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Old July 16, 2002, 05:10   #1
Space05us
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UsNes
Okay my first nes

Im not really sure what to write so I'll try here, and you guys can ask questions to clarify them.

Each territory is worth 2 credits. the exception is the capital which is worth 6.
you can purchase town halls for 5 credits. they produce nothing but increase a territory's value to 4
and you can purchase Industrial centers for 15 credits. they can produce up to 5 units per turn, and also increase the credit worth to 4.
also you can upgrade a town hall to an industiral center for 14 credits.

Unit Strengths.
I will roll dice to decide the outcomes of the battle. In order to kill another unit your unit must roll it's number or lower. These number are different for attack and defense.
The first line is attack the second is defense.

Infantry|armor|fighter|bomber|destroyer|battleship |submarine|transports
---1-------3-----3-------4------3----------4----------2----------0-----
---2-------2-----4-------1------3----------4----------2----------1-----

Unit Costs:
Infantry 1
Armor 4
fighter 10
bomber 12
destroyer 10
battleship 20

unit movement:
Infantry can move one space across land and attack once per a turn.

Armor can move 2 spaces across land and attack once per turn.

Fighters can move 4 spaces across land or sea, but must end up in a friendly land territory on thier 4th move. they too can only attack once per turn

Bombers can move 6 spaces across land or sea, but like fighters must end up in a friendly land territory on thier last move. and can only attack once per turn

All sea units can move 2 spaces across sea, they may only attack once per turn.

after ANY LAND OR SEA unit has participated in combat they can no longer move that turn.
Armor has the ability to 'blitz' , meaning they can technically attack 2 times in one turn. in order to blitz you must first move through one UNoccupied enemy territory thereby capturing it and then move onto a 2nd enemy territory occupied or not and attck.
also battleships can bombard. they may only bombard when an amphib assault is going on, a succesful bombardment ends in the destruction of one enemy unit. no destroyers cannot bombard.
also battleships have 2 hitpoints which means you must hit them twice to kill them, if a battleship is hit it must return to a harbor and remain there for one to make repairs, or you can have a limping battleship (thats up to you)
Transports may carry 2 infantry or one armor, both land units have the ability to make an amphib assault.
Submarines can withdraw from combat. this means that they will shoot once at an enemy then retreat. in order to do this you must tell me that you want you subs to withdraw after the first attack.

You must occupy an enemy territory with at least one unit to claim it.

Before an amphib assault can take place any enemy sea units must be killed first.

In battle if your side has taken a hit I will decide which unit has been killed. The ones worth the least will die first. ie in a land battle with air support the infantry will go first then the armor then the fighters then the bombers. unless you have requested that your armies take a territory at all costs, which means I will 'kill' off your weak units first but when you are down to one land unit your aircraft will die instead. another ie; if you are conducting an amphib assault from an enemy occupied sea you must first attack them so, I would kill your empty transports first then your battleships will take thier first hits then the subs will die then the destroyers would sink then the battleships then the loaded transports.

ONE HINT
NEVER LEAVE EXPENSIVE TOYS ALONE, usually people have to learn this the hard way but I'll tell you ahead of time, NEVER LEAVE EXPENSIVE TOYS ALONE



okay I think thats it, tell me if I missed anything, and feel free to ask any questions

We won't start until there are at least 5 players. ( I don't feel like playing with myself )


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Old July 16, 2002, 05:18   #2
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the countries available.

England has 10 credits

Germany has 10 credits

France has ten credits

Spain has 10 credits

Italy has 10 credits

Austria has 10 credits

Turkey has 10 credits

Russia has 10 credits

Sweeden has 10 credits

and

Tunisia has 10 credits


Form of orders ((What I want your orders to look like))

Attack:
2 - blah from 51 to 52
1 - fighter from 61 to 52 land in 61
1 - bomber from 65 to 52 land in 61

Moves: ((made after attacks))
1 - blah from 61 to 53

Buy:
1 - blah
3 - blah


the reason for buy being last is because you cannot move newly purchased

units. you must wait for your next turn. The ONE AND ONLY exception is

the very first move, on the first move you will be permitted to move your

new units.


