Thread Tools
Old July 23, 2002, 05:06   #1
Messer Niccolò
Prince
 
Messer Niccolò's Avatar
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2001
Location: of the Sarzaneers
Posts: 429
Huts and scrolls of wisdom
Is it possible, when popping a hut, that the scroll of wisdom contained (in case you popped one) are influenced by the tech you are actually researching.
Let me explain, in case I'm going for Alphabet and I pop, it is more likely that I get Currency, if I'm going for Pottery I get Map Mpaking and so on.
Did anyone run some test on it?
__________________
googol... this is a number!
"Silence Ming. I will let you know when I feel you are needed." - HappySunShine
"Classic Eyes...But in reality, it works the other way around." - Ming
Messer Niccolò is offline  
Old July 23, 2002, 05:43   #2
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 04:50
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
There was some debate along these lines - primarily how to avoid popping invention - and thus killing the golden goose - but i forget the outcome...

SG[1]
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old July 23, 2002, 05:51   #3
Messer Niccolò
Prince
 
Messer Niccolò's Avatar
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2001
Location: of the Sarzaneers
Posts: 429
Well, I had this idea when surfing the Multiplay forum where, usually, the "Explorers Run" proves to be a killer. The loser is used to claim a cheat when explorers (seafaring) occur to happen around 3500-3400bc (with 2x2x) so I thought that - apart from cheating - there could be some hidden bug that triggers some links between what you're researching and what you get as Scrolls of...
__________________
googol... this is a number!
"Silence Ming. I will let you know when I feel you are needed." - HappySunShine
"Classic Eyes...But in reality, it works the other way around." - Ming
Messer Niccolò is offline  
Old July 23, 2002, 09:38   #4
Marquis de Sodaq
King
 
Marquis de Sodaq's Avatar
 
Local Time: 22:50
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
I would bet it is coincidence. Many times while researching one tech, something completely unrelated pops out of a hut. E.g. researching navigation, find polytheism in a hut.

Most techs will have some connection to any other tech you can find (either they are shared prereqs for a tech two brances farther down the tree, or have a common prereq), it might be hard to show it wasn't random.


(MdS hoping nobody posts proof of influence)
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)

The gift of speech is given to many,
intelligence to few.
Marquis de Sodaq is offline  
Old July 23, 2002, 09:43   #5
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 20:50
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
all you need is the prereqs...from their i believe it to be random...the problem with playing over 1k games......

you see almost everything therefore you think it happens more often than not.....

odds are its a slim coincidence, but i thank the civ gods when i get COL out of a hut and i am already researching it :b
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old July 23, 2002, 09:57   #6
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
There have been many debates about this in the past. Every few months, someone would come up with a new theory. It depended on the year. (like Oedo year), It depended on what direction you entered the hut from, It depended on how close a city of your's was, it depended on what you or others were researching, or already had.

No claims were ever substantiated. But feel free to test these or new theories. I am always amazed when we figure something new out after all these years.

RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old July 23, 2002, 10:30   #7
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 04:50
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Yeah...the whole hut subject is very much a mystery. From limited tests I remember that of the 7 base techs Warrior Code and Horseback Riding appeared frequently ... the game offering early protection from barbs perhaps...but Ceremonial Burial hardly ever appeared.

We need a dedicated player to run a 1000 reloads

------------------------

SG(2)
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old July 23, 2002, 10:52   #8
Messer Niccolò
Prince
 
Messer Niccolò's Avatar
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2001
Location: of the Sarzaneers
Posts: 429
Quote:
Originally posted by Scouse Gits

We need a dedicated player to run a 1000 reloads

------------------------

SG(2)

Please do not look at me! I'm out, maybe some expert tester...
Should I use my spare time to run these tests, I will soon be an ex-boyfriend...
[ <-- my girlfriend when I play to Civ, even if she likes the game...]
__________________
googol... this is a number!
"Silence Ming. I will let you know when I feel you are needed." - HappySunShine
"Classic Eyes...But in reality, it works the other way around." - Ming
Messer Niccolò is offline  
Old July 23, 2002, 11:17   #9
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919

From experience I'd agree that before you have any techs or even researching, warrior code and horse are the two most likely techs to receive. But after that, too many combinations to notice a pattern.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old July 23, 2002, 13:14   #10
Marquis de Sodaq
King
 
Marquis de Sodaq's Avatar
 
Local Time: 22:50
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
Quote:
Originally posted by Messer Niccolò
Should I use my spare time to run these tests, I will soon be an ex-boyfriend...
... and then you'll have even more time to test. Think of what you could accomplish!

