Local Time: 11:32
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
yeah don't worry Trip, I am going to do new tree's and they won't clump together this time
__________________
be free
FrostyBoy is offline   Reply With Quote
Old July 6, 2002, 16:31   #21
NorthSwordsman
Prince
 
NorthSwordsman's Avatar
 
Local Time: 22:32
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
Oh, WOW! Fantastic. I cannot wait until you get done with this one, sn00py. I love your terrain sets (they are the only ones I allow here! ) Keep up the great work!
NorthSwordsman is offline   Reply With Quote
Old July 6, 2002, 18:06   #22
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 23:32
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
Quote:
Originally posted by Sn00py
yeah don't worry Trip, I am going to do new tree's and they won't clump together this time
I expect it on my desk by tomorrow morning!

*Looks to the left, then to the right*

Jon Shafer is offline   Reply With Quote
Old July 7, 2002, 02:14   #23
NorthSwordsman
Prince
 
NorthSwordsman's Avatar
 
Local Time: 22:32
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
@ trip.
NorthSwordsman is offline   Reply With Quote
Old July 8, 2002, 14:30   #24
Willem
Emperor
 
Willem's Avatar
 
Local Time: 20:32
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
Wow, cool Sn00py, I like your continental shelf idea. Any chance you could do it with the default colours as well? I personally like what they've used for water.
Willem is offline   Reply With Quote
Old July 8, 2002, 15:07   #25
GhengisFarb™
lifer
Civilization III Democracy GamePtWDG Glory of WarCivilization II Democracy GameCivilization III PBEMC3C IDG: Apolyton TeamCiv4 SP Democracy Game
Deity
 
GhengisFarb™'s Avatar
 
Local Time: 21:32
Local Date: October 31, 2010
Join Date: May 2002
Posts: 11,289
The "continental shelf" look will work exceptionally well with the possibility of building cities on coastal tiles, something they've mentioned will be available with the PTW package.
GhengisFarb™ is offline   Reply With Quote
Old July 8, 2002, 17:34   #26
Venger
King
 
Venger's Avatar
 
Local Time: 21:32
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Keeper of the Can-O'Whoopass
Posts: 1,104
Love the drop off of the continental shelf...awesome... and the volcanic island out there - outstanding.

Venger
Venger is offline   Reply With Quote
Old July 9, 2002, 02:36   #27
Adc
InterSite Democracy Game: Apolyton Team
Chieftain
 
Adc's Avatar
 
Local Time: 12:32
Local Date: November 1, 2010
Join Date: Apr 2002
Posts: 35
I actually made a mod similar to the continental shelf modification a while ago (of course, Snoopy's is better), so I've decided to post it so you can enjoy it until Snoopy's comes out. I'll surely replace mine with his :-)

Here´s a pic:

Adc is offline   Reply With Quote
Old July 9, 2002, 02:42   #28
Adc
InterSite Democracy Game: Apolyton Team
Chieftain
 
Adc's Avatar
 
Local Time: 12:32
Local Date: November 1, 2010
Join Date: Apr 2002
Posts: 35
Here's the attachment
Attached Files:
File Type: zip wcso.zip (233.4 KB, 29 views)
Adc is offline   Reply With Quote
Old July 9, 2002, 09:51   #29
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 23:32
Local Date: October 31, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
Quote:
Originally posted by GhengisFarb
The "continental shelf" look will work exceptionally well with the possibility of building cities on coastal tiles, something they've mentioned will be available with the PTW package.
Actually, that's the next patch. In the super-cool editor, you will have the option to pick what type of terrain you can build cities on... even water.
Jon Shafer is offline   Reply With Quote
Old July 27, 2002, 13:02   #30
PGM
Prince
 
PGM's Avatar
 
Local Time: 03:32
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Lisboa, Portugal
Posts: 334
Hey Sn00py, I love your work and I'm sure your MODs will be included by Firaxis in PTW. Don't forget to e-mail them there in time!
About this particular MOD, I love the diversity of textures, but feel that the so called "shelf" seems too clear, I think it should be a little less visible...
And please don't remove the blue water you've created a while ago! It's the best looking piece of work I've ever seen for Civ. Those blue coasts are... art.
PGM is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 23:32.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team