Last edited by Space05us; July 16, 2002 at 09:05.
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Old July 16, 2002, 05:19   #3
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cbraund how do I shrink that image without it getting all distorted?
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Old July 16, 2002, 08:32   #4
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lol this is 90% stolen from axis and allies
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Old July 16, 2002, 08:34   #5
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yes it is, I love axis and allies

wanna play??
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Old July 16, 2002, 08:37   #6
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what i wonder is: how are you going to fit all the little units with different icons in there?

And no, it will always get distorted. I recommend you try to find a free storage site (they do exist but i don know of any) anmd then use img tags
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Old July 16, 2002, 08:39   #7
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Im going to do stuff like....

1I = one infantry
3A = three armor
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Old July 16, 2002, 08:45   #8
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i'll take turkey. Moves should be sent to you in a few minutes
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Old July 16, 2002, 09:19   #9
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are planes handled ala a&a (can't take territories, must land in originally friendly zone)?
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Old July 16, 2002, 09:22   #10
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yep.
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Old July 18, 2002, 08:45   #11
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cmon people this'll be really fun if we get lots of people!
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Old July 18, 2002, 08:58   #12
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cmon people this'll be really fun if we get lots of people!
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Old July 18, 2002, 09:01   #13
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ill nab spain, but id like to see a map
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Old July 18, 2002, 09:08   #14
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yeah i think img codes havent been working lately. right click the picture, say propeties, copy the url, and go to it.

My attempt to post it:
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Old July 18, 2002, 15:05   #15
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Quote:
Originally posted by civman2000
lol this is 90% stolen from axis and allies
I love that game.
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Old July 18, 2002, 15:31   #16
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I'll be Mother Russia. I am going to write out my moves in the post, because I don't care if these particular moves are secret.

Buy: 5I
Attack :

1 - Infantry 61-63
1 - Infantry 61-60
1 - Infantry 61-56
1 - Infantry 61-54
1 - Infantry 61-53

Collect 16 credits for next turn.

Prepare to die, capitalist scum!
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Old July 18, 2002, 15:35   #17
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1. Do I need to buy an industrial center at sea before I can build ships?
2. If I take a country, then move my troops out, do I still own it?
3. What do subs cost?
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Old July 18, 2002, 15:39   #18
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1. i assume so
2. yes
3. no subs in this game
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Old July 18, 2002, 16:03   #19
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Re: UsNes
No subs?
Quote:
Originally posted by Space05us
Infantry|armor|fighter|bomber|destroyer|battleship |submarine|transports
---1-------3-----3-------4------3----------4----------2----------0-----
---2-------2-----4-------1------3----------4----------2----------1-----

...Submarines can withdraw from combat. this means that they will shoot once at an enemy then retreat. in order to do this you must tell me that you want you subs to withdraw after the first attack...

...I would kill your empty transports first then your battleships will take thier first hits then the subs will die then the destroyers would sink then the battleships then the loaded transports.
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Old July 18, 2002, 16:16   #20
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ooops...then 10.
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Old July 18, 2002, 16:17   #21
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russia: alliance? If i can have 55 you can have all northern territory
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Old July 18, 2002, 19:34   #22
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You may not attack from 55, and I will not attack 55.

Deal.
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Old July 18, 2002, 19:36   #23
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Who is space05us leading?
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Old July 18, 2002, 22:03   #24
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no one. He's running it.
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Old July 19, 2002, 02:58   #25
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not enough people yet. thanks civman for answer questions. you are psychic or something....

not enough people yet...
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Old July 19, 2002, 08:18   #26
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lol, why i guessed right :
1. Just made sense
2. Like a&a, uknes2, and pretty much every war game except risk
3. I would assume they would be the same as destroyers, the other small ship (i noticed you also left out transports, which also probably cost 10)
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Old July 19, 2002, 12:59   #27
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Im going to have to sleep more often
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