This sounds about as easy to verify as my grand idea to explain trade supply and demand over time. I'll leave that one to somebody who doesn't even have a job...
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)

The gift of speech is given to many,
intelligence to few.
Marquis de Sodaq is offline  
Old July 23, 2002, 13:56   #11
Xin Yu
Apolytoners Hall of Fame
King
 
Xin Yu's Avatar
 
Local Time: 20:50
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
I think Oedo (or somebody else) found that, in an ordinary game (i.e., not in scenarios), you are not able to research 1/3 of the techs according to the # of techs you have. Maybe hut techs follow the same rule.
Xin Yu is offline  
Old July 23, 2002, 15:24   #12
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
IIRC the rule is that you are never presented a tech more than twice in a row (and SlowThinker wrote a program telling you what you should be presented next turn).
About huts, my opinion is the same as Rah's: many theories, nothing verified for sure (though I remember having tested a few hundreds... not as many as the starting techs by the SGs though ... over 5000 was it? and these people have wives or girlfriends ?
IMO civ2 probably improves the sex appeal, otherwise none of us would have met a woman for years ... willing to run a test ?
La Fayette is offline  
Old July 23, 2002, 17:01   #13
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
I do know one thing, it's not limited to what it will give you the option to research. My proof is that I always select ceremonial first to research. If you open no huts and research it, you will always be offered the choice of just alpha or horse. Yet if you open a hut before you finish researching ceremonial, the possible techs that you can get are not limited to those two.

RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old July 23, 2002, 18:26   #14
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Here is a test (included in my first post to Apolyton on december 11th 2000 ).
100 starts with the Aztecs; results of tipping hut #1:
58 units (31 archers, 19 horsemen, 8 chariots)
20 gold (100g=1, 50g=14, 25g=5)
21 techs (1 Alpha, 1 CerBur, 1CodeoL, 6WarCode, 4Horseb, 3 BronzeW, 2 Pot, 1 Mas, 1 Myst, 1 Writ)
... and 1 unlucky settler killed by barbs in 1500BC after having wandered that long before finding any hut to tip
La Fayette is offline  
Old July 24, 2002, 11:54   #15
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
Those percentage are not unexpected. I am wondering, since you can't get cities/nomads or barbs, is it 20% probablility for all of them, and if the percentage that would be allocated toward barbs or nomads is given over to units, your percentages would support that theory.

I always wondered if you didn't build a cap how long you could go before seeing barbs from a hut. Even in our no-city nomad challanges I never seemed to get to that point. Does anyone know exactly when it can first occur?

RAH

AND LF
I would also me interested to see the percentage is you just found a start with a hut in the opening screen and just opened it, reset and opened it again a 100 times.

If the percentages were drastically different, it might teach us something about huts.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old July 25, 2002, 16:30   #16
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Quote:
Originally posted by rah

I would also me interested to see the percentage is you just found a start with a hut in the opening screen and just opened it, reset and opened it again a 100 times.
One more test?
It's just like one more apple being offered to Eva
(now I know why you changed your avatar ).
But it's agreed: I shall test.
La Fayette is offline  
Old July 25, 2002, 16:39   #17
Six Thousand Year Old Man
Civilization II Succession Games
King
 
Six Thousand Year Old Man's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
I'd like to test this too - are there any parameters I should use, for consistency?

In other words - does anyone think map size/civ version affects hut results?

I'm certain that barbarian settings do , as does the terrain that the hut is on.

Rah, that 20% for each option seems plausible but the 20% would be modified heavily (no AT on mountains/hills or before first city founded, no barbs before first city, etc.) would it not?

STYOM
__________________
"I'm a guy - I take everything seriously except other people's emotions"

"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Six Thousand Year Old Man is offline  
Old July 25, 2002, 17:02   #18
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
THe no AT on mountains, shouldn't change because you should get a nomad. On all the ones before first city, it looks like from his test that those impossible options manifest themselves as units. I always play deity raging so the empty village option never happens. We'll see after more testing

RAH
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old July 25, 2002, 21:02   #19
Six Thousand Year Old Man
Civilization II Succession Games
King
 
Six Thousand Year Old Man's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
Quote:
Originally posted by rah
We'll see after more testing

RAH
Which I shall do this evening after I get out of

...work.
__________________
"I'm a guy - I take everything seriously except other people's emotions"

"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Six Thousand Year Old Man is offline  
Old July 25, 2002, 23:46   #20
MattyBoy
Prince
 
MattyBoy's Avatar
 
Local Time: 14:50
Local Date: November 1, 2010
Join Date: May 2001
Location: Pekka Fan Club
Posts: 634
Love your member name, 6000
__________________
"I'm so happy I could go and drive a car crash!"
"What do you mean do I rape strippers too? Is that an insult?"
- Pekka
MattyBoy is offline  
Old July 26, 2002, 05:14   #21
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
test
This test is meant to be compared with the one I made in december 2000: deity, 7 civs, raging hordes, standard map, Aztecs.
The previous test was 'restarting' (new game started as soon as one hut is tipped).
This one is 'reloading' (game saved just before tipping the first hut).

