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Old July 29, 2002, 15:01   #1
takamine
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percentage of optimal cities?
in the editor when editing rules and you are under the 'difficulty levels' tab, what is the decreasing 'percentage of optimal cities' number from level to level implying?
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Old July 29, 2002, 15:18   #2
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Optimal Number of Cities (OCN) is a corruption limit. Building more cities than the OCN increases corruption, going beyond 1.5 or 2.0 times OCN increases it more. OCN is based on the size of the map.

The difficulty level modifier therefore modifies the OCN based on difficulty level.

Does that help?
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Old July 29, 2002, 15:18   #3
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That it becomes harder to build large but still productive empires the higher the player difficulty level (optimal city number relates to corruption levels).

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Old July 29, 2002, 15:21   #4
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Thanks, Catt. I had not noticed takamine's term "implying".
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Old July 29, 2002, 15:36   #5
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alright so if i'm playing monarch on a huge map -- the normal OCN for huge would have been 32, but the 85% penalty for playing monarch drops my OCN to 27.2 cities (or 27 cities) -- is that correct?

also, once you go beyond the OCN, is it just new cities created that will suffer the harsher corruption, or will now some of the original "early" cities near my capital start to hurt worse as well?
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Old July 29, 2002, 15:43   #6
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Quote:
Originally posted by takamine
alright so if i'm playing monarch on a huge map -- the normal OCN for huge would have been 32, but the 85% penalty for playing monarch drops my OCN to 27.2 cities (or 27 cities) -- is that correct?
Correct.

Quote:
also, once you go beyond the OCN, is it just new cities created that will suffer the harsher corruption, or will now some of the original "early" cities near my capital start to hurt worse as well?
Corruption depends on distance to capital / FP. See Alexman's incredibly helpful FAQ thread (with a link to a more detailed thread by Alexman as well).

Click HERE.

Jaybe: No problem - it was a cross-post - I didn't even see your post when I clicked "Submit Reply."

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