Thread Tools
Old July 19, 2002, 09:59   #1
Ijuin
Prince
 
Local Time: 13:36
Local Date: November 1, 2010
Join Date: May 2002
Location: Tokyo, Japan
Posts: 420
Suggestion: Close Air Support
I would like to propose a new mission for Air units: Close Air Support.

This mission would work the same as Air Superiority, attacking any enemy unit which tried to attack a tile within 1/2 of its operating radius (2 squares for Fighter, 3 for Jet fighter). The difference is that this mission is against LAND units.

What I mean by this is that, if any enemy land unit attacks a friendly unit, or pillages tile improvements within your territory, then any Air units assigned to Close Air Support will automatically perform a bombing run on the enemy unit, yeilding the same results as if you had actively chosen to use that Air unit to bomb the enemy. Both Fighter-type and Bomber-type units would be capable of Close Air Support missions.

I welcome comments/criticism on this idea.
__________________
Those who live by the sword...get shot by those who live by the gun.
Ijuin is offline  
Old July 19, 2002, 10:02   #2
Carver
Prince
 
Carver's Avatar
 
Local Time: 22:36
Local Date: October 31, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
I like the concept. But one thing is fighters are pitiful at bombing missions so I doubt they would have much of an effect. Bombers could be quite useful though.
Carver is offline  
Old July 23, 2002, 19:06   #3
Optimizer
Prince
 
Optimizer's Avatar
 
Local Time: 05:36
Local Date: November 1, 2010
Join Date: Feb 2001
Location: Stockholm
Posts: 698
Would there be any difference between close air support and bombing?
__________________
The difference between industrial society and information society:
In an industrial society you take a shower when you have come home from work.
In an information society you take a shower before leaving for work.
Optimizer is offline  
Old July 23, 2002, 22:36   #4
Andrew_Jay
Prince
 
Andrew_Jay's Avatar
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Aug 2001
Location: St. John's, NF
Posts: 331
I like the idea as well, I'm guessing it would be a lot like having artilery etc. fire an opening shot if their stack gets attacked? So if you have 3 fighters on close air support, bombing sorties will be flown against the first three attacks on your units within 2 squares. That the gist of your idea? Hopefully this might be a real possibility given the new airfields.
__________________
You sunk my Scrableship!
Andrew_Jay is offline  
Old July 24, 2002, 03:59   #5
zulu9812
King
 
zulu9812's Avatar
 
Local Time: 04:36
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
Really , what you want is auto-bomb and auto-bombard? Personally I don't like the concept. Too powerful.
__________________
Up the Irons!
Rogue CivIII FAQ!
Odysseus and the March of Time
I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up
zulu9812 is offline  
Old July 24, 2002, 06:00   #6
NeoStar
Warlord
 
NeoStar's Avatar
 
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Sydney
Posts: 266
Quote:
Originally posted by zulu9812
Too powerful.
Not with planes mate, not with planes...
__________________
"Show me a man or a woman alone and I'll show you a saint. Give me two and they'll fall in love. Give me three and they'll invent the charming thing we call 'society'. Give me four and they'll build a pyramid. Give me five and they'll make one an outcast. Give me six and they'll reinvent prejudice. Give me seven and in seven years they'll reinvent warfare. Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home." - Glen Bateman, The Stand (Stephen King)
NeoStar is offline  
Old July 24, 2002, 16:56   #7
Andrew_Jay
Prince
 
Andrew_Jay's Avatar
 
Local Time: 01:06
Local Date: November 1, 2010
Join Date: Aug 2001
Location: St. John's, NF
Posts: 331
Planes are hardly successful with their bombing missions as they are.
It's really no different than the defense bombard, but with a little extra mobility (which you could expect from an airplane) so the defending bombarder doesn't have to actually be in the tile getting attacked. At most an attacker might lose a hit point or two one in every three or four attacks (those numbers of course are completely made up)
__________________
You sunk my Scrableship!
Andrew_Jay is offline  
Old July 26, 2002, 07:24   #8
Ijuin
Prince
 
Local Time: 13:36
Local Date: November 1, 2010
Join Date: May 2002
Location: Tokyo, Japan
Posts: 420
Quote:
Originally posted by Andrew_Jay
I like the idea as well, I'm guessing it would be a lot like having artilery etc. fire an opening shot if their stack gets attacked? So if you have 3 fighters on close air support, bombing sorties will be flown against the first three attacks on your units within 2 squares. That the gist of your idea? Hopefully this might be a real possibility given the new airfields.
Yes, that was exactly what I was thinking of. If a hostile unit attacks friendly units or tile improvements within its intercept rage, then any Air units on Close Air Support missions will bomb them just like artillery units bombard incoming hostiles.
__________________
Those who live by the sword...get shot by those who live by the gun.
Ijuin is offline  
Old August 10, 2002, 18:34   #9
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
hi ,

, intresting

, marines go in , the fighters from the nearby carrier go after ground units true a special button (mission , like control the sky) , in their bombing run they get a double attack rate against ground units , ....



have a nice day
Panag is offline  
Old August 11, 2002, 01:18   #10
Bleyn
Warlord
 
Local Time: 21:36
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 254
Quote:
Originally posted by Carver
I like the concept. But one thing is fighters are pitiful at bombing missions so I doubt they would have much of an effect. Bombers could be quite useful though.
To be true close air support, it has to be fighters. Bombers just aren't suitable for that mission as we learned from hard experience in WW2.

I believe it was the battle of St. Lo(?) in Normandy, the Allies tried to use Bombers in a CAS type role on two successive days. Both times, they ended up killing as many or more allied soldiers as they did Germans. The bombers were flying too high, coming from the wrong direction, and did not really have the training that would have enabled them to really place their ordanance in the right spot every time.

At the same time in the Pacific, the USMC was having fantastic success with CAS. There were a couple of main reasons for the difference. First, they were using dive bombers, which were really fighters in all but the name. Planes that in the hands of a reasonably skilled pilot could place their ordanance on the ground where they wanted time and again, with far greater accuracy than any bomber of the day. Second, their pilots were Marines first and aviators second. They had(and still get) far more training in being a groundpounder than any Air Force or Navy pilot ever wants to go near. Third, their Forward Air Controllers were Marine Aviators, men who could look at the ground in front of them and describe it in exactly the fashion needed to tell their airborne counterpart what he needed to do his job right. That integrated ground/air team proved so successful they use essentially that same model to this day.
Bleyn is offline  
Old August 11, 2002, 05:22   #11
Palaiologos
Civilization II PBEM
King
 
Palaiologos's Avatar
 
Local Time: 04:36
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Constantinople, Queen of Cities
Posts: 1,563
Good idea.I would also like to see fighter planes perfom escort missions for bombers, so when bombers are intercepted the interceptor would have to take on the fighter escort first.
Palaiologos is offline  
Old August 11, 2002, 15:46   #12
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Palaiologos
Good idea.I would also like to see fighter planes perfom escort missions for bombers, so when bombers are intercepted the interceptor would have to take on the fighter escort first.
hi ,

, actually is allready a bit in it , they could work on it , and we could have it

have a nice day
Panag is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 00:36.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team