Results (reloading):
Units = 52 (24 horsemen, 20 archers, 8 chariots)
Techs = 16 (6 WarCode, 8 HorsebRid, 1 Mason, 1 Alpha)
Gold = 32 (25g = 5, 50g = 24, 100g = 3)

Previous test (restarting):
Units = 58 (19 horsemen, 31 archers, 8 chariots)
Techs = 21 (6 WarCode, 4 HorsebRid, 1 Mason, 1 Alpha,1 CerBur, 1 CodeoL, 3 BronzeW, 2 Pottery, 1 Myst, 1 Writ)
Gold = 20 (25g = 5, 50g = 14, 100g = 1)

IMO this test brings no evidence of a different sampling method being used by the programmers in case of reloading.
La Fayette is offline  
Old July 26, 2002, 08:22   #22
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
Did you have a starting tech?
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old July 26, 2002, 12:57   #23
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Starting tech = Pottery
(sorry I forgot to mention it)
La Fayette is offline  
Old July 26, 2002, 13:37   #24
Six Thousand Year Old Man
Civilization II Succession Games
King
 
Six Thousand Year Old Man's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
Don't think I've forgotten this test - I just didn't manage to get a lot accomplished after work last night (drinks after work with friends isn't conducive to effective testing ).

In the tests I've done so far - it seems oedo year or not doesn't matter - definitely having a city down does matter...

more to come!
__________________
"I'm a guy - I take everything seriously except other people's emotions"

"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Six Thousand Year Old Man is offline  
Old July 26, 2002, 15:19   #25
Marquis de Sodaq
King
 
Marquis de Sodaq's Avatar
 
Local Time: 22:50
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
Quote:
Originally posted by Six Thousand Year Old Man
(drinks after work with friends isn't conducive to effective testing ).
Remove the friends, and it's amazing how much testing you can get done!
Attached Images:
 
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)

The gift of speech is given to many,
intelligence to few.
Marquis de Sodaq is offline  
Old July 26, 2002, 17:46   #26
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Marquis
IMO if you put two of these together, you have a nice picture of the Gits designing new strategies on friday night.
La Fayette is offline  
Old July 30, 2002, 01:58   #27
Six Thousand Year Old Man
Civilization II Succession Games
King
 
Six Thousand Year Old Man's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
A quick update
I have tipped 850 huts - from 17 different situations, with variables in terrain, year, # of cities founded, distance from city... etc..

I'm going quietly insane No! I take that back - I'm going noisily into the land of the insane! Aaaaaaaaaaaaaa!

OK, that feels better

There are many, many variables that come into play, so here are a few highlights:

I feel I have shown, for huts opened before 3000 BC (and perhaps later, but I haven't tested that):

1) That when no cities are founded, no tribes or nomads will emerge from huts, and units will appear in a 3:1:1 ratio with scrolls and cash.

2) That results will be the same (3:1:1 ratio units:scrolls:cash) if a hut is opened either within the squares of a city radius, or in a square adjacent to the city radius.

3) That there does not appear to be a different pattern of scroll discovery when researching alphabet, than when not researching anything.

4) That nomads do not seem to appear if a non-settler exists, but that there is no such restriction against tribes appearing when a non settler exists.

5) Tribes and non settlers seem mutually exclusive - if a situation will produce one, a reload will not produce the other. Certain terrain seems more conducive to tribes.

6) Something odd happens in certain Oedo years... but I don't know exactly what, yet. (This has consumed the bulk of my testing time)


Some of the above, a lot of you must know already. If I can come up with anything more interesting, I'll start a new thread.

STYOM
__________________
"I'm a guy - I take everything seriously except other people's emotions"

"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Six Thousand Year Old Man is offline  
Old July 30, 2002, 02:03   #28
Six Thousand Year Old Man
Civilization II Succession Games
King
 
Six Thousand Year Old Man's Avatar
 
Local Time: 23:50
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
Could I BE any MORE vague?
Forgot to mention - the tests involved creating a series of savegames and then tipping and reloading each savegame 50 times. 100 was determined to be too many, very early on.
__________________
"I'm a guy - I take everything seriously except other people's emotions"

"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Six Thousand Year Old Man is offline  
Old July 30, 2002, 03:11   #29
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 04:50
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Re: A quick update
Quote:
Originally posted by Six Thousand Year Old Man Something odd happens in certain Oedo years... but I don't know exactly what, yet. (This has consumed the bulk of my testing time)STYOM
Can you expand on this point? You must be in post hut test trauma ... a serious condition

-----------------

SG(2)
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old July 30, 2002, 04:04   #30
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Good job, STYOM
(if you want to go on testing those strange oedo years, have about one bottle of red wine handy for 200 huts : I'm sure the Gits will give you a helping hand).
La Fayette is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 00:50.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team