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Old August 19, 2002, 20:44   #1
atawa
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Expansions ministers report
As it looks now we are on a small island on the south pole.
We have 2 islands showing in the north.

I suggest we send the warrior south of melfort west and the horse east on the pole after the coastline of our island is discovered.

For further expansion we need mapmaking but as our techrate is somewhat we might want to wait untill after monarchy.

Our next city should be near the fur and fish, 7 steps from our capitol this city wont have high corruption and its easily linked to our capitol by road.


Our 2 city's after that should be harbourcity's giving us a way to explore the islands after mapmaking.

A city with buffalo/wheat and whale and another one north of Seville using the wheat.
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Old August 19, 2002, 20:53   #2
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Forgot the map
Map:
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Old August 19, 2002, 22:49   #3
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as the current science minister, I believe that monarchy is more important right now than mapmaking, we've got plenty of land to build cities in right now.



ARGH!!!! they're closing the computer lab right now!
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Old August 20, 2002, 07:25   #4
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sounds good...2 harbor cities will be a nice addition.

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Old August 20, 2002, 08:50   #5
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Even the Prime Foreign Minister agrees that Monarchy must come first. (By then, we may have discovered an isthmus connection to more land...)

atawa, are you suggesting that we move our horsie at 1x along the pole??? Seems like a job for a warrior.

The horse should be out there uncovering land at 2x. And if we run out of land, he can be our attack dog vs barbs and chaser of barb kings until we have a boat for him.
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Old August 20, 2002, 18:22   #6
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I prefer the horse, if we find another island along the pole we have 2x exploration and 2x attack

We wont have boats untill after monarchy.
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Old August 20, 2002, 18:26   #7
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How do you know we are on a small island, all the land has not been discovered, there may be connections to a huge continent just along the coast.

I can only go by the maps released to the general public , if there are other maps showing we are on an island can they please be posted or are you just guessing ?
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Old August 20, 2002, 18:41   #8
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Quote:
Originally posted by Hydey
How do you know we are on a small island, all the land has not been discovered, there may be connections to a huge continent just along the coast.

I can only go by the maps released to the general public , if there are other maps showing we are on an island can they please be posted or are you just guessing ?
It looks like the type of island I always start when playing persians.

And by looking at our continent number it is not one of the greatest

But yeah, there could be another island just of the pole.
If we have a horse better send it.
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Old August 21, 2002, 09:05   #9
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Strongly disagree. The horse can quickly uncover the limits of our home island, and can contribute mightily to early-game defense against barbs.

Warriors will move same rate as the horse along the pole, and is much more expendable should we encounter a barb hut. Even if we find another landmass, there's no guarantee there will be much plains or grassland for horse movement.

Keep the Horsie at home!!!!
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Old August 21, 2002, 10:18   #10
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Quote:
Originally posted by -Jrabbit
The horse can quickly uncover the limits of our home island, and can contribute mightily to early-game defense against barbs.

Warriors will move same rate as the horse along the pole

Keep the Horsie at home!!!!
Agree with -JRabbit.
1) Horse or warrior around the pole is the same, let's make Admunsen Trip! (to pop or not to pop huts until Monarchy?)
2) Horse is more valuable as Antibarb unit than the warrior. And will help to catch the money... err. the barb king...
3) Of course in case of a land mass linked to the pole horse is a better exploration unit BUT, first we need to find a linked land mass.

I vote for PoletripWarrior and "settled" horse.
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Old August 21, 2002, 17:45   #11
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Quote:
Originally posted by atawa

And by looking at our continent number it is not one of the greatest
well if someone with the save could have said that earlier I wouldn't have to ask.
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Old August 21, 2002, 19:15   #12
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We are on island 31, north are islands 33, little rock and 25, a bit bigger.

Oh and playing 2x usualy made me forget that horsies are useless on the pole in 1x movement

But in that case we should discover it with 2 warriors.
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Old August 21, 2002, 22:26   #13
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what are you talking about? island number?
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Old August 22, 2002, 02:27   #14
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each land mass has its own number, No.1 been the largest. it would seem that we have at least 33 landmasses on this large continental world
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Old August 22, 2002, 14:34   #15
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123john -- Did you spec a "continental" world map?
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Old August 22, 2002, 16:01   #16
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Quote:
Originally posted by Hydey
each land mass has its own number, No.1 been the largest. it would seem that we have at least 33 landmasses on this large continental world
where would you find this number?
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Old August 23, 2002, 09:00   #17
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Quote:
Originally posted by -Jrabbit
123john -- Did you spec a "continental" world map?
Yes, I did.
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Old August 23, 2002, 19:14   #18
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Quote:
Originally posted by H Tower

where would you find this number?
If you "wrong-click" anywhere on the map (including blank tiles), you will see the grid coordinates on the right side of the screen: (72, 23) 12 for example. The "12" represents the body of land or water. Each seperate land mass, ocean, or pond gets a separate number. The main ocean (and the polar ice caps, I think) is always "1". The rest of the bodies of land and water are numbered separately (perhaps in order of size).

It is very useful to know where land is when you are searching with Triremes and don't have Lighthouse, for example.

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Old August 23, 2002, 21:45   #19
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isn't that a lot like cheating? theoretically, you map the entire world's shape before building your first city!
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Old August 26, 2002, 15:02   #20
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You cant do that as it will show island 1 and the sea with the same number.

I'ts only usefull to find other islands.
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