Thread Tools
Old July 22, 2002, 20:51   #1
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 00:48
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
Firaxis Accepting Mod/Scenario Requests for PtW
Well, requests to get your mod/scenario INTO it, at least.

So in case you didn't see it in the news, they are.
I'm going to send them my Civil War scenario once I'm finished with it soon.
Hmmm, I wonder what scenario I should make next...
Jon Shafer is offline  
Old July 22, 2002, 21:11   #2
alva
Civilization III PBEMPtWDG2 Cake or Death?PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamC4DG Gathering Storm
Deity
 
alva's Avatar
 
Local Time: 06:48
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
Waterloo
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
alva is offline  
Old July 22, 2002, 21:20   #3
Alex
Emperor
 
Alex's Avatar
 
Local Time: 01:48
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
Laziness?
__________________
'Yep, I've been drinking again.'
Alex is offline  
Old July 22, 2002, 22:28   #4
Sean
Prince
 
Local Time: 04:48
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Auckland, New Zealand.
Posts: 689
Well, requests to get your mod/scenario INTO it, at least.

Yes it is all very excting. The best mods, sceniros etc come from the fan community, so it is good move on their part.
__________________
"Giving money and power to government is like giving whiskey and car keys to teenage boys."
--P.J. O'Rourke
Sean is offline  
Old July 22, 2002, 22:36   #5
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 00:48
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
Not much time though... only a couple weeks. Hopefully people will get cracking and some good scenarios will be submitted before the deadline (a WWII especially ).
Jon Shafer is offline  
Old July 22, 2002, 23:15   #6
DrFell
Civilization II Multiplayer
King
 
Local Time: 05:48
Local Date: November 1, 2010
Join Date: Sep 2000
Posts: 1,131
Just curious, but how will the diplomacy issue be fixed in a world war two scenario? Unless the diplomacy is put in by Firaxis with an upgraded in-house editor, I could see some pretty freakish alliances popping up over Europe in 1939. Unless this has all been sorted out and I missed something big?
DrFell is offline  
Old July 22, 2002, 23:17   #7
Jon Shafer
PtWDG RoleplayPtWDG Gathering StormPtWDG Neu DemogypticaInterSite Democracy Game: Apolyton TeamPtWDG LegolandPtWDG Vox ControliPtWDG Glory of WarPtWDG2 SunshineApolyton UniversityC3CDG Desolation RowApolytoners Hall of FameCivilization IV CreatorsC4DG SarantiumApolyCon 06 ParticipantsPtWDG Lux Invicta
Firaxis Games Programmer/Designer
 
Local Time: 00:48
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
Nope, no diplomacy. And I highly doubt that Firaxis will modify scenarios in any way. Looks like it'll be an interesting day in Germany, 1939.
Jon Shafer is offline  
Old July 23, 2002, 03:25   #8
The Pioneer
Prince
 
The Pioneer's Avatar
 
Local Time: 05:48
Local Date: November 1, 2010
Join Date: May 2002
Location: Germany
Posts: 720
Trip, how about a WWII scenario in the Pacific theatre. It would be the allied forces under Supreme Allied Commander Mac Arthur against the Japanese. You could only use two sides, i.e. Allies which would include Americans, Australians, British and New Zealanders and on the other side you would have the Japanese. The map would stretch betwn say the US westwards to Burma and Indochina. Of course if you want to make it 100% accurate you can use China and Russia but then it would be difficult to manage relations without a better editor. What I really like aboiut this idea is the use of naval and air power would be much more significant than in the European Theatre and thus a good change plus you can use Marines which are also not utilized much. It would be a longer and slower game because of all the water tiles and the difficulty of taking over island after island (or island hopping as they used to call Mac Arthur's strategy back in WWII).

The problem that I see is the lack of naval and air units. There are only a few in the game but they would have to be a lot more for such a scenario.

So long....
__________________
Excellence can be attained if you Care more than other think is wise, Risk more than others think is safe, Dream more than others think is practical and Expect more than others think is possible.
Ask a Question and you're a fool for 3 minutes; don't ask a question and you're a fool for the rest of your life! Chinese Proverb
Someone is sitting in the shade today because someone planted a tree a long time ago. Warren Buffet
The Pioneer is offline  
Old July 23, 2002, 09:39   #9
Steve Clark
King
 
Steve Clark's Avatar
 
Local Time: 22:48
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Colorado
Posts: 1,555
You see? Firaxis still believe we can create scenarios, despite having no diplomacy editing, no events/scripts, no turn length editing and perhaps other crucial editing features. Cleverly designed custom maps and civ placements are one thing (and worthy to be included in PtW), but scenarios they are not. Why do they keep perpetuating this lie?
Steve Clark is offline  
Old July 23, 2002, 17:06   #10
Destroyer
Prince
 
Destroyer's Avatar
 
Local Time: 04:48
Local Date: November 1, 2010
Join Date: May 2002
Location: Hobbits Armpit
Posts: 311
How do we create scenarios without a proper editor?

Shouldnt Firaxis be asking this be the question for their second xp?

I think they are just taking the piss by asking.

I for one will not even bother starting to mod until the tools are there.
__________________
The strength and ferocity of a rhinoceros... The speed and agility of a jungle cat... the intelligence of a garden snail.
Destroyer is offline  
Old July 23, 2002, 17:21   #11
player1
Emperor
 
player1's Avatar
 
Local Time: 06:48
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
Quote:
Originally posted by Destroyer
I for one will not even bother starting to mod until the tools are there.
You had tools for MODing, right from v1.07f

You have tools for map making, and now better them before (MINI-MAP).

And you have limited scenario tools (still interesing things can be made regardless of limitations).
player1 is offline  
Old July 23, 2002, 20:37   #12
Thrawn05
King
 
Local Time: 23:48
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Constantly giggling as I type my posts.
Posts: 1,735
Perhaps I should drop all of my other mods and make the "The invasion of England by the Irish" mod.
__________________
I drink to one other, and may that other be he, to drink to another, and may that other be me!
Thrawn05 is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 00:48.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team