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Old July 4, 2002, 00:15   #1
coltrane_02
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Pollution Problem
Running 1.21, and every time I play, I cannot get rid of pollution. More specifically, population pollution. I've tried many ways to avoid it or eliminate it, but it never works. Once in the industrial age, and cities hit 13 or even 12, they start polluting, and continue, even after I build ecological improvements. After recycling plants, mass transit, solar/hydro plants, I am always left with one pollution icon in the city view--always. It's just enough to plunge a city into starvation now and then. I am out of ideas on how to fix this. I even tried applying negative pollution values to the ecological improvements in the editor, but that didn't work either. Anyone know what I am doing wrong?
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Old July 4, 2002, 01:12   #2
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AFAIK ther is nothing you can do about,
the price you must pay for modern life

btw: even in a 1 pop city building an airport will give you pollution
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Old July 4, 2002, 01:53   #3
The Pioneer
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I am not sure you can totally eliminate population pollution . After Building MT in your cities it is minimized but I don't think you can eliminate. It shouldn't be a problem though because by t hat t ime you have hordes of workers and slave workers that you can shift-p to automaticall clean the dirt up!
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Old July 4, 2002, 03:33   #4
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Quote:
Originally posted by The Pioneer
I am not sure you can totally eliminate population pollution . After Building MT in your cities it is minimized but I don't think you can eliminate. It shouldn't be a problem though because by t hat t ime you have hordes of workers and slave workers that you can shift-p to automaticall clean the dirt up!
I do not think either that pollution sources can be totally eliminated (except by destroying the city ), but pollution can actually be minimized dramatically through ecological city improvements.
Furthermore, as Pioneer said, you should have legions of workers to clean one square up in only one turn. Of course the number of required worker depends on the type of terrain impacted (about four for grassland and about a dozen for hills or mountains; less for industrial civs).
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